Sharasham (world)
Sharasham/Vakkuun (Lishun 0805) | |||||||||||||||||||||||||
Milieu 0 | B541622-9
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Classic Era (1116) | A5417A8-B
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M0 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 3 |
Sharasham is a poor, pre-industrial hellworld with a population struggling to survive in an inhospitable environment.
- Hellworlds often offer daily, and sometimes even hourly, life-threatening situations to their inhabitants.
- This world would like to become a major industrial powerhouse in the subsector, but lacks the population and resources to build an adequate workforce and industrial business sector.
- It is a member of the Third Imperium in the Vakkuun Subsector of Lishun Sector in the Domain of Antares.
- During the Long Night this world was named Gan (world).
Description (Astrography & Planetology)[edit]
No information yet available.
Monostellar System[edit]
Sharasham Primary Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Sharasham Primary M0 V
Primary Main Sequence 0.57 3770 - 3850 0.13982 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0027 0.031 0.39 - 0.74 0.27 2.7 Orbit # * * 2 0 5 Remarks None
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Size (S)[edit]
No information yet available.
Mainworld Atmosphere (A)[edit]
Sharsham has a pressure of 0.43 to 0.70 atmospheres. While the thin atmosphere does not require survival gear this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
Sharasham has been under military rule from Norijo (Lishun 0705) ever since the Norijons helped drive off a Vargr invasion from Kfe-gou (Lishun 0904).
- The Sharashami are not convinced that the present arrangement is an improvement.
- By 1116 the Norijo government has given up its control of the Sharasham government.
Imperial Landed Nobility (N)[edit]
Sharasham, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
World Starport (Sp)[edit]
Sharasham has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
No information yet available.
World Demographics[edit]
Humaniti, population 100%
World Government (G)[edit]
Sharasham is governed by a Charismatic Dictatorship. Charismatic governments justify their ability to rule by simply asserting their right to rule. Charismatic dictatorships are young governments, coming as a recent change and rely on the leader(s) to supply head of government.
World Law Level (L)[edit]
No information yet available.
World Technology Level (TL)[edit]
Sharasham possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-2.
World Military[edit]
No information yet available.
World Economy[edit]
Both worlds remain poor and traders usually pass them by.
Trade Data[edit]
No information yet available.
Urbanization[edit]
No information yet available.
World Infrastructure[edit]
This world possesses TBD infrastructure.
World Culture[edit]
No information yet available.
World Language/s[edit]
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors (Sources)[edit]
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- Classic Traveller Atlas of the Imperium
- Classic Traveller Alien Module 3: Vargr (named but no further data)
- Classic Traveller Periodical: MegaTraveller Travellers' Digest No. 6 in article: "The Most Valuable Prey"
- Classic Traveller Periodical: MegaTraveller Travellers' Digest No. 7 in article: "The Dynam System" & "The Masionia Subsector"
- MegaTraveller Imperial Encyclopedia
- MegaTraveller Alien - Vilani & Vargr (dot map provided) in article: "The Vargr Extents"
- MegaTraveller Rebellion Sourcebook in article: "Imperial Navy Depots"
- Article: "DIS Newsbriefs" from Periodical: MegaTraveller Journal 4
- Periodical: Journal of the Travellers Aid Society No. 17 by Author & Contributor: Phil Masters
- Periodical: Journal of the Travellers Aid Society No. 18 in article: "A Concise History of the Third Imperium"
- Marc Miller's Traveller T4 First Survey
- GURPS Traveller: Alien Races 4
- Novel: Agent of the Imperium by Marc Miller
- External Link: Glendale.org.uk by Author & Contributor: Samuel Penn
- External Link: Downport CARI by Author & Contributor: Paul J. Drye
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com
- Pages using DynamicPageList3 parser function
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