Difference between revisions of "Select Program"
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* It is designed to be used with a [[Ship’s Computer]], although it could be used with other kinds of [[computer]]s as well. | * It is designed to be used with a [[Ship’s Computer]], although it could be used with other kinds of [[computer]]s as well. | ||
− | == Description (Specifications) == | + | == Description ([[Specifications]]) == |
Offensive programs are intended to allow the use of weapons mounted on a ship to damage or destroy enemy vessels. | Offensive programs are intended to allow the use of weapons mounted on a ship to damage or destroy enemy vessels. | ||
* Select allows a gunner to attempt to choose the part of the target ship he hits. Select-1 and Select-2 increases accuracy against several targets within a designated area, but decreases overall accuracy against the probability of hitting a single target. {{Unpublished cite|author=Maksim-Smelchak}} | * Select allows a gunner to attempt to choose the part of the target ship he hits. Select-1 and Select-2 increases accuracy against several targets within a designated area, but decreases overall accuracy against the probability of hitting a single target. {{Unpublished cite|author=Maksim-Smelchak}} | ||
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=== Selected Computer Programs === | === Selected Computer Programs === | ||
− | + | {{:Referral-Tree-Offensive-Programs}} | |
− | |||
− | == History & Background (Dossier) == | + | == History & Background ([[Dossier]]) == |
Software within [[Charted Space]] is intentionally built to work under a number of different operating systems, different [[technology level]]s of [[computer]]s, and to be extensively toughened for hard use under [[vacuum]] if necessary. {{Unpublished cite|author=Maksim-Smelchak}} | Software within [[Charted Space]] is intentionally built to work under a number of different operating systems, different [[technology level]]s of [[computer]]s, and to be extensively toughened for hard use under [[vacuum]] if necessary. {{Unpublished cite|author=Maksim-Smelchak}} | ||
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''Software Authorship:'' Various requirements exist for individual characters producing existng or new programs. Such a course can save money, but may have some pitfalls. Program generation is explained elsewhere. {{Page cite|name= Starships|page=38|version=Classic Traveller}} | ''Software Authorship:'' Various requirements exist for individual characters producing existng or new programs. Such a course can save money, but may have some pitfalls. Program generation is explained elsewhere. {{Page cite|name= Starships|page=38|version=Classic Traveller}} | ||
− | == References & Contributors (Sources) == | + | == References & Contributors ([[Sources]]) == |
{{Intermediate}} | {{Intermediate}} | ||
{{Sources | {{Sources | ||
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|S2= {{Ludography cite |name= Starter Traveller |page= 10, 13, 32, 38-39 }} | |S2= {{Ludography cite |name= Starter Traveller |page= 10, 13, 32, 38-39 }} | ||
|S3= [[Traveller Wiki Editorial Team]] | |S3= [[Traveller Wiki Editorial Team]] | ||
− | |S4= Author & Contributor: Lord (Marquis) and Master of Sophontology [[ | + | |S4= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] |
+ | }} | ||
− | + | {{LE|Computer Programs}} | |
− | {{LE|}} |
Latest revision as of 17:22, 19 April 2020
The Select Program is designed to allow specific, targeted weapon fire, albeit with some drawbacks. [1]
- This is a program, a kind of computer software.
- It is designed to be used with a Ship’s Computer, although it could be used with other kinds of computers as well.
Description (Specifications)[edit]
Offensive programs are intended to allow the use of weapons mounted on a ship to damage or destroy enemy vessels.
- Select allows a gunner to attempt to choose the part of the target ship he hits. Select-1 and Select-2 increases accuracy against several targets within a designated area, but decreases overall accuracy against the probability of hitting a single target. [2]
- However, they allow a gunner a one-third chance of hitting the exact area of the target he chooses, if the weapon does hit.
Selected Computer Programs[edit]
Offensive Programs:
- Advanced Fire Control Program [3]
- Double Fire Program [4]
- Fire Control Program [5]
- Gunner Program [4]
- Launch Program [4]
- Launch Solution Program [6]
- Multi-target Program [4]
- Predict Program [4]
- Select Program [4]
- Target Program [4]
- Virtual Gunner Program [6]
History & Background (Dossier)[edit]
Software within Charted Space is intentionally built to work under a number of different operating systems, different technology levels of computers, and to be extensively toughened for hard use under vacuum if necessary. [8]
The Software List: The computer software list, available at nearly any software vendor or port, indicates the various programs that are available. It shows space required by a specific program in CPU or storage, its price in MCr, and its title. Also shown is a brief overview of its effects. [9]
Software Authorship: Various requirements exist for individual characters producing existng or new programs. Such a course can save money, but may have some pitfalls. Program generation is explained elsewhere. [10]
References & Contributors (Sources)[edit]
- Marc Miller. Starships (Game Designers Workshop, 1977), 38.
- Marc Miller. Starter Traveller (Game Designers Workshop, 1983), 10, 13, 32, 38-39.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Matthew Sprange. High Guard (Mongoose Publishing, 2016), 63.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 Marc Miller. Starships (Game Designers Workshop, 1977), 38.
- ↑ Gareth Hanrahan. Core Rulebook (Mongoose Publishing, 2008), 113.
- ↑ 6.0 6.1 6.2 Matthew Sprange. High Guard (Mongoose Publishing, 2016), 64.
- ↑ Gareth Hanrahan. Core Rulebook (Mongoose Publishing, 2008), 113.
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Marc Miller. Starships (Game Designers Workshop, 1977), 38.
- ↑ Marc Miller. Starships (Game Designers Workshop, 1977), 38.