Scss-d4 (world)

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Scss-d4/République (Aldebaran 3224)
Classic Era (1116)
C516551-A
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere1 Vacuum (trace)
Hydrographics6 Wet World 60%
Population5 Moderate (00 thousand)
Government5 Feudal Technocracy
Law1 Low Law (no explosives, poison gas)
Tech LevelA Early Stellar (jump drive)
See also UWP
System Details
Primary M0 V M3 V
Planetoid Belts
Gas Giants

SCSS-D4 (3224) is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.

  • In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.

SCSS-D4 (3224)

  • This world-system hosts a Military Base, usually associated with military ground forces, which may be located on or off-world.

Description / Astrography & Planetology

No information yet available.

Binary Solar System

SCSS-D4 (3224) Binary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
SCSS-D4 (3224)

M0 V

Primary Main Sequence 0.57 3770 - 3850 0.13982
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0027 0.031 0.39 - 0.74 0.27 2.7
Orbit #  *  * 2 0 5
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
SCSS-D4 (3224)

M3 V

Secondary Main Sequence 0.37 3270 - 3430 0.03081
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0017 0.0146 0.18 - 0.35 0.17 1.7
Orbit #  *  * 0 0 4

System Data

No information yet available.

Mainworld Data

No information yet available.

Mainworld Geography & Topography

No information yet available.

Mainworld Map

No information yet available.

Native Lifeforms

No information yet available.

History & Background / Dossier

No information yet available.

World Starport

Coilin has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Technology Level

Coilin possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.

World Government

Coilin has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. A colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.

World Law Level

Coilin has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors).

World Military

No information yet available.

World Economy

No information yet available.

Trade Data

No information yet available.

World Demographics

No information yet available.

World Culture

No information yet available.

World Language/s

No information yet available.

Urbanization

No information yet available.

Historical Data

No information yet available.

World Timeline

No information yet available.

UWP Listing

C516551-A

References & Contributors / Sources

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