Difference between revisions of "Scouts (book)"
Jump to navigation
Jump to search
Line 15: | Line 15: | ||
}} | }} | ||
− | == | + | == Scouts (Book) Synopsis == |
'''Scouts''' Book 6 of [[Classic Traveller]]. | '''Scouts''' Book 6 of [[Classic Traveller]]. | ||
Line 28: | Line 28: | ||
This book uses the expanded character generation system, rolling for yearly results rather than every term of four years. | This book uses the expanded character generation system, rolling for yearly results rather than every term of four years. | ||
− | == | + | == Scouts (Book) Credits == |
n/a | n/a | ||
− | == | + | == Scouts (Book) Table of Contents == |
n/a | n/a |
Revision as of 17:51, 14 January 2015
<translate>
Scouts | |
---|---|
CT Book 6. | |
Publisher | Game Designers' Workshop |
Version | Classic Traveller |
Author | Marc Miller |
Format | LBB |
Canonical | Yes |
Edition | 1st |
Year Published | 1983 |
Pages | 56 |
Available from | The Classic Books |
Product no. 337 |
</translate>
Scouts (Book) Synopsis
Scouts Book 6 of Classic Traveller.
Now, special methods for Traveller Scout characters and activities, including -
- Scout service organization data.
- Detailed character generation for scout characters, with special schools, college education, and new skills.
- Expanded star system generation with planets, satellites, star types and astronomical background
- Data recording forms for star systems.
Scouts is an ideal companion to Traveller book 4, Mercenary and Book 5 High Guard
This book uses the expanded character generation system, rolling for yearly results rather than every term of four years.
Scouts (Book) Credits
n/a
Scouts (Book) Table of Contents
n/a