Salika

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Salika
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Base Information
Classification Omnivore
Status Minor Race
Locomotion Walker
Terrain Waterways
Body Form
Confluence Semi-humanoid
Bio-Identenoid Alien
Size
Weight
Culture
Languages Native Language
Social Structure Technocracy
Technological Epoch TL:10-12
Psionic potential Standard
Origin World
Homeworld location Garden (Reft 0435)
UWP
B755578-A
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere5 Thin
Hydrographics5 Wet World 50%
Population5 Moderate (400 thousand)
Government7 Balkanization
Law8 High Law (controlled blades)
Tech LevelA Early Stellar (jump drive)
Primary Star K4 V M4 V
Atmosphere Thin
Off-world presence No
Zoetic individuals Yes
Source
Reference "Adventure - Out of the Night." The Travellers' Digest 19 10.
Canon No
Also see

The Salika of Garden (Reft 0435) are a technologically sophisticated Minor Non-Human Race with a semi-humanoid appearance.

Description (Specifications)

The Salika are upright bipeds with two arms and covered in a short, fine fur with several different colors. Their hands are long-fingered with more webbing than humans.

They are shorter lived than humans, averaging only 45-55 years.

Physiology & Environment

The Salika sun is a variable star. In their presentient phase, the Salika were repeatedly driven into the sea for survival as their land habitats dried up in the heat.

In the ice ages that followed, most of the world's life forms gathered near the equator. The legacy of this for the Salika is a physiology best adapted to cool temperate climate, and very suitable for underwater work.

Although they breathe air much like Humans or Aslan, the Salika can dive deep and work underwater for many minutes at a time.

Psychology & Philosophy

Salika are friendly and tolerant, and not at all prone to combat. When they find it necessary to fight to settle a dispute, they always fight bare-handed and the fight ends when one calls a halt. They spend as much time as possible swimming and diving. Intellectual games and gambling for pleasure are also popular pastimes.

History & Background (Dossier)

The Salika came to sentience during one of the longest ice ages of all.

They developed a high level of technology (TL–11) but never developed jump drive.

As their population and industrial base increased, the need for the land and resources buried under the glaciers became acute. Failing to understand the reason for the periodic ice ages, the Salika undertook to alter their world's climate by adding CO2 to the atmosphere. This produced a pleasant temperate-to-subtropical climate for most of the world's surface.

Then the sun went into a hot phase. Within fifty years the planet was virtually uninhabitable for the Salika.

During this time, they build a large number of sublight spaceships with the ability to carry passengers for generations. These were sent out in all directions. The ships were capable of about 0.1g acceleration, and continued this until they achieved a velocity of about 0.75c. They have been traveling now for over a hundred years.

The Salika homeword has been found and is in the process of being terraformed and colonized by humans (who have named the planet Garden. The initial surveys found the remains of the recently abandoned cities and other technological infrastructure and had been making use of them.

One of these made it Ahfatre (Riftspan Reaches 2219) and was contacted by the crew and passengers of an Aslan merchant ship in 1120.

After negotiations with local clans, the survivors were permitted to settle Aufusyah (Riftspan Reaches 1716) under Tlaukhu supervision. The Aslan were delighted with their new subjects, and their world was spared the influx of incoming Ihatei and refugees fleeing the Collapse.

Two other generation ships have since been found: one near Browne (Trojan Reach 3030) and another in Verge sector; both of these were evacuated and their populations relocated to Aufusyah.

Government & Law

Salika Covenant

Technology & Trade

They developed a high level of technology (TL11-12) but never developed the jump drive.

Military

Salika are friendly and tolerant, and not at all prone to combat. When they find it necessary to fight to settle a dispute, they always fight bare-handed and the fight ends when one calls a halt.

Astrography

This race is primarily located in the following areas:
Charted Space:

Homeworld

The homeworld of this race is:

World Listing

Significant communities of this race are known to dwell within the following systems and worlds:

3 of 3 World articles in Salika
Ahfatre  •  Aufusyah  •  Garden  •  
startbacknext(3 listed)


References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.