Difference between revisions of "Psionic Shield Helmet"
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{{Sources | {{Sources | ||
|S1= {{Ludography cite|name=Journal of the Travellers' Aid Society 9|page=30-31|article=Psishield Helmets Set New Fashion Trend}} | |S1= {{Ludography cite|name=Journal of the Travellers' Aid Society 9|page=30-31|article=Psishield Helmets Set New Fashion Trend}} | ||
− | |S2= [[The Travellers' Digest 19]] | + | |S2= Periodical: [[The Travellers' Digest 19]] |
|S3= {{Ludography cite|name=Imperial Encyclopedia|page=63}} | |S3= {{Ludography cite|name=Imperial Encyclopedia|page=63}} | ||
|S4= {{Ludography cite|name=Traveller The New Era|page=344}} | |S4= {{Ludography cite|name=Traveller The New Era|page=344}} |
Revision as of 23:47, 2 January 2018
Psionic Shield Helmet | |
---|---|
Type | Protective gear |
Tech Level | TL–12 |
Cost | Cr4,000 |
Size | 0.5 liters |
Weight | 1.0 kg |
Manufacturer | Various |
Psionic shield helmets, or psishields, come in a variety of designs, but all work on the same general principles. All models completely encase the wearer's head. A battery powered generator located over the back of the neck creates a weak electrical field at human brain-wave frequencies which psionically endowed individuals perceive as static.
The helmet gives little physical protection, but it gives the wearer significant defense against psionic assault. Shielded individuals cannot be detected by characters possessing life detection, nor can they receive telempathic or telepathic suggestions, nor can they be probed or have their thoughts read. The electronics of a psionic shield helmet are relatively simple, but one can break down or be sabotaged; a small meter on the unit allows testing of the helmet’s effectiveness.
Military ships, vacc suits, and armor generally have psionic shield circuits built into them.
- Citation Missing - Journal of the Travellers' Aid Society 9
- Periodical: The Travellers' Digest 19
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 63.
- Citation Missing - Traveller The New Era
- Stuart L. Dollar, Joseph E. Walsh. Psionic Institutes (Imperium Games, 1997), 15,16.