Port Kells (world)
Port Kells/Mulaar (Daibei 0924) | |||||||||||||||||||||||||
Classic Era (1116) | E100574-A
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M2 V M9 V | ||||||||||||||||||||||||
Planetoid Belts | 1 | ||||||||||||||||||||||||
Gas Giants | 2 |
Port Kells is a nonindustrial vacuum world, which warrants hazardous environment precautions.
- Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a member of the Third Imperium in the Mulaar Subsector of Daibei Sector in the Domain of Ilelish.
Description (Astrography & Planetology)
The world is part of the Daibei Rimward Corridor.
Binary Solar System
Port Kells Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Port Kells M2 V
Primary Main Sequence 0.44 3470 - 3560 0.0565 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0021 0.0197 0.25 - 0.48 0.21 2.1 Orbit # * * 1 0 4 Remarks None Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Port Kells M9 V
Secondary Main Sequence 0.079 2350 - 2380 0.00014 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0005 0.001 0.01 - 0.03 0.05 0.5 Orbit # * * * * 1 Remarks None
System Data
System:
- # of Gas Giants: 2
- # of Planetoid Belts: 1
- # of Other Worlds: 7
System Importance (Ix)
This world has an Importance Extension (Ix): of -1 (Unimportant).
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)
Mainworld Data
No information yet available.
Mainworld Size (S)
This world is a Small World between 900km and 2,400km in diameter. The world has very low gravity between 0.05G and 0.09G. The horizon will appear about 2km away.
Mainworld Atmosphere (A)
This world has a pressure of less than 0.001 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)
This world has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background (Dossier)
No information yet available.
Imperial Landed Nobility (N)
This world, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
World Starport (Sp)
This world has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
- The Starport Authority does not maintain an employee population at this starport. All labor and operations are contracted on a "as needed" basis.
World Population (P)
This world has a population of 100,000 sophonts (hundreds of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- This world has a population of approximately 200,000 sophonts.
World Demographics
World Government (G)
This world has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
World Law Level (L)
This world has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Light assault weapons, and anything more destructive, are typically regulated or prohibited.
World Technology Level (TL)
This world possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Military
This world has a Battalion Equivalent figure of 0.
- There are no organized ground forces on this world.
World Economy (Ex)
This world's economic measurements are: A43-3
- Resources: A Abundant
- Labor: 4 Tens of thousands
- Infrastructure: 3 Very limited
- Efficiency: −3 Poor
- Economic Extension: 14
- Resource Units -360
Trade Data
Trade Classifications for this world:
Trade Lines with other worlds:
- This world has no significant trade line routes with other worlds.
- This world is not connected to the Express Boat Network for this polity.
World Culture (Cx)
This world's cultural characteristics are: 3438
- Homogeneity: 3 Monolithic
- Acceptance: 4 Extremely aloof
- Strangeness: 3 Somewhat typical
- Symbols: 8 Somewhat abstract
World Language/s
Urbanization
No information yet available.
World Infrastructure
This world possesses very limited infrastructure.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
UWP: E100574-A
- Starport: E Frontier Installation
- Size 1 1,600km
- Atmosphere: 0 No atmosphere
- Hydrosphere: 0 Desert World
- Population: 5 Hundreds of thousands
- Government Type: 7 Balkanization
- Law Level: 4 Light assault weapons prohibited
- Technology Level: A Interstellar community
References & Contributors (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- EXTERNAL LINK: George.com
- Traveller Wiki Editorial Team
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com