Difference between revisions of "Population/summary"

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|-
 
|-
 
| 0  
 
| 0  
| '''World''' <section begin="0"/>has no population (...zero sopohnts). It is devoid of a known [[sophont]] population.
+
| '''World''' <section begin="0"/>has no population (...zero [[sophont]]s). It is devoid of a known [[sophont]] population.
 
* It may still possess non-[[sophont]]ic [[lifeform]]s, which is to say [[creature]]s.
 
* It may still possess non-[[sophont]]ic [[lifeform]]s, which is to say [[creature]]s.
 
* It is a [[Barren World]].<section end="0"/>  
 
* It is a [[Barren World]].<section end="0"/>  
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|-
 
|-
 
| 1
 
| 1
| '''World''' <section begin="1"/>has a 1 to 99 numbered [[sophont]] population.
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| '''World''' <section begin="1"/>has a 1 to 99 numbered [[sophont]] population (ones to tens).
 
* On most worlds, this population would be too low to sustain itself without significant outside assistance.
 
* On most worlds, this population would be too low to sustain itself without significant outside assistance.
 
* This may represent a transient population such as the crew of a few [[starship]]s, the final survivors of a dying colony, an advance team setting up to receive colonists, or a small [[outpost]] where establishing a colony is not the primary objective.<section end="1"/>
 
* This may represent a transient population such as the crew of a few [[starship]]s, the final survivors of a dying colony, an advance team setting up to receive colonists, or a small [[outpost]] where establishing a colony is not the primary objective.<section end="1"/>
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|-
 
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| 2
 
| 2
| '''World''' <section begin="2"/>has population of 100 to 999 [[sophont]]s.
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| '''World''' <section begin="2"/>has population of 100 to 999 [[sophont]]s (hundreds).
 
* On most worlds, this population would be too low to sustain itself without moderate outside assistance.
 
* On most worlds, this population would be too low to sustain itself without moderate outside assistance.
 
* This may represent a large transient population such as the crew of a fleet of [[starship]]s, the dwindling remnants of a dying [[colony]], a construction team building a new colony, or an [[outpost]] that could evolve into a [[colony]]. <section end="2"/>
 
* This may represent a large transient population such as the crew of a fleet of [[starship]]s, the dwindling remnants of a dying [[colony]], a construction team building a new colony, or an [[outpost]] that could evolve into a [[colony]]. <section end="2"/>
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|-
 
|-
 
| 3
 
| 3
| '''World''' <section begin="3"/>has a population of 1,000 to 9,999 [[sophont]]s.
+
| '''World''' <section begin="3"/>has a population of 1,000 to 9,999 [[sophont]]s (thousands).
 
* On most worlds, this population would be too low to sustain itself without a little outside assistance.
 
* On most worlds, this population would be too low to sustain itself without a little outside assistance.
 
* This may represent the home base of a sizable but mostly transient population such as the base of a major [[starship]] expedition, the last generation of a dying colony, the first generation of a new colony, or a large [[outpost]] that will probably evolve into a colony if not stopped.<section end="3"/>
 
* This may represent the home base of a sizable but mostly transient population such as the base of a major [[starship]] expedition, the last generation of a dying colony, the first generation of a new colony, or a large [[outpost]] that will probably evolve into a colony if not stopped.<section end="3"/>
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|-
 
|-
 
| 4
 
| 4
| '''World''' <section begin="4"/>has a population of 10,000 to 99,999 [[sophont]]s.
+
| '''World''' <section begin="4"/>has a population of 10,000 to 99,999 [[sophont]]s (tens of thousands).
 
* This is a [[Nonindustrial World]], too small to support the complete chain of production of most [[good]]s from start to finish.
 
* This is a [[Nonindustrial World]], too small to support the complete chain of production of most [[good]]s from start to finish.
 
* Most examples of this type are capable of resource extraction but lack an industrial base, in particular factories, to make use of the resources.<section end="4"/>
 
* Most examples of this type are capable of resource extraction but lack an industrial base, in particular factories, to make use of the resources.<section end="4"/>

Revision as of 14:33, 3 July 2019

Population

Population Classifications -> Summary Synopsis Paragraphs

Population Codes (AC) Classifications -> Summary Synopsis Paragraphs
Pop Code Statement (Summary Synopsis Paragraph) Remarks
0 World has no population (...zero sophonts). It is devoid of a known sophont population. Barren World
1 World has a 1 to 99 numbered sophont population (ones to tens).
  • On most worlds, this population would be too low to sustain itself without significant outside assistance.
  • This may represent a transient population such as the crew of a few starships, the final survivors of a dying colony, an advance team setting up to receive colonists, or a small outpost where establishing a colony is not the primary objective.
2 World has population of 100 to 999 sophonts (hundreds).
  • On most worlds, this population would be too low to sustain itself without moderate outside assistance.
  • This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.
3 World has a population of 1,000 to 9,999 sophonts (thousands).
  • On most worlds, this population would be too low to sustain itself without a little outside assistance.
  • This may represent the home base of a sizable but mostly transient population such as the base of a major starship expedition, the last generation of a dying colony, the first generation of a new colony, or a large outpost that will probably evolve into a colony if not stopped.
4 World has a population of 10,000 to 99,999 sophonts (tens of thousands).
  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
  • Most examples of this type are capable of resource extraction but lack an industrial base, in particular factories, to make use of the resources.
5 World has a population of 100,000 to 999,999 sophonts.
  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
  • Most examples of this type are capable of resource extraction but lack an industrial base, in particular factories, to make use of the resources.
6 World has a population of 1,000,000 to 9,999,999 sophonts.
  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
  • Most examples of this type are capable of resource extraction but lack an industrial base, in particular factories, to make use of the resources.
7 World has a population of 10,000,000 to 99,999,999 sophonts.
8 World has a population of 100,000,000 to 999,999,999 sophonts.
9 World has a population of 1,000,000,000 to 9,999,999,999 sophonts.
A World has a population of 10,000,000,000 to 99,999,999,999 sophonts. This is the largest that most worlds in Charted Space get.
B World has a population of 100,000,000,000 to 999,999,999,999 sophonts. A few examples, mostly in Aslan Hierate space.
C World has a population of 1,000,000,000,000 to 9,999,999,999,999 sophonts. Yaskoyloyt (world), possibly a few others.
D World has a population of 10,000,000,000,000 to 99,999,999,999,999 sophonts. Code from T5. TBD if any exist in Charted Space
E World has a population of 100,000,000,000,000 to 999,999,999,999,999 sophonts. Code from T5. TBD if any exist in Charted Space
F World has a population of 1,000,000,000,000,000 to 9,999,999,999,999,999 sophonts. Code from T5. TBD if any exist in Charted Space