Difference between revisions of "Population"
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The [[Population]] [[UWP]] code is an indicator of the world's population of [[Sophont]]s. | The [[Population]] [[UWP]] code is an indicator of the world's population of [[Sophont]]s. | ||
* This figure represents the exponent (number of zeros) which follow the first population digit (this digit is outlined in the extended data). | * This figure represents the exponent (number of zeros) which follow the first population digit (this digit is outlined in the extended data). | ||
* High Population worlds are generally shown in all caps (e.g. ROUP) on [[sector]]/[[subsector]] maps. | * High Population worlds are generally shown in all caps (e.g. ROUP) on [[sector]]/[[subsector]] maps. | ||
− | == Description (Specifications) == | + | === Library Data Referral Tree === |
+ | Please refer to the following [[AAB]] [[Library Data]] for more information: <br> | ||
+ | * Observing Charted Space | ||
+ | ** [[Universal World Profile]] ([[UWP]]) | ||
+ | *** [[Starport]] ([[Sp]]) | ||
+ | *** [[Planetary Size]] (S) | ||
+ | *** [[Atmosphere]] (A) | ||
+ | *** [[Hydrosphere]] (H) | ||
+ | *** [[Population]] (P) | ||
+ | *** [[Government]] (G) | ||
+ | *** [[Law Level]] (L) | ||
+ | *** [[Tech Level]] ([[TL]]) | ||
+ | ** PBG Sequence | ||
+ | *** P: [[Population Multiplier|Pop Multiplier]]s | ||
+ | *** B: [[Planetoid Belt|Belt]]s | ||
+ | *** G: [[Gas Giant]]s | ||
+ | *** TZ: [[Travel Zone]] | ||
+ | ** COG Sequence | ||
+ | *** C: [[Climate]] | ||
+ | *** O: [[Orbit]] | ||
+ | *** G: [[Gravity]] | ||
+ | ** Other System Data | ||
+ | *** [[Allegiance Code]] ([[AC]]) | ||
+ | *** [[Base Code]] (BC) | ||
+ | *** [[Cultural Extension]] ([[Cx]]) | ||
+ | *** [[Economic Extension]] ([[Ex]]) | ||
+ | *** [[Importance Extension]] ([[Ix]]) | ||
+ | *** [[Sophont Code]] | ||
+ | *** [[Trade Classification]] ([[TC]]) | ||
+ | |||
+ | == Description ([[Specifications]]) == | ||
Following the example from the UWP page [[Roup (world)|Roup]] has a population code of 9 and a population multiplier of 3. Thus the population is roughly 3x10<sup>9</sup> people or 3 billion (3,000,000,000 - three followed by 9 zeros). The actual population will be between 2.5 and 3.5 billion. | Following the example from the UWP page [[Roup (world)|Roup]] has a population code of 9 and a population multiplier of 3. Thus the population is roughly 3x10<sup>9</sup> people or 3 billion (3,000,000,000 - three followed by 9 zeros). The actual population will be between 2.5 and 3.5 billion. | ||
+ | * High Population worlds are generally shown in all caps (e.g. ROUP) on sector/subsector maps. | ||
+ | * Population codes 0 and 1 are special cases, as it is important to distinguish low population from literally zero population. Thus, the entire 1-99 range goes in population code 1. | ||
− | + | {| class="wikitable sortable" | |
− | + | |- | |
− | + | !colspan="9"| Population Codes | |
− | | | + | |- |
− | !Code | + | ! Code |
− | !Description | + | ! Description |
− | !Population (where P is the population multiplier) | + | ! Population (where P is the population multiplier) |
+ | |- | ||
+ | | 0 | ||
+ | | None | ||
+ | | 0 | ||
|- | |- | ||
− | | | + | | 1 |
− | |Low | + | | Low |
− | | | + | | 1 to 99 (P0) |
|- | |- | ||
− | | | + | | 2 |
− | |Low | + | | Low |
− | | | + | | 100 to 999 (P00) |
|- | |- | ||
− | | | + | | 3 |
− | |Low | + | | Low |
− | | | + | | 1,000 to 9,999 (P,000) |
|- | |- | ||
− | | | + | | 4 |
− | | | + | | Moderate |
− | | | + | | 10,000 to 99,999 (P0,000) |
|- | |- | ||
− | | | + | | 5 |
− | |Moderate | + | | Moderate |
− | | | + | | 100,000 to 999,999 (P00,000) |
|- | |- | ||
− | | | + | | 6 |
− | |Moderate | + | | Moderate |
− | | | + | | 1 Million to just under 10 Million (P,000,000) |
|- | |- | ||
− | | | + | | 7 |
− | |Moderate | + | | Moderate |
− | | | + | | 10 Million to just under 100 Million (P0,000,000) |
|- | |- | ||
− | | | + | | 8 |
− | |Moderate | + | | Moderate |
− | | | + | | 100 Million to just under 1 Billion (P00,000,000) |
|- | |- | ||
− | | | + | | 9 |
− | | | + | | High |
− | | | + | | 1 Billion to just under 10 Billion (P,000,000,000) |
|- | |- | ||
− | | | + | | A |
− | |High | + | | High |
− | | | + | | 10 Billion to just under 100 Billion (P0,000,000,000) |
|- | |- | ||
− | | | + | | B |
− | |High | + | | High |
− | | | + | | 100 Billion to just under 1 Trillion (P00,000,000,000) |
|- | |- | ||
− | | | + | | C |
− | |High | + | | Very High |
− | | | + | | 1 Trillion to just under 10 Trillion (P,000,000,000,000) |
|} | |} | ||
− | == History & Background (Dossier) == | + | == History & Background ([[Dossier]]) == |
− | In addition, | + | In addition, the [[Population Multiplier]] digit of the "PBG" UWP element must also be zero to qualify for the '''Ba''' trade classification.<ref>According to [[Marc Miller]].</ref> |
=== Barren Worlds === | === Barren Worlds === | ||
− | "Barren" worlds are those worlds with a Population UWP code of | + | "Barren" worlds are those worlds with a Population UWP code of 0, [[Government]] code 0, [[Law level]] code 0 and a [[Tech Level]] of 0. Worlds with such elements in the [[UWP]] qualify for the '''Ba''' [[trade classification]]. |
− | == References & Contributors (Sources) == | + | == References & Contributors ([[Sources]]) == |
{{Intermediate}} | {{Intermediate}} | ||
− | |||
{{Sources | {{Sources | ||
− | |S1= [[Traveller Wiki Editorial Team]] | + | |S1= [[T5 Core Rules]] |
− | | | + | |S8= [[Traveller Wiki Editorial Team]] |
+ | |S9= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] | ||
}} | }} | ||
− | {{LE|Planetology| | + | {{LE|Planetology|}} |
Revision as of 04:10, 7 October 2019
The Population UWP code is an indicator of the world's population of Sophonts.
- This figure represents the exponent (number of zeros) which follow the first population digit (this digit is outlined in the extended data).
- High Population worlds are generally shown in all caps (e.g. ROUP) on sector/subsector maps.
Library Data Referral Tree
Please refer to the following AAB Library Data for more information:
- Observing Charted Space
- Universal World Profile (UWP)
- Starport (Sp)
- Planetary Size (S)
- Atmosphere (A)
- Hydrosphere (H)
- Population (P)
- Government (G)
- Law Level (L)
- Tech Level (TL)
- PBG Sequence
- P: Pop Multipliers
- B: Belts
- G: Gas Giants
- TZ: Travel Zone
- COG Sequence
- Other System Data
- Universal World Profile (UWP)
Description (Specifications)
Following the example from the UWP page Roup has a population code of 9 and a population multiplier of 3. Thus the population is roughly 3x109 people or 3 billion (3,000,000,000 - three followed by 9 zeros). The actual population will be between 2.5 and 3.5 billion.
- High Population worlds are generally shown in all caps (e.g. ROUP) on sector/subsector maps.
- Population codes 0 and 1 are special cases, as it is important to distinguish low population from literally zero population. Thus, the entire 1-99 range goes in population code 1.
Population Codes | ||||||||
---|---|---|---|---|---|---|---|---|
Code | Description | Population (where P is the population multiplier) | ||||||
0 | None | 0 | ||||||
1 | Low | 1 to 99 (P0) | ||||||
2 | Low | 100 to 999 (P00) | ||||||
3 | Low | 1,000 to 9,999 (P,000) | ||||||
4 | Moderate | 10,000 to 99,999 (P0,000) | ||||||
5 | Moderate | 100,000 to 999,999 (P00,000) | ||||||
6 | Moderate | 1 Million to just under 10 Million (P,000,000) | ||||||
7 | Moderate | 10 Million to just under 100 Million (P0,000,000) | ||||||
8 | Moderate | 100 Million to just under 1 Billion (P00,000,000) | ||||||
9 | High | 1 Billion to just under 10 Billion (P,000,000,000) | ||||||
A | High | 10 Billion to just under 100 Billion (P0,000,000,000) | ||||||
B | High | 100 Billion to just under 1 Trillion (P00,000,000,000) | ||||||
C | Very High | 1 Trillion to just under 10 Trillion (P,000,000,000,000) |
History & Background (Dossier)
In addition, the Population Multiplier digit of the "PBG" UWP element must also be zero to qualify for the Ba trade classification.[1]
Barren Worlds
"Barren" worlds are those worlds with a Population UWP code of 0, Government code 0, Law level code 0 and a Tech Level of 0. Worlds with such elements in the UWP qualify for the Ba trade classification.
References & Contributors (Sources)
- T5 Core Rules
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ According to Marc Miller.