Difference between revisions of "Nullkfaetskhuen (world)"
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− | {{StellarDataQuery|name={{World|Nullkfaetskhuen|Knoellighz|Zarthurrue|2638}} }} | + | {{StellarDataQuery |
+ | |name= {{World|Nullkfaetskhuen|Knoellighz|Zarthurrue|2638}} | ||
+ | }} | ||
− | Nullkfaetskhuen A546376-A Lo Cp is somewhat an enigma in Zarthurrue subsector of ''Knoellighz Sector'' in that it is the only A-rated Starport in the entire subsector. By default, this world was declared by apathetic, subsector Vargr as the subsector Capital as no other world stepped in to contest the claim. The two-thousand or so Starport and Startown residents rely on the crossroads nature of Nullkfaetskhuen, or 'Null' as they nickname the world. As the only world in the subsector with a proper shipyard, crews and materials for spaceship and starship construction are imported by a contract basis. Most of this world's contracts come from nearby polities and non-aligned, spacefaring worlds. The profits sustain this one-industry planet which has yet to grow large enough to sufficiently exploit its own hard resources. This is also perhaps due to the pack-based, Balkanized government with barely cohesive natures to keep the Starport running despite the age of the subsector and departing polities to Coreward and Spinward. | + | == Description / Astrography & Planetology == |
+ | No information yet available. | ||
+ | |||
+ | {{MonostellarSystem | ||
+ | |name = Nullkfaetskhuen | ||
+ | |primary = F0 V | ||
+ | |PrimaryNotes = | ||
+ | }} | ||
+ | |||
+ | === System Data === | ||
+ | No information yet available. | ||
+ | |||
+ | === Mainworld Data === | ||
+ | No information yet available. | ||
+ | |||
+ | ==== Mainworld Geography & Topography ==== | ||
+ | No information yet available. | ||
+ | |||
+ | === Native Lifeforms === | ||
+ | No information yet available. | ||
+ | |||
+ | == History & Background / Dossier == | ||
+ | No information yet available. | ||
+ | |||
+ | === World Starport === | ||
+ | {{Starport|name= Nullkfaetskhuen|Starport=A}} | ||
+ | |||
+ | === World Technology Level === | ||
+ | {{WorldTech|name= Nullkfaetskhuen|WorldTech=A}} | ||
+ | * Nullkfaetskhuen A546376-A Lo Cp is somewhat an enigma in Zarthurrue subsector of ''Knoellighz Sector'' in that it is the only A-rated Starport in the entire subsector. By default, this world was declared by apathetic, subsector Vargr as the subsector Capital as no other world stepped in to contest the claim. | ||
+ | |||
+ | === World Government === | ||
+ | {{WorldGov|name= Nullkfaetskhuen|Government=7}} | ||
+ | * Sociologists wonder at how Nullkfaetskhuen takes the time to make decisions for the subsector and expect the sparse stellar density to take heed of their advice. The explanation has been left under the heading of Vargr Charisma and the need for the A-rated Starport in Zarthurrue subsector. | ||
+ | |||
+ | ==== World Military ==== | ||
+ | No information yet available. | ||
+ | |||
+ | === World Economy === | ||
+ | The two-thousand or so Starport and Startown residents rely on the crossroads nature of Nullkfaetskhuen, or 'Null' as they nickname the world. As the only world in the subsector with a proper shipyard, crews and materials for spaceship and starship construction are imported by a contract basis. Most of this world's contracts come from nearby polities and non-aligned, spacefaring worlds. The profits sustain this one-industry planet which has yet to grow large enough to sufficiently exploit its own hard resources. This is also perhaps due to the pack-based, Balkanized government with barely cohesive natures to keep the Starport running despite the age of the subsector and departing polities to Coreward and Spinward. | ||
Trade passes through Nullkfaetskhuen, especially for repairs on vessels bound for other destinations. This crossroads is dependent on three other, nearby Naval Bases for protection though there is barely a threat from subsector Corsairs to begin with. Thus a peaceful, lucrative of starship construction, repair and maintenance is held by locals as an island of spacer community stopover. | Trade passes through Nullkfaetskhuen, especially for repairs on vessels bound for other destinations. This crossroads is dependent on three other, nearby Naval Bases for protection though there is barely a threat from subsector Corsairs to begin with. Thus a peaceful, lucrative of starship construction, repair and maintenance is held by locals as an island of spacer community stopover. | ||
− | + | ==== Trade Data ==== | |
+ | No information yet available. | ||
+ | |||
+ | === World Demographics === | ||
+ | No information yet available. | ||
− | == | + | === World Culture === |
No information yet available. | No information yet available. | ||
+ | |||
+ | ==== Urbanization ==== | ||
+ | No information yet available. | ||
+ | |||
+ | === Historical Data === | ||
+ | No information yet available. | ||
+ | |||
+ | ==== World Timeline ==== | ||
+ | No information yet available. | ||
+ | |||
+ | ==== UWP Listing ==== | ||
+ | No information yet available. | ||
== References & Contributors / Sources == | == References & Contributors / Sources == | ||
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|S1= {{Ludography cite|name=Vargr|page=IFC}} {{CT}} (named but no further data) | |S1= {{Ludography cite|name=Vargr|page=IFC}} {{CT}} (named but no further data) | ||
|S2= {{Ludography cite|name=Zhodani|page=ICF}} {{CT}} (named but no further data) | |S2= {{Ludography cite|name=Zhodani|page=ICF}} {{CT}} (named but no further data) | ||
− | |S3= {{Ludography cite|name= | + | |S3= {{Ludography cite|name=Vilani & Vargr|page=11,47}} {{MT}} (dot map provided) |
|S4= Author & Contributor: [[Michael Allyn Davis]] (generated data and names) | |S4= Author & Contributor: [[Michael Allyn Davis]] (generated data and names) | ||
|S5= Author & Contributor: [[The Pakkrat]] | |S5= Author & Contributor: [[The Pakkrat]] |
Latest revision as of 12:35, 13 June 2020
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See also | UWP | ||||||||||||||||||||||||||||
style="width: 220px; height: 250px;"
Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | F0 V | ||||||||||||||||||||||||||||
Worlds | 14 | ||||||||||||||||||||||||||||
Gas Giants | 3 | ||||||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | Balkanization | ||||||||||||||||||||||||||||
Law Level | Moderate | ||||||||||||||||||||||||||||
Cultural Extension | 1489 | ||||||||||||||||||||||||||||
Army Size (BEs) | 0 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 10 | ||||||||||||||||||||||||||||
Economic Extension | B21+0
| ||||||||||||||||||||||||||||
Importance Extension | 1 | ||||||||||||||||||||||||||||
Resource Units | 1 | ||||||||||||||||||||||||||||
GWP (BCr) | 0 | ||||||||||||||||||||||||||||
World Trade Number | 3.5 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 39 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-A | ||||||||||||||||||||||||||||
Port Size | 3 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
Port employees | 40 | ||||||||||||||||||||||||||||
Port passengers (annual) | 0 |
Nullkfaetskhuen supports a population of fewer than 10,000 sophonts. This system serves as the capital for the subsector. It is a Vargr dominated Non-Aligned world in the Zarthurrue Subsector of Knoellighz Sector.
Description / Astrography & Planetology[edit]
No information yet available.
Monostellar System[edit]
Nullkfaetskhuen Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Nullkfaetskhuen F0 V
Primary Main Sequence 1.61 7020 - 7220 5.2953 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.008 0.1909 2.02 - 3.48 0.8 8 Orbit # * 0 5 2 7
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background / Dossier[edit]
No information yet available.
World Starport[edit]
Nullkfaetskhuen has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Technology Level[edit]
Nullkfaetskhuen possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
- Nullkfaetskhuen A546376-A Lo Cp is somewhat an enigma in Zarthurrue subsector of Knoellighz Sector in that it is the only A-rated Starport in the entire subsector. By default, this world was declared by apathetic, subsector Vargr as the subsector Capital as no other world stepped in to contest the claim.
World Government[edit]
Nullkfaetskhuen has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
- Sociologists wonder at how Nullkfaetskhuen takes the time to make decisions for the subsector and expect the sparse stellar density to take heed of their advice. The explanation has been left under the heading of Vargr Charisma and the need for the A-rated Starport in Zarthurrue subsector.
World Military[edit]
No information yet available.
World Economy[edit]
The two-thousand or so Starport and Startown residents rely on the crossroads nature of Nullkfaetskhuen, or 'Null' as they nickname the world. As the only world in the subsector with a proper shipyard, crews and materials for spaceship and starship construction are imported by a contract basis. Most of this world's contracts come from nearby polities and non-aligned, spacefaring worlds. The profits sustain this one-industry planet which has yet to grow large enough to sufficiently exploit its own hard resources. This is also perhaps due to the pack-based, Balkanized government with barely cohesive natures to keep the Starport running despite the age of the subsector and departing polities to Coreward and Spinward.
Trade passes through Nullkfaetskhuen, especially for repairs on vessels bound for other destinations. This crossroads is dependent on three other, nearby Naval Bases for protection though there is barely a threat from subsector Corsairs to begin with. Thus a peaceful, lucrative of starship construction, repair and maintenance is held by locals as an island of spacer community stopover.
Trade Data[edit]
No information yet available.
World Demographics[edit]
No information yet available.
World Culture[edit]
No information yet available.
Urbanization[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors / Sources[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Vargr (Game Designers Workshop, 1984), IFC.Simon Beal. Vargr (Mongoose Publishing, 2009), IFC. Classic Traveller (named but no further data)
- Don McKinney. Zhodani (Mongoose Publishing, 2011), ICF.J. Andrew Keith, Marc Miller, John Harshman. Zhodani (Game Designers Workshop, 1985), ICF. Classic Traveller (named but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. MegaTraveller (dot map provided)
- Author & Contributor: Michael Allyn Davis (generated data and names)
- Author & Contributor: The Pakkrat
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com