Difference between revisions of "Nullkfaetskhuen (world)"

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=== World Starport ===
 
=== World Starport ===
{{Starport|name= TBD|Starport=B}}
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{{Starport|name= Nullkfaetskhuen|Starport=B}}
  
 
=== World Technology Level ===
 
=== World Technology Level ===
{{WorldTech|name= TBD|WorldTech=0}}
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{{WorldTech|name= Nullkfaetskhuen|WorldTech=0}}
  
 
=== World Government ===
 
=== World Government ===
{{WorldGov|name= TBD|Government=0}}   
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{{WorldGov|name= Nullkfaetskhuen|Government=0}}   
  
 
==== World Military ====
 
==== World Military ====

Revision as of 01:29, 9 June 2017

Nullkfaetskhuen/Zarthurrue (Knoellighz 2638)
Milieu 1116
A546376-A
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere4 Thin (tainted)
Hydrographics6 Wet World 60%
Population3 Low (2 thousand)
Government7 Balkanization
Law6 Moderate Law (no firearms except shotguns)
Tech LevelA Early Stellar (jump drive)
See also UWP
System Details
Primary F0 V
Worlds 14
Gas Giants 3
Planetoid Belts 0
Cultural Details
Government Balkanization
Law Level Moderate
Cultural Extension 1489
Army Size (BEs) 0
Economic Details
Technology Level 10
Economic Extension
B21+0
ResourcesBAbundant
Labor2Low (200)
Infrastructure1 Extremely limited
Efficiency+0Average
Importance Extension 1
Resource Units 1
GWP (BCr) 0
World Trade Number 3.5
Trade Volume (MCr/year) 39
Starport Details
Classification Class-A
Port Size 3
Building Capacity (Tons) 0
Port employees 40
Port passengers (annual) 0

Nullkfaetskhuen supports a population of fewer than 10,000 sophonts. This system serves as the capital for the subsector. It is a Vargr dominated Non-Aligned world in the Zarthurrue Subsector of Knoellighz Sector.

Nullkfaetskhuen A546376-A Lo Cp is somewhat an enigma in Zarthurrue subsector of Knoellighz Sector in that it is the only A-rated Starport in the entire subsector. By default, this world was declared by apathetic, subsector Vargr as the subsector Capital as no other world stepped in to contest the claim. The two-thousand or so Starport and Startown residents rely on the crossroads nature of Nullkfaetskhuen, or 'Null' as they nickname the world. As the only world in the subsector with a proper shipyard, crews and materials for spaceship and starship construction are imported by a contract basis. Most of this world's contracts come from nearby polities and non-aligned, spacefaring worlds. The profits sustain this one-industry planet which has yet to grow large enough to sufficiently exploit its own hard resources. This is also perhaps due to the pack-based, Balkanized government with barely cohesive natures to keep the Starport running despite the age of the subsector and departing polities to Coreward and Spinward.

Trade passes through Nullkfaetskhuen, especially for repairs on vessels bound for other destinations. This crossroads is dependent on three other, nearby Naval Bases for protection though there is barely a threat from subsector Corsairs to begin with. Thus a peaceful, lucrative of starship construction, repair and maintenance is held by locals as an island of spacer community stopover.

Sociologists wonder at how Nullkfaetskhuen takes the time to make decisions for the subsector and expect the sparse stellar density to take heed of their advice. The explanation has been left under the heading of Vargr Charisma and the need for the A-rated Starport in Zarthurrue subsector.

Description / Astrography & Planetology

n/a

History & Background / Dossier

No information yet available.

World Starport

Nullkfaetskhuen has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Technology Level

Nullkfaetskhuen possesses a Technology Level of TL–0.

  • These worlds often contain a Proto-Sophont species beginning to establish a nascent civilization and society.
  • This world is in its Alpha Period and has not yet been interfered with by a higher technology civilization.
  • Common Communication technologies for this TL include: Bodily communicative apparati, courier-runners, and smoke signals.
  • Common Power Generation technologies for this TL include: Bodily muscle.
  • Common Transportation technologies for this TL include:
    • Land: Bodily locomotion, riding beasts, and litters or sedan chairs.
    • Water: Swimming, rafts, and canoes.
    • Air: Typically not available unless a bodily ability.

World Government

Nullkfaetskhuen has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.

World Military

No information yet available.

World Economy

No information yet available.

Trade Data

No information yet available.

World Demographics

No information yet available.

World Culture

No information yet available.

Urbanization

No information yet available.

Historical Data

No information yet available.

World Timeline

No information yet available.

UWP Listing

No information yet available.

References & Contributors / Sources

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