Model 225 class Scout
Common in the Drexilthar Subsector and the Caledon Subsector in the Reaver’s Deep Sector these started life as high-performance scouts. Designed by Starstream once the prototype passed trials an initial delivery of several hulls were laid down at Stirling (RD 1415) (world) and the rest were built later at Caledon (world). Some still serve with the Royal Caledonian Expeditionary Service others with the Caledon Royal Mail service. A portion have been demobilized and decommissioned. These vessels found a second life as free traders. Sold off at auction they have changed hands several times. Their mil-spec TL–12 construction means they can survive lengthy careers with good annual maintenance of the high-performance drives. Released from moth balls their legendary reliability and ease of maintenance made them attractive to privately own. Private users praise the sensitive scout sensor packages which were never removed prior to sale. The targeting and tracking telescope arrays have excellent passive resolution for multiple sensor tracks across the EMS. With jump 3 range and 3G acceleration they are faster than much of the competition and a few of the pirates. They are delivered armed with a pair of triple turrets. These are typically mixed turrets with a missile rack, beam laser and sand caster in each. Capable of putting up a fight and buying some time to escape. The model 3 computer is mounted adjacent to the bridge. There are six staterooms for single occupancy of the crew. The crew deck is arranged around a small hydroponic garden with the backup life support rigging. Some brave or foolish captains forgo carrying gunners to free up passenger space and lower their crew payroll costs. If the full crew can tolerate double occupancy, they can carry up to three middle passengers. There are six lowberths in the medical cryovault which can be pressed into service for six low passengers. They previous model of DRKTMB 001 emergency lowberths were recalled after several incidents when all four persons failed to survive revivification. The modest 30ton cargo bay means that clever speculation is necessary to turn a profit. Either that or you need to know an excellent broker. They are gorgeous ships, a slippery needle wedge with outrigger jump nacelles and a large rectangular maneuver drive venturi aft. There is a dorsal and ventral turret, and the wings are swept down and to the rear like some fast predatory avian.
Ship: Andrew Class: Keith class Star Trader Type: Merchant/Scout Architect: Keith Tech Level: 12 Detailed Description
HULL 200 tons standard, 2,800 cubic meters, Streamlined Needle Wedge Configuration
CREW 1 Officers, 5 Ratings, 0 Marines, Pilot, 2 Engineers, Medic, 2 Gunners
ENGINEERING Jump-3, 3G Maneuver, Power plant-3, 6 EP, Agility 1, Emergency Agility 3
AVIONICS Bridge, Model/3 Computer
HARDPOINTS/ARMAMENT/DEFENSES 2 triple mixed turrets, 2 missile racks, 2 beam laser and 2 sand casters on 2 hardpoints
CRAFT 1 x 4T Air Raft
FUEL 66 Tons Fuel (3 parsecs jump and 28 days endurance) On Board Fuel Scoops, On Board Fuel Purification Plant
MISCELLANEOUS 6 Staterooms, 6 Low Berths, 30 Tons Cargo
USER DEFINED COMPONENTS None
COST MCr 144.132 Singly (incl. Architects fees of MCr 1.441), MCr 115.306 in Quantity
CONSTRUCTION TIME
Weeks Singly, Weeks in Quantity
COMMENTS
References & Contributors (Sources)
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- Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), 20-37. (Design Sequence Used)
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- Author & Contributor: Mitchberg