Difference between revisions of "Missile Rack"
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== Description ([[Specifications]]) == | == Description ([[Specifications]]) == | ||
− | The typical [[missile]] used by standardized ship’s missile racks is a homing type which constantly seeks the [[Ship|target ship]], ultimately being destroyed by the target's defenses, or exploding and doing damage to it. Such missiles may also be converted to planetary surface bombs, or to [[surveillance drone]]s. {{Page cite|name= Starships|page=16-17}} | + | The typical [[missile]] used by standardized ship’s missile racks is a homing type which constantly seeks the [[Ship|target ship]], ultimately being destroyed by the target's defenses, or exploding and doing damage to it. Such missiles may also be converted to planetary surface bombs, or to [[surveillance drone]]s. {{Page cite|name= Starships|page=16-17 |version=Classic Traveller}} |
=== Typical Missile Rack Costing === | === Typical Missile Rack Costing === | ||
:{| class="wikitable sortable" | :{| class="wikitable sortable" | ||
− | |+ Ship Weapons {{Page cite|name= Starships|page=23}} | + | |+ Ship Weapons {{Page cite|name= Starships|page=23 |version=Classic Traveller}} |
|- | |- | ||
! Equipment Type | ! Equipment Type | ||
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=== Typical Anti-ship Missile Costing === | === Typical Anti-ship Missile Costing === | ||
− | Individual missiles weigh about 50 kg, and cost [[Cr]]5,000 (or more) each. {{Page cite|name= Starships|page=16-17}} | + | Individual missiles weigh about 50 kg, and cost [[Cr]]5,000 (or more) each. {{Page cite|name= Starships|page=16-17 |version=Classic Traveller}} |
== History & Background ([[Dossier]]) == | == History & Background ([[Dossier]]) == | ||
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'''Reloading:''' Each launcher (sand or [[missile]]) has an inherent capacity for three [[missile]]s or canisters. This means that a triple turret with three [[missile]] launchers has a total of nine missiles in ready position. | '''Reloading:''' Each launcher (sand or [[missile]]) has an inherent capacity for three [[missile]]s or canisters. This means that a triple turret with three [[missile]] launchers has a total of nine missiles in ready position. | ||
− | When a launcher's missiles or canisters are exhausted, it can be quickly reloaded by the turret's [[gunner]]. Reloading three launchers takes slightly longer. A [[gunner]] engaged in reloading is unable to fire other weaponry in the [[Ship’s Turret|turret]]. {{Page cite|name= Starships|page=32}} | + | When a launcher's missiles or canisters are exhausted, it can be quickly reloaded by the turret's [[gunner]]. Reloading three launchers takes slightly longer. A [[gunner]] engaged in reloading is unable to fire other weaponry in the [[Ship’s Turret|turret]]. {{Page cite|name= Starships|page=32 |version=Classic Traveller}} |
== References & Contributors ([[Sources]]) == | == References & Contributors ([[Sources]]) == |
Revision as of 18:31, 30 May 2019
Missile Racks are launchers for small anti-ship missiles or other kinds of GUW ordinance.
- Weapons of Mass Destruction (WMD's) are known colloquially as Thunderballs, are controlled through tradition and the more explicit Imperial Rules of War.
Description (Specifications)
The typical missile used by standardized ship’s missile racks is a homing type which constantly seeks the target ship, ultimately being destroyed by the target's defenses, or exploding and doing damage to it. Such missiles may also be converted to planetary surface bombs, or to surveillance drones. [1]
Typical Missile Rack Costing
Ship Weapons [2] Equipment Type Typical Cost (Cr) Weight Missile Rack Cr750,000 1 ton
NOTE: Other ship weapon types and mountings exist, including some very exotic weaponry.
Typical Anti-ship Missile Costing
Individual missiles weigh about 50 kg, and cost Cr5,000 (or more) each. [3]
History & Background (Dossier)
GUW missiles typically premier in most sophont societies in the TL:4-6 tech epoch with simple guidance systems. By the TL:7-9 tech epoch, they are miniaturized and perfected. GUW ordinance can be used for almost any application from antipersonnel to antitank, to antiaircraft, to antishipping indications.
Reloading Missile Racks
Reloading: Each launcher (sand or missile) has an inherent capacity for three missiles or canisters. This means that a triple turret with three missile launchers has a total of nine missiles in ready position.
When a launcher's missiles or canisters are exhausted, it can be quickly reloaded by the turret's gunner. Reloading three launchers takes slightly longer. A gunner engaged in reloading is unable to fire other weaponry in the turret. [4]
References & Contributors (Sources)
- Marc Miller. Starships (Game Designers Workshop, 1977), 5.
- Terrance McInnes. COACC (Game Designers Workshop, 1989), TBD.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Marc Miller. Starships (Game Designers Workshop, 1977), 16-17.
- ↑ Marc Miller. Starships (Game Designers Workshop, 1977), 23.
- ↑ Marc Miller. Starships (Game Designers Workshop, 1977), 16-17.
- ↑ Marc Miller. Starships (Game Designers Workshop, 1977), 32.