Difference between revisions of "Missile Rack"

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== History & Background ([[Dossier]]) ==
 
== History & Background ([[Dossier]]) ==
No information yet available.
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GUW missiles typically premier in most sophont societies in the TL:4-6 tech epoch with simple guidance systems. By the TL:7-9 tech epoch, they are perfected
  
 
=== Reloading Missile Racks ===
 
=== Reloading Missile Racks ===

Revision as of 13:02, 20 May 2019

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Missile Racks are launchers for small anti-ship missiles or other kinds of GUW ordinance.

Description (Specifications)

The typical missile used by standardized ship’s missile racks is a homing type which constantly seeks the target ship, ultimately being destroyed by the target's defenses, or exploding and doing damage to it. Such missiles may also be converted to planetary surface bombs, or to surveillance drones. [1]

Typical Missile Rack Costing

Ship Weapons [2]
Equipment Type Typical Cost (Cr) Weight
Missile Rack Cr750,000 1 ton

NOTE: Other ship weapon types and mountings exist, including some very exotic weaponry.

Typical Anti-ship Missile Costing

Individual missiles weigh about 50 kg, and cost Cr5,000 (or more) each. [3]

History & Background (Dossier)

GUW missiles typically premier in most sophont societies in the TL:4-6 tech epoch with simple guidance systems. By the TL:7-9 tech epoch, they are perfected

Reloading Missile Racks

Reloading: Each launcher (sand or missile) has an inherent capacity for three missiles or canisters. This means that a triple turret with three missile launchers has a total of nine missiles in ready position.

When a launcher's missiles or canisters are exhausted, it can be quickly reloaded by the turret's gunner. Reloading three launchers takes slightly longer. A gunner engaged in reloading is unable to fire other weaponry in the turret. [4]

References & Contributors (Sources)

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