Difference between revisions of "Missile Rack"
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=== Typical Missile Rack Costing === | === Typical Missile Rack Costing === | ||
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− | ''NOTE: '' Other [[ship]] weapon types and mountings exist, including some very exotic [[weaponry]]. | + | ''NOTE:'' Other [[ship]] weapon types and mountings exist, including some very exotic [[weaponry]]. |
=== Typical Anti-ship Missile Costing === | === Typical Anti-ship Missile Costing === |
Revision as of 20:35, 11 May 2018
Missile Racks are launchers for small anti-ship missiles.
Description (Specifications)
The typical missile used by standardized ship’s missile racks is a homing type which constantly seeks the target ship, ultimately being destroyed by the target's defenses, or exploding and doing damage to it. Such missiles may also be converted to planetary surface bombs, or to surveillance drones. [1]
Typical Missile Rack Costing
Ship Weapons [2] Equipment Type Typical Cost (Cr) Weight Missile Rack Cr750,000 1 ton
NOTE: Other ship weapon types and mountings exist, including some very exotic weaponry.
Typical Anti-ship Missile Costing
Individual missiles weigh about 50 kg, and cost Cr5,000 each. [3]
History & Background (Dossier)
No information yet available.
Reloading Missile Racks
Reloading: Each launcher (sand or missile) has an inherent capacity for three missiles or canisters. This means that a triple turret with three missile launchers has a total of nine missiles in ready position.
When a launcher's missiles or canisters are exhausted, it can be quickly reloaded by the turret's gunner. Reloading three launchers takes slightly longer. A gunner engaged in reloading is unable to fire other weaponry in the turret. [4]
References & Contributors (Sources)
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- Marc Miller. Starships (Game Designers Workshop, 1977), 5.
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Don Perrin. Starships (Imperium Games, 1996), 16-17.Marc Miller. Starships (Game Designers Workshop, 1977), 16-17.Marc Miller, Robert Eaglestone, Don McKinney. Starships (Far Future Enterprises, 2019), 16-17.Thomas L. Bont, Robert Prior, Christopher Thrash. Starships (Steve Jackson Games, 2003), 16-17.
- ↑ Don Perrin. Starships (Imperium Games, 1996), 23.Marc Miller. Starships (Game Designers Workshop, 1977), 23.Marc Miller, Robert Eaglestone, Don McKinney. Starships (Far Future Enterprises, 2019), 23.Thomas L. Bont, Robert Prior, Christopher Thrash. Starships (Steve Jackson Games, 2003), 23.
- ↑ Don Perrin. Starships (Imperium Games, 1996), 16-17.Marc Miller. Starships (Game Designers Workshop, 1977), 16-17.Marc Miller, Robert Eaglestone, Don McKinney. Starships (Far Future Enterprises, 2019), 16-17.Thomas L. Bont, Robert Prior, Christopher Thrash. Starships (Steve Jackson Games, 2003), 16-17.
- ↑ Don Perrin. Starships (Imperium Games, 1996), 32.Marc Miller. Starships (Game Designers Workshop, 1977), 32.Marc Miller, Robert Eaglestone, Don McKinney. Starships (Far Future Enterprises, 2019), 32.Thomas L. Bont, Robert Prior, Christopher Thrash. Starships (Steve Jackson Games, 2003), 32.