Mekee Subsector

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Mekee Subsector
Sanches Perite Core

Mekee style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com

Cemplas
Sector Core
Capital Ushra (Core 1016)
No. of Stars 27
Stellar and Economic data data page
Majority Control Imperium - 100%

Subsector F of Core Sector.

Description

Mekee is a sparsely populated subsector marked by two stellar chasms and eight small stellar clusters, each of which is referred to as a ‘county’. These are a disparate collection of small fiefs that have little in common with one another -- and the subsector seems to get along fine without a large degree of oversight.

The most significant system in the subsector by far is Depot.

The Mekee Subsector is defended by 3rd Fleet.

Subsector Summary: 1116

Mekee, subsector F of Core contains 27 worlds with an estimated population of 9 billion, a per capita income of Cr4,769, and a total economy is BCr46,214. These worlds originate an interstellar trade of BCr11,951 through 24 starports (3 Class A, 15 Class B, 4 Class C, 2 Class D) employing 2,745,410 people. Driving this interstellar trade are two Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, two Pre-Industrial (Pi) worlds, one Rich (Ri) world, and no Industrial (In) worlds. The governments in Mekee maintain seven Naval bases, two Scout bases, one Way station, and one Naval depot. The average technology level is 10 (with most between 8 and 12). The highest technology level is 15 at Depot (Core 1518).

Mekee, subsector F of Core contains 40 stars and 299 identified planets; 14 monostellar systems, 13 binary systems, no trinary systems, and no systems with four or more stars. 24 of the 27 systems (88%) have native gas giants. There are no Asteroid (As) belts, three Desert (De) worlds, no Garden (Ga) worlds, one Ice-capped (Ic) world, four Poor (Po) worlds, two Vacuum (Va) worlds, and four Water (Wa) or Ocean (Oc) worlds.

Mekee has an estimated population of 9 billion distributed across two High population (Hi) worlds, one Moderate population (Ph) world, 16 Non-industrial (Ni) worlds, six Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Ushra (Core 1016) and Shiirand (Core 1316). The population consists of 1 sophont groups.

1 identified sophont populations in Mekee


Third Imperium, Sylean Worlds

The Third Imperium, Sylean Worlds has jurisdiction over all of the worlds with an estimated population of 9 billion, a per capita income of Cr4,769, and a total economy is BCr46,214. These worlds originate an interstellar trade of BCr11,951 through 24 starports (3 Class A, 15 Class B, 4 Class C, 2 Class D) employing 2,745,410 people. Driving this interstellar trade are two Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, two Pre-Industrial (Pi) worlds, one Rich (Ri) world, and no Industrial (In) worlds. The governments in Third Imperium, Sylean Worlds maintain seven Naval bases, two Scout bases, one Way station, and one Naval depot. The average technology level is 10 (with most between 8 and 12). The highest technology level is 15 at Depot (Core 1518).

The Third Imperium, Sylean Worlds has an estimated population of 9 billion distributed across two High population (Hi) worlds, one Moderate population (Ph) world, 16 Non-industrial (Ni) worlds, six Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Ushra (Core 1016) and Shiirand (Core 1316). The population consists of 1 sophont groups.

Astrographic Features & Trade Routes

The following astrographic features and trade routes can found within this subsector:

The upper portion of the subsector features the Coreward Mekee Gap, a rift region.

World Listing: 1116

27 Worlds in the Mekee Subsector
Adguu Uun  •  Adkaash  •  Aman Urk  •  Amed  •  Ansham  •  Coppelia  •  Gipkikhar  •  Guun  •  Imdi Mi  •  Irshiish  •  Kiked Iig  •  Kish  •  Kishdush  •  Liga Ka  •  Marlakasi  •  Mukiid  •  Muskoxah  •  Rhuan  •  Shauug  •  Sher  •  Shiirand  •  Shuunkha  •  Ushra (Co 1016)  •  Uugnii  •    •  Uurmu Kuu  •  Vlaagesh Iirki  •  Vluurvlash  •  

History & Background (Dossier)

No information yet available.

Polity Listing: 1116

The following polities can be found within this subsector:

Native Sophonts

The ruins of a multi-world civilisation -- possibly a non-human native sophont -- are found on Adguu Uun, Guun and Mukiid. There is a body of evidence that indicates this species may have originated on one of the three worlds and reached the other two by sublight spacecraft.

Demographics

Significant populations of the following sophont races exist within this subsector:

Major Historical Events Timeline: 1116

These are some of the more important historical events that have affected this subsector:

  • No information yet available.

References & Contributors (Sources)

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