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The main facilitator of this meta-stability was trade. Many worlds depended on routine import of components - manufactured things, rare ores, or the like - not locally available. Once routine import was disrupted, the colony's capabilities deteriorated (in many cases, life itself became impossible, resulting in a [[Dieback World]]), so it could not in turn supply its unique components that other worlds depended on. There were a few worlds with all the basics to support their own technologically advanced civilization, but as the worlds around them collapsed, supporting them - previously a profitable activity - often became unprofitable, then unsustainable, and in those cases such efforts eventually ceased. | The main facilitator of this meta-stability was trade. Many worlds depended on routine import of components - manufactured things, rare ores, or the like - not locally available. Once routine import was disrupted, the colony's capabilities deteriorated (in many cases, life itself became impossible, resulting in a [[Dieback World]]), so it could not in turn supply its unique components that other worlds depended on. There were a few worlds with all the basics to support their own technologically advanced civilization, but as the worlds around them collapsed, supporting them - previously a profitable activity - often became unprofitable, then unsustainable, and in those cases such efforts eventually ceased. | ||
− | Many of the "false dawns" | + | Many of the "false dawns" were centered around a brief resurgence in interstellar trade that turned out to be unsustainable. The birth of the [[Third Imperium]] was as much about financial engineering (learning from over a thousand years of failed attempts all across the [[First Imperium|former]] [[Second Imperium|Imperiums]]) as about [[Fusion+]] or any other specific factor. |
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== References == | == References == |