Leonidae Sector

From Traveller Wiki - Science-Fiction Adventure in the Far future
Revision as of 03:41, 8 January 2021 by GypsyComet (talk | contribs)
Jump to navigation Jump to search
Leonidae Sector
Hinterworlds Crucis Margin Extolian
Leonidae style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com
Phlask
Subsectors
Sector Data
No. of Worlds 478
Population 218,289 million
Majority Control Non-Aligned - 82%
Secondary Control Cytrialin Unity - 7%
Tertiary Control Council of Leh Perash - 6%
Quaternary Control Ithklur Aexzz - 5%
Domain Balkanized Space
Capital Various
Gross Sector Product BCr1,512,217
Trade Volume BCr6,936
Imperial Coordinate +3 / -2
This sector has a trade map
This sector has economic data
This sector has sector data
This sector has a climate file
This sector has sector data

Leonidae style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left"

Leonidae Sector is a sort of no man's land in-between several major race empires and dominated by pocket empires and world-states.

Description (Specifications)

No information yet available.

Toponyms: 1105

This sector has been known by different names to different groups over its existence including the following:

Leonidae Sector Names
Culture Toponym Polity
Third Imperium Leonidae Third Imperium
Aslan Leonidae Aslan Hierate
Droyne Unknown Droyne Oytrip Yatroy
Hiver Leonidae Hive Federation
K'kree Agh'kiiree Two Thousand Worlds
Solomani Leonidae Solomani Confederation
Vargr Leonidae Vargr Extents
Vilani Shikalelishgan Third Imperium
Zhodani Leonidae Zhodani Consulate

Linguistic Topography: 1105

The following languages are among the most commonly used within this astrographic region:

History & Background (Dossier)

No information yet available.

Native Sophonts: 1105

The following races (sophont species) are believed to have originated within this area:

Demographics: 1105

Significant populations of the following races (sophont species) reside within this area:

Major Historical Events Timeline: 1116

These are some of the more important historical events that have affected this sector:

  • No information yet available.

Politics & Diplomacy (Interstellar Relations)

No information yet available.

Polity Listing: 1105

The following polities can be found within this sector:

  • Other Powers
    • None

Polity Descriptions: 1105

Here are several synopses of the polities found in this sector:

  1. Alleg: --: "Unknown" NaXX
  2. Alleg: Cr: "Corona Regnum" CoRe
  3. Alleg: Cu: "Cytrialin Unity" CyUn
  4. Alleg: Gi: "Gniivi" Gniv
  5. Alleg: Ia: "Ithklur Aexzz" ItAe
  6. Alleg: Lp: "Council of Leh Perash" CoLP
  7. Alleg: Na: "Non-Aligned" (NaHu, NaHv, etc.)

Imperial Territory: 1105

This sector is not an Imperial possession.

  • 0.00% is controlled by the Third Imperium.
  • 100.00% is controlled by non-Imperial powers.

Trade Routes (Economic Astrography)

The following astrographic features and trade routes can be found within this area:

Mains, Branches & Arms

Clusters & Traces

  • No information yet available.

Rifts, Voids & Jump Bridges

  • No information yet available.

Other Astrographic Features

Worlds, Systems & Sectors (Political Astrography)

SectorLeonidae.jpg

No information yet available.

Capital/s: 1105

The capital or capitals of this area is/are located at:

  • Various

Sector Summary: 1105

The Leonidae sector has 478 worlds with an estimated population of 218 billion, a per capita income of Cr6,936, and a total economy is BCr1,512,243. These worlds originate an interstellar trade of BCr15,665 through 249 starports (59 Class A, 56 Class B, 73 Class C, 61 Class D) employing 1,861,805 people. Driving this interstellar trade are 71 Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and no Industrial (In) worlds. The governments in Leonidae maintain 59 Naval bases, 20 Military bases, 17 Scout bases, and one Naval depot. The average technology level is 5 (with most between 0 and 9). The highest technology level is 16 at Cytrial (Leonidae 0202) and Aakigku (Leonidae 2739).

The Leonidae sector contains no stars and no identified planets; no monostellar systems, no binary systems, no trinary systems, and no systems with four or more stars. 409 of the 478 systems (85%) have native gas giants. There are 16 Asteroid (As) belts, 39 Desert (De) worlds, no Garden (Ga) worlds, 20 Ice-capped (Ic) worlds, one Poor (Po) world, 58 Vacuum (Va) worlds, and 40 Water (Wa) or Ocean (Oc) worlds.

Leonidae has an estimated population of 218 billion distributed across 40 High population (Hi) worlds, no Moderate population (Ph) worlds, three Non-industrial (Ni) worlds, 275 Low population (Lo) worlds, and 172 Barren (Ba) worlds. The highest population worlds are Aakigku (Leonidae 2739), Tola (Leonidae 2106), Ijuw (Leonidae 3001), Vale (Leonidae 0211), Gakisha (Leonidae 1921), and Aagmigi (Leonidae 3239). The population consists of 2 sophont groups.

2 identified sophont populations in Leonidae


Polities

Non-Aligned

There are 193 Non-Aligned worlds in Leonidae with an estimated population of 98 billion.

Unknown

The Unknown has jurisdiction over 176 worlds with an estimated population of less than 1 million, a per capita income of Cr0, and a total economy is BCr0. Driving this economy are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds.

The Unknown has no inhabitants.

Cytrialin Unity

The Cytrialin Unity has jurisdiction over 32 worlds with an estimated population of 23 billion, a per capita income of Cr6,924, and a total economy is BCr159,662. These worlds originate an interstellar trade of BCr1,182 through 29 starports (16 Class A, 7 Class B, 5 Class C, 1 Class D) employing 164,150 people. Driving this interstellar trade are seven Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Cytrialin Unity maintain eight Naval bases, and seven Scout bases. The average technology level is 10 (with most between 7 and 12). The highest technology level is 16 at Cytrial (Leonidae 0202).

The Cytrialin Unity has an estimated population of 23 billion distributed across six High population (Hi) worlds, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, ten Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Vale (Leonidae 0211). The population consists of 1 sophont groups.

Council of Leh Perash

The Council of Leh Perash has jurisdiction over 29 worlds with an estimated population of 17 billion, a per capita income of Cr3,770, and a total economy is BCr65,904. These worlds originate an interstellar trade of BCr1,044 through 26 starports (13 Class A, 3 Class B, 6 Class C, 4 Class D) employing 117,525 people. Driving this interstellar trade are six Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Council of Leh Perash maintain eight Naval bases, two Military bases, and two Scout bases. The average technology level is 8 (with most between 6 and 11). The highest technology level is 13 at Bala (Leonidae 0628), Udedi (Leonidae 0339), and Jend (Leonidae 0431).

The Council of Leh Perash has an estimated population of 17 billion distributed across five High population (Hi) worlds, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, seven Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Surdasid (Leonidae 0531), Bala (Leonidae 0628), Malibu (Leonidae 0232), Jend (Leonidae 0431), and Agbashku (Leonidae 0336). The population consists of 1 sophont groups.

Ithklur Aexzz

The Ithklur Aexzz has jurisdiction over 22 worlds with an estimated population of 46 billion, a per capita income of Cr15,812, and a total economy is BCr742,529. These worlds originate an interstellar trade of BCr10,340 through 22 starports (12 Class A, 5 Class B, 3 Class C, 2 Class D) employing 1,186,485 people. Driving this interstellar trade are seven Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Ithklur Aexzz maintain six Naval bases, and five Scout bases. The average technology level is 10 (with most between 8 and 13). The highest technology level is 16 at Aakigku (Leonidae 2739).

The Ithklur Aexzz has an estimated population of 46 billion distributed across six High population (Hi) worlds, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Aakigku (Leonidae 2739) and Aagmigi (Leonidae 3239). The population consists of 1 sophont groups.

Corona Regnum

The Corona Regnum has jurisdiction over 16 worlds with an estimated population of 29 billion, a per capita income of Cr7,719, and a total economy is BCr223,978. These worlds originate an interstellar trade of BCr2,074 through 16 starports (6 Class A, 5 Class B, 4 Class C, 1 Class D) employing 276,615 people. Driving this interstellar trade are four Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Corona Regnum maintain five Naval bases, two Military bases, and one Scout base. The average technology level is 10 (with most between 8 and 12). The highest technology level is 15 at Ijuw (Leonidae 3001).

The Corona Regnum has an estimated population of 29 billion distributed across five High population (Hi) worlds, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Ijuw (Leonidae 3001). The population consists of 1 sophont groups.

Gniivi

The Gniivi has jurisdiction over ten worlds with an estimated population of 3 billion, a per capita income of Cr6,822, and a total economy is BCr22,104. These worlds originate an interstellar trade of BCr288 through 9 starports (4 Class A, 2 Class B, 2 Class C, 1 Class D) employing 34,330 people. Driving this interstellar trade are two Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Gniivi maintain five Naval bases, and two Scout bases. The average technology level is 9 (with most between 7 and 11). The highest technology level is 14 at Ar-khim (Leonidae 0222).

The Gniivi has an estimated population of 3 billion distributed across two High population (Hi) worlds, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Ar-gniiv (Leonidae 0320) and Ar-khim (Leonidae 0222). The population consists of 1 sophont groups.

World Listing: 1105

The following systems and worlds can be found within this sector:

16 Worlds in the Leonidae Sector
Aagmigi  •  Aagmigi  •  Aakigku  •  Ar-khim  •  Ar‐gniiv  •  Cytrial  •  Gandy's Luck  •  Kargol  •  Melantris  •  Mimosa  •  Muphrid  •  Nusakan  •  Shan's Landing  •  Sulafat  •  Thosta  •  Yed Prior  •  

Subsector Listing: 1105

The following subsectors can be found within this sector:

  1. Subsector A: Nejim
  2. Subsector B: Sastanna
  3. Subsector C: Kah-Wak
  4. Subsector D: Ijuw
  5. Subsector E: Valc
  6. Subsector F: Linnae
  7. Subsector G: Lombard
  8. Subsector H: Roncus
  9. Subsector I: Zej
  10. Subsector J: Ghidini
  11. Subsector K: Persas
  12. Subsector L: Balneario
  13. Subsector M: Yuddunn
  14. Subsector N: Ruffoi
  15. Subsector O: Cujus
  16. Subsector P: Melantris

Territorial Overview: 1105

The following table details the subsectors within this area:

  • No information yet available.

Territorial Chart Key

No information yet available.

References & Contributors (Sources)

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This article has metadata.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.