Larissa (world)
Larissa/Gaalorn (Daibei 0531) | |||||||||||||||||||||||||
Classic Era (1116) | B436457-E
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | K4 V M5 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 0 |
Larissa is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- This is a "high technology" world with technology achievements at, near, or over technology standards for Charted Space.
- It is a member of the Third Imperium in the Gaalorn Subsector of Daibei Sector in the Domain of Ilelish.
- This world is also known as Brantome.
Description (Astrography & Planetology)
The world is part of the Daibei Rimward Corridor.
Binary Solar System
Larissa Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Larissa K4 V
Primary Main Sequence 0.73 4440 - 4600 0.33238 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0033 0.0478 0.58 - 1.07 0.33 3.3 Orbit # * * 2 1 5 Remarks None Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Larissa M5 V
Secondary Main Sequence 0.162 2930 - 3060 0.00171 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0009 0.0034 0.04 - 0.09 0.09 0.9 Orbit # * * * * 3 Remarks None
System Data
System:
- x0 Gas Giants
- x0 Planetoid Belts
- x7 Other Worlds
System Importance (Ix)
This world has an Importance Extension (Ix): of 1 (Ordinary).
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)
Mainworld Data
No information yet available.
Mainworld Size (S)
This world is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away.
Mainworld Atmosphere (A)
This world has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. TL–5 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)
This world has 55-65% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background (Dossier)
No information yet available.
Imperial Landed Nobility (N)
This world, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
World Starport (Sp)
This world has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
- The Starport Authority employee population is approximately 20 sophonts.
World Population (P)
This world has a population of 10,000 sophonts (tens of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- This world has a population of approximately 60,000 sophonts.
World Demographics
World Government (G)
This world is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Law Level (L)
This world has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms, and anything more destructive, are typically regulated or prohibited.
World Technology Level (TL)
This world possesses a Technology Level of TL–14 or TL-E in Hexadecimal Notation.
- Common Communication technologies for this TL include: Early meson communicators.
- Common Power Generation technologies for this TL include: Miniature super-batteries, early collectors, and advanced fusion plants.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-5.
World Military
This world has a Battalion Equivalent figure of 0.
- There are no organized ground forces on this world.
World Economy (Ex)
The world's economic measurements are: ( 6 3 4 +1 )
- Resources: 6 Few
- Labor: 3 Thousands
- Infrastructure: 4 Very limited
- Efficiency: 1 Average
- Economic Extension: 14
- Resource Units 72
Trade Data
Trade Classifications for this world:
Trade Lines with other worlds:
- This world has a red line minor route with the nearby world of Byers World.
World Culture (Cx)
The world's cultural characteristics are: [ 4 5 5 E ]
- Homogeneity: 4 Harmonious
- Acceptance: 5 Very aloof
- Strangeness: 5 Distinct
- Symbols: E Extremely abstract
World Language/s
Urbanization
No information yet available.
World Infrastructure
This world possesses very limited infrastructure.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
UWP: B436457-E
- Starport: B Good
- Size 4 6,400km
- Atmosphere: 3 Very thin atmosphere
- Hydrosphere: 6 60%
- Population: 4 Tens of thousands
- Government Type: 5 Feudal Technocracy
- Law Level: 7 Shotguns prohibited
- Technology Level: E Above Average Imperial
References & Contributors (Sources)
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- ↑ "Jump Map API" and map location from Travellermap.com