Kaiid (world)

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Kaiid/Shuna (Lishun 0621)
Classic Era (1116)
A786331-D
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere8 Dense
Hydrographics6 Wet World 60%
Population3 Low (4 thousand)
Government3 Self-Perpetuating Oligarchy
Law1 Low Law (no explosives, poison gas)
Tech LevelD Average Stellar (holo data)
See also UWP
System Details
Primary K7 V
Planetoid Belts 2
Gas Giants 4

Kaiid is a low-population garden world with a population of less than 10,000 sophonts in population size.

Description / Astrography & Planetology

The system is part of the Tonnes Cluster.


Monostellar System

Kaiid Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Aten

K7 V

Primary Main Sequence 0.64 3990 - 4100 0.20972
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0029 0.038 0.47 - 0.88 0.29 2.9
Orbit #  *  * 2 0 5

System Data

Kaiid the mainworld is the third planet of the star Aten.

Mainworld Data

  • Diameter: 11,158 kilometres
  • Gravity: 0.86 g

The hot equatorial regions of Kaiid are unbearable to most humans; in contrast, the temperate zones are paradisical in climate.

Mainworld Geography & Topography

Eleven major continents and three minor ones with many islands are scattered across the oceans, so no continental area is far from the seas. Almost all land area is covered with forest.

Native Lifeforms

Vertebrate animal life on Kaiid takes a hexapedal form. In some aerial species the middle pair of limbs is adapted to wings; in some small to medium mammal-equivalents, the foremost pair has evolved into crude manipulators.

  • Arelli: A flying herbivore, popular as a pet offworld
  • Gnulope: As the name suggests, a horned ungulate
  • Kuragakaa: An aquatic predator
  • Noala: An arboreal animal
  • Warra: A burrowing mammal-equivalent valuable for its pelt

Native Sophont: Minlad

These elusive creatures resemble oversized raccoons, but their very thick fur is patterned in more varied and beautiful designs. They were frequently hunted for their fur until the IISS declared them sentient in 1114.

See also: Kaiidian Giant.

History & Background / Dossier

In -1951, the Tonnes Cluster was approved for colonization. Applications for the colony were processed from the ten nearest Human worlds, and groups of 500 were selected for each planet. While Ixteline and Enmish were outfitted with automated repair stations, Kaiid -- along with Tonnes and Girshi -- received colonists. Each colony was supplied with mining equipment, construction tools, and medical equipment. Native life on Kaiid is edible to Humans, which was a welcome change for Vilani-trained farmers. Unfortunately, Humans are also edible to the native life on Kaiid, including some parasites. A more subtle problem was the deficiency of cobalt in the soil, preventing the formation of vitamin B-12. For a while, the colony solved the problem by importing a trace mineral fertilizer.

During the Long Night, the Tonnes Cluster was cut off. A radio distress signal was sent out from Kaiid, but naturally more than seven years passed before a station on Tonnes picked up the message. Several years later, a rescue expedition brought back the 50 survivors of the thousands who had lived on Kaiid at its height.

Near the beginning of the Third Imperium, Kaiid (still uninhabited after the Long Night) was granted as a fiefdom to Count Lernorc for services to the Emperor. The Count rarely lived there except while vacationing, and his heirs followed his example. About 950, the Lemorc family started to allow colonization of Kaiid.

Imperial High / Landed Nobility

Kaiid, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.

World Starport

Kaiid has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.

World Technology Level

Kaiid possesses a Technology Level of TL–13 or TL-D in Hexadecimal Notation.

  • Common Communication technologies for this TL include: Holovideo recorders.
  • Common Power Generation technologies for this TL include: Miniature super-batteries, prototype collectors, advanced fusion plants.
  • Common Transportation technologies for this TL include:

World Government

Kaiid is governed by Self-Perpetuating Oligarchy. A single family or small group provides the leadership and important positions in the government. These positions are inherited by member of the group or their family members. The organization may be monarchy, with titles passed to family members. Or a plutocracy where inheritance of the family fortune includes government position. Or the organization may be more typical organization with positions of power inherited.

World Law Level

There is a single sheriff for the entire settled hemisphere. Indeed, there is very little law enforcement overall; most types of weapons are potentially available over the counter, albeit at slightly inflated prices.

World Military

No information yet available.

World Economy

Most manufacturing agriculture for local consumption is produced by robots; the process is almost completely automated.

Trade Data

No information yet available.

World Demographics

No information yet available.

World Culture

Hunting expeditions from offworld are the major source of income, with locals acting as expert guides and supporting these expeditions.

Urbanization

Kaiid has no true cities, but a resort town, Keraliid, houses most people when they aren't in the woods. Keraliid is only a few minutes away from the starport.

Historical Data

No information yet available.

World Timeline

No information yet available.

UWP Listing

No information yet available.

References & Contributors / Sources

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