Iselle (world)
Iselle/Iselle (Ustral Quadrant 2617) | |||||||||||||||||||||||||
Classic Era (1116) | A576756–C
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F5 V M1 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 4 |
Iselle is an agricultural world with the potential to become an industrial power.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- As a preindustrial world, this planet cannot yet manufacture enough high-technology resources to support a modern, star-faring society. Having to import many manufactured and high tech goods drives the price up for these items at this world.
- It is a member of the Solomani Confederation in the Iselle Subsector of Ustral Quadrant Sector.
- This world has a colony at Pliska (Ustral Quadrant Sector, Iselle Subsector 2916)
Description (Astrography & Planetology)
This system is part of the Pliska Nexus.
Binary Solar System
Iselle Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Iselle F5 V
Primary Main Sequence 1.33 6350 - 6550 2.71319 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0069 0.1366 1.49 - 2.6 0.69 6.9 Orbit # * 0 4 2 6 Remarks None Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Iselle M1 V
Secondary Main Sequence 0.5 3620 - 3660 0.08839 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3 Orbit # * * 1 0 5 Remarks None
System Data
System:
- 4 Gas Giants
- 0 Planetoid Belts
- 9 Other Worlds
Mainworld Data
Iselle has an Importance rating of 3 (Ordinary).
- Importance Extension- 3
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes. )
Mainworld Atmosphere
Iselle has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Geography & Topography
No information yet available
Mainworld Map
No information yet available
Native Lifeforms
No information yet available
History & Background (Dossier)
No information yet available.
World Starport
Iselle has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Technology Level
Iselle possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-3.
World Government
Iselle is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Law Level
- All firearms except shotguns prohibited
World Military
No information yet available
World Economy
Economics: ( D 6 D +2 )
- Resources-D (Very abundant)
- (Resources are any materials available for processing and exploitation. They include natural resources, minerals, ores, metals, energy sources, biological assets, and any other materials of limited availability.)
- Labor-6 (Millions)
- (Labor is the workforce available for the processing and exploitation of Resources.)
- Infrastructure-D (Comprehensive)
- (Infrastructure is the established technical structures that support exploitation of resources. Infrastructure includes roads, power grids, communications, and factories.)
- Efficiency- 2 (Good)
- (Efficiency reflects the current economic system, and includes sensible legal procedures, appropriate tariffs, customs promoting a balanced work ethic, rewards for merit, and social structures which match ability and job. Negative Efficiency is worse. Efficiency at -1 or less turn the RUs available negative: the Inefficiencies are so destructive as to make the economy a net drain. Such barriers represent a welfare state; cultural influences which do not value wealth, even physical limitations. On the other hand, since some economies have positive efficiencies: positive multipliers increasing available RU. )
- Economic Extension- 34
- (The Economic Extension (Ex) is the strength of a world economy and provides basic insights into the economy’s structure and capabilities.)
- Resource Units- 2028
- (The world's budget.)
Trade Data
- Ag-Agricultural
- Pi-Pre-Industrial
World Demographics
Humaniti, population 100%
World Culture
Culture: [ 6 A 4 B ]
- Homogeneity-6 (Harmonious)
- (Homogeneity is a measure of the degree to which members of society hold common beliefs. Members of very homogeneous cultures are in strong agreement on the fundamentals of society (usually basic rights, religion, and methods of interaction). Members of non-homogeneous cultures hold many different beliefs on the fundamentals of society.)
- Acceptance-A (Very friendly)
- (Acceptance is the degree of xenophobia ( or xenophilia ) in the culture. High Acceptance is evidenced by friendliness to outsiders and offworlders; Low Acceptance is characterized by fear or rejection of outsiders.)
- Strangeness-4 (Somewhat distinct)
- (Strangeness is the degree of difference from the norms of interstellar society. High Strangeness is evidenced by unusual or outwardly incomprehensible actions, statements, or responses in the course daily activity. Low Strangeness reflects activities close to interstellar norms.)
- Symbols-B (Abstract)
- (Symbols used by the culture may range from the concrete (idols; totems; statuary) to the abstract (symbolized belief systems; group affiliations).)
World Language/s
Urbanization
No information yet available
World Infrastructure
Iselle possesses comprehensive infrastructure
Historical Data
No information yet available
World Timeline
No information yet available
UWP Listing
A576756–C
- Starport-A (Excellent)
- Size-5 (8,000 km)
- Atmosphere-7 (Standard; Tainted)
- Hydrosphere-6 (60%)
- Population-7 (app. 80,000,000)
- Government Type-5 (Feudal Technocracy)
- Law Level-6 (All firearms except shotguns prohibited)
- Technology Level-C (Average Imperial)
References & Contributors (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), TBD. (named but no further data)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (named but no further data)
- Andy Slack, David Thomas, David L. Pulver. Alien Races 2 (Steve Jackson Games, 1999), TBD. (dotmap provided)
- Traveller Wiki Editorial Team
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Joshua Bell (Solomani and Aslan Dotmap Reconstruction)
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com