Difference between revisions of "Imperiallines 2 (fanzine)"
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== Game Designers' Workshop quarterly newsletter == | == Game Designers' Workshop quarterly newsletter == | ||
+ | :Editorial Staff | ||
+ | ::[[Mark 'Geo' Gelinas]], [[John Meyers]], [[Mike Mikesh]] | ||
+ | :Artists | ||
+ | ::[[Matti Laakso]], [[Paul Sanders]] | ||
'''Introductory text from the first issue.''' | '''Introductory text from the first issue.''' | ||
Line 8: | Line 12: | ||
Because you are reading this newsletter, we believe that either you already love MegaTraveller (in any of its various forms), or that you are interested in learning more about MegaTraveller. We hope to satisfy both types of readers. | Because you are reading this newsletter, we believe that either you already love MegaTraveller (in any of its various forms), or that you are interested in learning more about MegaTraveller. We hope to satisfy both types of readers. | ||
− | [[Mark | + | [[Mark 'Geo' Gelinas]] |
[[Category:Publish]] | [[Category:Publish]] |
Revision as of 08:29, 2 July 2006
Game Designers' Workshop quarterly newsletter
- Editorial Staff
- Artists
Introductory text from the first issue.
Welcome to the first issue of Imperial Lines. We hope it will be the first of many issues.
Because you are reading this newsletter, we believe that either you already love MegaTraveller (in any of its various forms), or that you are interested in learning more about MegaTraveller. We hope to satisfy both types of readers.