Huderu (world)

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Huderu/Rhylanor (Spinward Marches 3114)
Classic Era (1116)
X575000-0
StarportX No Starport
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere7 Standard (tainted)
Hydrographics5 Wet World 50%
Population0 Barren (0)
Government0 No Government structure
Law0 No Law
Tech Level0 Pre-Industrial (primitive)
See also UWP
System Details
Primary M0 III
Planetoid Belts 2
Gas Giants 0

A barren, non-industrial Imperial world located in the Rhylanor Subsector of the Spinward Marches. The local star is a large, luminous Red Giant which dominates the sky of Huderu. It is an old world, with little geologic activity and few mountain ranges. The closest mountain range, the Ant Hills, lie 1000km from the prison, and are known to be riddled with empty mines from millennia ago.

As such, it makes a perfect prison planet. It carries the red trade zone designation, as it requires a government pass to visit. Perhaps more importantly, this system has no available starport and no gas giants. It also lies 2 parsecs from civilization, making it a one-way trip for even a Far-trader.

Arrangements for an official visit can be made at surrounding systems. A high-Jump government transport or a military capital ship are normally the means provided to travel to this remote dungeon.

Government

The Huderu Station is the high port for this world. It is also the official offices of Warden Cruxlic, who is the administrator for Huderu. The Warden controls 4 shuttles which can land at the Downport Station. The Warden is accountable for the lives of the staff and prisoners, and controls day-to-day schedules for all activities in system: visitation, communication, supply delivery and distribution, salaries, medical care and travel. Prisoner deaths result in salary penalties for the Warden; monthly reports of the status and location of each prisoner is required.

The Downport is commanded by a Captain Doronal (Sven Doronol), who is supported by Lt. John Morover, Lt. Anthony Wellsalk, and 2nd Lt. Orin Brown who lead 1st, 2nd and 3rd platoons respectively. The Warden's office at Downport is lead by Director Anne Assiroff and Associate Director Jane Ivanov, both of Celepinan extraction. The two groups do not typically associate socially.

Culture

The Downport is a small, fortified town which acts as a guardhouse and storehouse. It is a barren town, with plain white walls and unimaginative layout. The few staff and guards who live here are quite open about how miserable it is there.

The prison settlement lie in a ring of living structures approximately 1 km from the Downport walls. Each structure has the same layout as the guard homes in the Downport, but without power or running water. Several wells have been dug, and prisoners must haul their own water from a local well each day. Gardens are allowed, but are rarely fruitful. Each structure can hold 3 persons.

A patrol of the ring occurs irregularly, but between 2 to 5 times a week. The patrol is heavily armed and equipped for prisoner detection. They search the living quarters, distribute food and supplies, take census, and occasionally detain prisoners suspected of crimes within the prison. Visitations typically occur during and with a patrol. Other visitation are allowed, but it is made clear that you are on your own.

There are rumours of factions within the prison population. The leaders are sometimes suspected, but little is known. The title of "leader" is ascribed to any prisoner who approaches the guard post with a list of requests or news of prisoner activity.

Population

There are approximately 15 staff and 50 guardsment present on the surface at any time. The prisoner population ranges between 200 to 400 prisoners.

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