Hand Computer
Hand Computer | |
---|---|
TBD | |
Type | Tool |
Tech Level | TL–8 |
Cost | Cr150 |
Size | 0.2 liters |
Weight | 0.5 kg |
Manufacturer | Various |
Reference | TBD |
TBD |
Hand Computer | |
---|---|
TBD | |
Type | Tool |
Tech Level | TL–11 |
Cost | Cr1000 |
Size | 0.2 liters |
Weight | 0.3 Kg |
Manufacturer | Various |
Reference | TBD |
TBD |
The Hand Computer (or handcomp) is a small, powerful multi-function computer that can be used to store and recall basic factual data, perform complex calculations, and control other electronic devices.
- It is a computer and an electronic device.
Description (Specifications)
Hand computers can be optimized for certain fields of knowledge by the use of modular data clips which can be easily inserted and removed (Cr200 each). Data Clips for particular applications allow characters to use the hand computer to calculate jump parameters, ballistic performance, chemical formulae, etc. The hand computer can be linked to various sensors and allows them to be monitored or controlled from a distance.
The hand computer also serves as a computer terminal when linked to a larger computer (...such as on board a ship).
Most handcomps run on batteries, which allow use for a year or more, can charge from any power source with the proper adapter, or may incorporate small solar cells to provide all the power they need.
History & Background (Dossier)
- Replacing the Calculator at TL–8 in their original production styles, they are primitive, have limited computational capabilities, and are relatively expensive, starting at around Cr150.
- They continue to be produced through TL–11. The late TL–11 models are quite capable, with interfaces for GPS systems, laser rangefinders, networking and remote distributed processing capability. They are gradually replaced by more flexible Commcomps.
- No information yet available.
References & Contributors (Sources)
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 56.
- Joe Fugate, Gary L. Thomas. Referee's Gaming Kit (Digest Group Publications, 1989), .
- Joe Fugate. MegaTraveller Journal 4 (Digest Group Publications, 1993), 91.
- Frank Chadwick, Dave Nilsen. Traveller: The New Era (Game Designers Workshop, 1993), 341.
- Greg Porter. Central Supply Catalog (Imperium Games, 1996), 40,41-44.
- Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), 643.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science