Difference between revisions of "Haden (Da 0830) (world)"
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Latest revision as of 11:12, 17 April 2021
Haden/Zhemi (Daibei 0830) | |||||||||||||||||||||||||
Classic Era (1116) | X66A630-4
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G0 V M4 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 4 |
Haden is a rich, nonindustrial water world, which has 90% or more of its surface covered in an ocean of water.
- The inhabitants of this world live on the roughly 10% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
- It has high-grade living conditions and life on this world is much admired by off-worlders.
- This is a rich world with a prosperous and thriving world economy.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- This a "forbidden" world designated as a Red Zone with an environment, laws, customs, life forms, or other conditions that make it extremely dangerous to visitors. Everyone is forbidden to travel here.
- This is a "low technology" world with technology competencies well below technology standards for Charted Space.
- It is a member of the Third Imperium in the Zhemi Subsector of Daibei Sector in the Domain of Ilelish.
- This world is also known as Biscut.
Description (Astrography & Planetology)[edit]
The world is part of the Daibei Rimward Corridor.
Binary Solar System[edit]
Haden Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Haden G0 V
Primary Main Sequence 1.06 5860 - 5930 1.22623 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0051 0.0918 1.04 - 1.83 0.51 5.1 Orbit # * * 4 1 6 Remarks Biscut Prime Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Haden M4 V
Secondary Main Sequence 0.23 3110 - 3210 0.00584 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0013 0.0063 0.08 - 0.16 0.13 1.3 Orbit # * * 0 0 3 Remarks Biscut Secondaris
System Data[edit]
System:
- x4 Gas Giants
- x0 Planetoid Belts
- x9 Other Worlds
System Importance (Ix)[edit]
This world has an Importance Extension (Ix): of -2 (Very unimportant).
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)
Mainworld Data[edit]
No information yet available.
Mainworld Size (S)[edit]
This world is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.
Mainworld Atmosphere (A)[edit]
This world has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.
Mainworld Hydrosphere (H)[edit]
This world has 95-100% of its surface covered by liquid water with only a few islands and archipelagos. Wilderness refueling is possible. Such worlds are Water Worlds or Ocean Worlds.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
History & Background (Dossier)[edit]
Before this world was declared a red zone, naive off-worlders would visit Haden, only to disappear from the island beaches with shocking regularity. Only a shred of clothing or other belongings near tell-tale tarmo marks on the beach would testify to their fate. The local sea captains forbade further landings and dismantled the rudimentary starport. They requested the Travellers' Aid Society to classify the world a red zone.
A few hundred sea-faring ship captains rule the three million inhabitants of Haden's islands. This council of sea captains is the only constituted authority on the planet. They are also the only ones who can fight off the Tarmo, a savage deep-sea creature that often lurks near beaches, attacking beach walkers, swimmers, and boats.When they are away at sea the islands are without leadership. Orderly behavior is necessary to counteract the threats of this environment, so even when the captains are away at sea, society remains organized and structured.
The primary industry for this world is the hunting of the Gatuf (a local sea creature) for its valuable oil. This is the world's prime source of fuel. Like all else on Haden it is under the tight control of the council of sea captains.
Imperial Landed Nobility (N)[edit]
World Starport (Sp)[edit]
This world does not have a starport. The Class X Starport is an indication that no starport exists in the system. There are no facilities or services available, and no site marked for landing.
World Population (P)[edit]
This world has a population of 1,000,000 sophonts (millions).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- This world has a population of approximately 3,000,000 sophonts.
World Demographics[edit]
World Government (G)[edit]
This world is governed by Self-Perpetuating Oligarchy. A single family or small group provides the leadership and important positions in the government. These positions are inherited by member of the group or their family members. The organization may be monarchy, with titles passed to family members. Or a plutocracy where inheritance of the family fortune includes government position. Or the organization may be more typical organization with positions of power inherited.
World Law Level (L)[edit]
This world has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.
World Technology Level (TL)[edit]
This world possesses a Technology Level of TL–4.
- Common Communication technologies for this TL include: Telephone and telegraphs, widespread printing.
- Common Power Generation technologies for this TL include: Early electricity, hydrocarbon internal combustion.
- Common Transportation technologies for this TL include:
- Land: Trains and early automobiles.
- Water: Clippers and steam ships.
- Air: Dirigibles, balloons, very basic rockets.
World Military[edit]
This world has a Battalion Equivalent figure of approximately 100.
- This equates to approximately 50,000 sophonts under arms in an active or reserve capacity.
World Economy (Ex)[edit]
The world's economic measurements are: ( 8 5 2 −5 )
- Resources: 8 Moderate
- Labor: 5 Hundreds of thousands
- Infrastructure: 2 Extremely limited
- Efficiency: −5 Extremely poor
- Economic Extension: 10
- Resource Units -400
Trade Data[edit]
Trade Classifications for this world:
- Ni-Non-Industrial World
- Ri-Rich World
- Wa-Water World
- Fo-Forbidden World
- Lt-Low Tech World
Trade Lines with other worlds:
- This world has no significant trade line routes with other worlds.
World Culture (Cx)[edit]
The world's cultural characteristics are: [ 1 4 1 1 ]
- Homogeneity: 1 Monolithic
- Acceptance: 4 Extremely aloof
- Strangeness: 1 Very typical
- Symbols: 1 Extremely concrete
World Language/s[edit]
Urbanization[edit]
No information yet available.
World Infrastructure[edit]
This world possesses extremely limited infrastructure.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
UWP: X66A630-4
- Starport: X None or Unknown
- Size 6 9,600km
- Atmosphere: 6 Standard atmosphere
- Hydrosphere: A Water World
- Population: 6 Millions
- Government Type: 3 Self-Perpetuating Oligarchy
- Law Level: 0 No prohibitions
- Technology Level: 4 External Combustion
References & Contributors (Sources)[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- EXTERNAL LINK: Goerge.com
- EXTERNAL LINK: Ross Mack dead link
- Traveller Wiki Editorial Team
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com