Difference between revisions of "Grant (world)"
(2 intermediate revisions by the same user not shown) | |||
Line 24: | Line 24: | ||
Grant is the responsibility of the Count(ess) of [[Efate (world)|Efate]]. The Imperium has designated Grant a [[red zone]] world. A team of scouts in an orbital base monitor the world supported by three system-defense boats that will escort vessels to the gas giant for refueling and then make sure they leave the system. The scouts’ reasons for the red zone are classified. Rumors as to why it is a [[red zone]] world range from protecting a developing civilization to secret military installations. | Grant is the responsibility of the Count(ess) of [[Efate (world)|Efate]]. The Imperium has designated Grant a [[red zone]] world. A team of scouts in an orbital base monitor the world supported by three system-defense boats that will escort vessels to the gas giant for refueling and then make sure they leave the system. The scouts’ reasons for the red zone are classified. Rumors as to why it is a [[red zone]] world range from protecting a developing civilization to secret military installations. | ||
− | == References & Contributors ( | + | === History: Era: Milieu 1248 === |
+ | Grant had long been an unpopulated garden planet that was interdicted by the Imperium. When the [[Domain of Deneb]], and later [[Regency of Deneb]], took over, this interdiction was continued. For a long time no one knew the reason for the interdiction, all that had ever been explained was that it was used for [[Imperial Navy]] fleet and bombing exercises. The real reason for the interdiction was a highly [[psionic]], non-sentient native life form on the planet that caused severe headaches and eventual incapacitation in any sentient beings that tried to settle on the planet. The Imperium never had the resources to solve the problem (without potentially destroying the planet’s ecology), and the Regency never had the chance, even with its acceptance of psionics. | ||
+ | |||
+ | That all changed with the [[Zhodani Exodus]]], when several hundred thousand Zhodani refugees violated the interdiction, and set up camps on the world. The Zhodani telepaths were able to somehow train the native life forms to leave the human settlers alone, and their camps were able to prosper. It actually became a fairly popular destination when the Zhodani realized they could keep the threat at bay, but the Regents couldn’t. | ||
+ | |||
+ | == References & Contributors (Sources) == | ||
{{Intermediate}} | {{Intermediate}} | ||
{{Sources | {{Sources | ||
Line 30: | Line 35: | ||
| {{Ludography cite|name=The Spinward Marches Campaign|version=Classic Traveller|page=18-19}} | | {{Ludography cite|name=The Spinward Marches Campaign|version=Classic Traveller|page=18-19}} | ||
| {{Ludography cite|name=Challenge 50|article=No time to Rest|page=14}} | | {{Ludography cite|name=Challenge 50|article=No time to Rest|page=14}} | ||
− | | {{Ludography cite|name= | + | | {{Ludography cite|name=Imperial Encyclopedia|page=94-100}} (UWP only) |
− | | {{Ludography cite|name=The Regency Sourcebook|page=37}} | + | | {{Ludography cite|name=MegaTraveller Journal 3|article=Domain of Deneb: Sector Data|page=47-58}} (UWP only) |
− | | {{Ludography cite|name=Behind the Claw|version=GURPS Traveller|page=60}} | + | | {{Ludography cite|name=The Regency Sourcebook|page=37}} (UWP only) |
+ | | {{Ludography cite|name=Behind the Claw|version=GURPS Traveller|page=56-60}} | ||
+ | | {{Ludography cite|name=The Spinward States|page=99,100-101}} | ||
| {{Ludography cite|name=The Spinward Marches|version=Mongoose Traveller}} | | {{Ludography cite|name=The Spinward Marches|version=Mongoose Traveller}} | ||
| {{Ludography cite|name=Behind the Claw|version=New Traveller|page=32,37}} | | {{Ludography cite|name=Behind the Claw|version=New Traveller|page=32,37}} |
Revision as of 22:07, 22 November 2020
| |||||||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||||||
style="width: 220px; height: 250px;"
Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | K6 V | ||||||||||||||||||||||||||||
Worlds | 13 | ||||||||||||||||||||||||||||
Gas Giants | 2 | ||||||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | No government | ||||||||||||||||||||||||||||
Law Level | No law | ||||||||||||||||||||||||||||
Cultural Extension | 1111 | ||||||||||||||||||||||||||||
Army Size (BEs) | 0 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 3 | ||||||||||||||||||||||||||||
Economic Extension | 301-5
| ||||||||||||||||||||||||||||
Importance Extension | -3 | ||||||||||||||||||||||||||||
Resource Units | 2 | ||||||||||||||||||||||||||||
GWP (BCr) | 0 | ||||||||||||||||||||||||||||
World Trade Number | 0 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 0 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-X | ||||||||||||||||||||||||||||
Port Size | 0 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
Port employees | 0 | ||||||||||||||||||||||||||||
Port passengers (annual) | 0 |
Grant supports a population of fewer than 10,000 sophonts. This world designated as a Red Zone with an environment, laws, customs, life forms, or other conditions that make it extremely dangerous to visitors. Everyone is forbidden to travel here. The world has been set aside to preserve indigenous life forms, to delay resource development, or for other reasons. It is a member of Third Imperium in the Jewell Subsector of Spinward Marches Sector and in the Domain of Deneb.
Astrography & Planetology
Monostellar System
Grant Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Grant K6 V
Primary Main Sequence 0.69 4100 - 4300 0.27288 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0031 0.0433 0.53 - 0.99 0.31 3.1 Orbit # * * 2 1 5 Remarks None
IISS GURPS Astrographics Survey
1607 Grant (Imperial) - Red Zone
Starport: Class 0.
Diameter: 6,339 miles (10,100 km).
Atmosphere: Standard oxygen-nitrogen.
Hydrographics: 41%.
Climate: Normal.
Population: 20 scouts.
Government: None.
Control Level: None.
Tech Level: None.
World Trade Number: 0.5.
History & Background (Dossier)
Grant is the responsibility of the Count(ess) of Efate. The Imperium has designated Grant a red zone world. A team of scouts in an orbital base monitor the world supported by three system-defense boats that will escort vessels to the gas giant for refueling and then make sure they leave the system. The scouts’ reasons for the red zone are classified. Rumors as to why it is a red zone world range from protecting a developing civilization to secret military installations.
History: Era: Milieu 1248
Grant had long been an unpopulated garden planet that was interdicted by the Imperium. When the Domain of Deneb, and later Regency of Deneb, took over, this interdiction was continued. For a long time no one knew the reason for the interdiction, all that had ever been explained was that it was used for Imperial Navy fleet and bombing exercises. The real reason for the interdiction was a highly psionic, non-sentient native life form on the planet that caused severe headaches and eventual incapacitation in any sentient beings that tried to settle on the planet. The Imperium never had the resources to solve the problem (without potentially destroying the planet’s ecology), and the Regency never had the chance, even with its acceptance of psionics.
That all changed with the Zhodani Exodus], when several hundred thousand Zhodani refugees violated the interdiction, and set up camps on the world. The Zhodani telepaths were able to somehow train the native life forms to leave the human settlers alone, and their camps were able to prosper. It actually became a fairly popular destination when the Zhodani realized they could keep the threat at bay, but the Regents couldn’t.
References & Contributors (Sources)
- Marc Miller. The Spinward Marches (Game Designers Workshop, 1979), 12-13.
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), 18-19.
- Loren Wiseman. "No time to Rest." Challenge 50 (1991): 14.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 94-100. (UWP only)
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): 47-58. (UWP only)
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 37. (UWP only)
- Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 56-60.
- Mike West. The Spinward States (Avenger Enterprises, 2008), 99,100-101.
- Martin Dougherty. The Spinward Marches (Mongoose Publishing, 2008), .
- Citation Missing - Behind the Claw
- ↑ "Jump Map API" and map location from Travellermap.com