Glacier (world)
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Glacier/Zhemi (Daibei 0826) | |||||||||||||||||||||||||
Classic Era (1116) | A899656-E
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G0 V M1 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 4 |
Glacier is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- This is a "high technology" world with technology achievements at, near, or over technology standards for Charted Space.
- It is a member of the Third Imperium in the Zhemi Subsector of Daibei Sector in the Domain of Ilelish.
- This world has a colony at Kuguuri (Daibei Sector, Mulaar Subsector 1026)
Description (Astrography & Planetology)
The world is part of the Daibei Rimward Corridor, lying on the Zhemi Arm.
Binary Solar System
Glacier Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Glacier G0 V
Primary Main Sequence 1.06 5860 - 5930 1.22623 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0051 0.0918 1.04 - 1.83 0.51 5.1 Orbit # * * 4 1 6 Remarks None Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Glacier M1 V
Secondary Main Sequence 0.5 3620 - 3660 0.08839 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3 Orbit # * * 1 0 5 Remarks None
System Data
System:
- x4 Gas Giants
- x2 Planetoid Belts
- x2 Other Worlds
System Importance (Ix)
This world has an Importance Extension (Ix): of 1 (Ordinary).
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)
Mainworld Data
No information yet available.
Mainworld Size (S)
This world has a Planetary Size of 8.
- 12,800 km
Mainworld Atmosphere (A)
This world has a pressure of 1.50 to 2.49 atmospheres. While a Dense Atmosphere requires no survival gear this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)
This world has a Hydrosphere of 9.
- 90 % of the world's surface is covered in liquid.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background (Dossier)
No information yet available.
Imperial Landed Nobility (N)
This world, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
World Starport (Sp)
This world has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- The Starport Authority employee population is approximately 24,340 sophonts.
World Population (P)
This world has a Population rating of 6.
- App. 1,000,000 sophonts
World Demographics
World Government (G)
This world is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Law Level (L)
This world has a Law Level of 6.
- All firearms except shotguns prohibited
World Technology Level (TL)
This world possesses a Technology Level of TL–14 or TL-E in Hexadecimal Notation.
- Common Communication technologies for this TL include: Early meson communicators.
- Common Power Generation technologies for this TL include: Miniature super-batteries, early collectors, and advanced fusion plants.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-5.
World Military
This world has a Battalion Equivalent figure of 0.
- There are no organized ground forces on this world.
World Economy (Ex)
The world's economic measurements are: ( E 5 5 +1 )
- Resources: E Extremely abundant
- Labor: 5 Hundreds of thousands
- Infrastructure: 5 Limited
- Efficiency: 1 Average
- Economic Extension: 25
- Resource Units 350
Trade Data
Trade Classifications for this world:
Trade Lines with other worlds:
- This world has yellow line feeder routes with the following nearby worlds: Chapman and Osita.
- This world has cyan line main routes with the following nearby worlds: Amazonia, Daionie and Kuguuri.
World Culture (Cx)
The world's cultural characteristics are: [ 5 7 4 D ]
- Homogeneity: 5 Harmonious
- Acceptance: 7 Aloof
- Strangeness: 4 Somewhat distinct
- Symbols: D Very abstract
World Language/s
Urbanization
No information yet available.
World Infrastructure
This world possesses limited infrastructure.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
UWP: A899656-E
- Starport: A Excellent
- Size 8 12,800km
- Atmosphere: 9 Dense; Tainted
- Hydrosphere: 9 90%
- Population: 6 Millions
- Government Type: 5 Feudal Technocracy
- Law Level: 6 All firearms except shotguns prohibited
- Technology Level: E Above Average Imperial
References & Contributors (Sources)
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- EXTERNAL LINK: Goerge.com
- EXTERNAL LINK: Ross Mack dead link
- Traveller Wiki Editorial Team
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com