Gileden (world)

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Gileden/Rhylanor (Spinward Marches 2514)
Milieu 1116
C583103-6
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere8 Dense
Hydrographics3 Wet World 30%
Population1 Low (20)
Government0 No Government structure
Law3 Low Law (no automatic weapons)
Tech Level6 Pre-Stellar (nuclear)
See also UWP
System Details
Primary M1 V
Worlds 13
Gas Giants 3
Planetoid Belts 0
Cultural Details
Government No government
Law Level Low
Cultural Extension 1123
Army Size (BEs) 0
Economic Details
Technology Level 6
Economic Extension
301-5
Resources3Very scarce
Labor0Barren (2)
Infrastructure1 Extremely limited
Efficiency-5Extremely poor
Importance Extension -2
Resource Units 2
GWP (BCr) 0
World Trade Number 1.5
Trade Volume (MCr/year) 0
Starport Details
Classification Class-C
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Gileden supports a population of fewer than 10,000 sophonts. It is a member of Third Imperium in the Rhylanor Subsector of Spinward Marches Sector and in the Domain of Deneb. Gileden, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world.

Astrography & Planetology[edit]

Gileden is a member of the Spinward Main.

It is famed for giant arthropodoids used as foodstuffs.


Monostellar System[edit]

Gileden Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Gileden

M1 V

Primary Main Sequence 0.5 3620 - 3660 0.08839
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3
Orbit #  *  * 1 0 5

IISS GURPS Astrographics Survey[edit]

2514 Gileden (Imperial)

Starport: Class III.

Diameter: 3,872 miles (6,200 km).
Atmosphere: Dense oxygen-nitrogen.
Hydrographics: 31%.
Climate: Normal.
Population: 23.
Government: None (science station).
Control Level: 1.
Tech Level: 6.
World Trade Number: 1.5.

History & Background (Dossier)[edit]

No information yet available.

Other Data[edit]

Gileden is a quiet, backwater world, consisting of a small village around the starport, and a scattering of migratory prospectors. The world orbits a gas giant, which in turn occupies the innermost orbit of a small red star Gileden is a very cold world. It rarely gets above freezing during the day, and the depth of night often result in "air freezes", when the carbon dioxide precipitates out of the atmosphere.

History[edit]

Gileden was uninhabited until just before the Third Frontier War. A group of settlers from Deneb Sector started a colony even as Zhodani fleets were crossing the frontier.

The settlers received little attention until the Navy decided to establish a small resupply base in the system. Naval vessels found the colonists and their ship gone, and their base camp deserted. A brief inquiry ended in a "probable enemy action" verdict, but this was later disproved by Zhodani records. The base was closed soon after the war, but was quickly occupied by settlers. The current inhabitants eke a small living from the traffic along the Spinward Main, and some small scale mining.

Starport[edit]

The starport and "capital" occupy the deserted naval facilities. These are prefab domes and modules connected together. Snow and ice are piled around and over them as insulation. There are also exterior parking and storage areas surrounded by ice walls. The starport is well-equipped, with a shuttle and some techs, but has very small capacity (100 tons). Parts can be backordered for months.

The Imperium maintains a small office run by whichever Starport Authority official got the short straw that year - Gileden is a prime punishment post in the SPA. The overall feel is probably close to a small airfield deep in the Yukon. The town is obviously quite small. There is one combined general store/assay office/broker/etc, plus a fusion heating plant & facilities, and some residences.

Prospectors[edit]

What little industry there is on Gileden consists of independent prospectors. They roam the glaciers and hills in tracked ATV's. Their equipment is usually decrepit, and they are often deeply in debt to the General Store. The Rift West of the starport is an enormous canyon known as the rift. It is very deep (2-5km), with sheer walls and treacherous edges. It runs due Southwest in a more-or-less straight line for some 500km.

The bottom is choked with snow, ice, and fallen rock. The walls are notable for the extensive deposits of a brittle, glassy mineral. To date, the "rift quartz" has found no useful application.

Ruins[edit]

The remains of the first colony are some distance to the west of the starport, north of the rift. They sit at the opening of a canyon leading deeper into the mountains. They consist of some weathered prefab huts on crumbling concrete foundations. A vehicle park, landing pad, and the stub of a comm/sensor tower are also visible. All are drifted with snow and debris.

References & Contributors (Sources)[edit]

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