Difference between revisions of "Generation Ship"

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== Description ([[Specifications]]) ==
 
== Description ([[Specifications]]) ==
 
A ship containing a full complement of personnel intended to make a sub-light journey across space. Since such journeys take years, or even decades, the crew and passengers of the ship expect to give birth, live and die naturally during the course of the journey. The subsequent generation of the original crew and passengers being the ones who actually arrive at their destination.
 
A ship containing a full complement of personnel intended to make a sub-light journey across space. Since such journeys take years, or even decades, the crew and passengers of the ship expect to give birth, live and die naturally during the course of the journey. The subsequent generation of the original crew and passengers being the ones who actually arrive at their destination.
 +
 +
The original crew and passengers are usually picked for their ability to re-orient to living the rest of their lives on a ship.  Re-orienting the arriving generation to life on a planet is usually more of a problem.  There have been cases where the arriving generation simply refused to set foot on the planet, regarding the ship as their proper home regardless of their ancestors' desires.  (When this happens, the difference between skills usable for shipboard life and skills usable for planetside life - specifically, that the arriving generation has been using the former but has had no immediate use for the latter - has often been a factor.)  In other cases, where acceleration to the target system took longer than a generation, a subsequent generation ceased acceleration and stopped short (in interstellar space or diverting to some other, closer system without a habitable world) in order to divert fuel for other uses.  In any case, the resulting colony is often only notionally still a part of whatever culture (let alone [[government]] or other organization) originally sent them, which may have died off back home in the mean time; [[FTL]]-enabled cultural ties such as trade and taxes are difficult to apply.
 +
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Between these problems, and [[Generation Ship]]s being larger (and thus more expensive) than [[Sleeper Ship]]s for the same number of passengers, [[Generation Ship]]s are less common than [[Sleeper Ship]]s.
  
 
===Sleeper Ships===
 
===Sleeper Ships===
Generation Ships are sometimes referred to, incorrectly, as [[Sleeper Ship|Sleeper Ships]], which are similar, except that the majority, or all of the passengers and crew are put into [[Low Passage|low berths]]/hibernation for the duration of the journey.
+
Generation Ships are sometimes referred to, incorrectly, as [[Sleeper Ship|Sleeper Ships]], which are similar, except that the majority or all of the passengers and crew are put into [[Low Passage|low berths]] hibernation for the duration of the journey.
  
 
== History & Background ([[Dossier]]) ==
 
== History & Background ([[Dossier]]) ==
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|S2= [[Traveller Wiki Editorial Team]]
 
|S2= [[Traveller Wiki Editorial Team]]
 
|S3= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]]  
 
|S3= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]]  
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|S4= Author & Contributor: [[Adrian Tymes]]
 
}}
 
}}
 
   
 
   

Revision as of 01:00, 20 June 2019

Line Combatants (Primary - Capital) Escort Combatants (Secondary - Subcapital) Military Auxiliary (Tertiary)
B-
Battleship
C-
Cruiser
O-
Ortillery
V-
Carrier
D-
Destroyer
E-
Escort
F-
Fighter
H-
Defense/Security
I-
Combat Transport
Q-
Combat Support
S-
Scout
U-
Utility
X-
Commo
Z-
Special
Mercantile Commercial Ships (Trade & Profit) Non-Mercantile Commercial Ships (Industry & Profit) Non-Commercial Ships (Nonprofit) System Craft (Intrastellar)
A-
Tramp
M-
Freighter
R-
Liner
T-
Transport
G-
Industrial
J-
Prospector
K-
Expedition
P-
Corsair
U-
Utility
L-
Science
N-
Medical
Y-
Private
WB-
Barge
WA-
Satellite
WO-
Space Station

A Generation Ship is a Starship using sublight NAFAL propulsion that uses multiple conscious crews while in transit.

  • Since the distance between stars is so vast, ship travel duration can extend into many decades or even centuries, so crew reproduce and create future generations of crew while the ship is in transit.
  • The two terms Sleeper Ship and Generation Ship are often, incorrectly, interchanged and used to refer to either type of ship.
  • Since civilizations that use such ships generally have limited means and technology for producing NAFAL starships, most are used for colonization purposes.
Wiki Navy.png

Please refer to the following AAB Library Data for more information:
Interstellar Colonization:


Description (Specifications)

A ship containing a full complement of personnel intended to make a sub-light journey across space. Since such journeys take years, or even decades, the crew and passengers of the ship expect to give birth, live and die naturally during the course of the journey. The subsequent generation of the original crew and passengers being the ones who actually arrive at their destination.

The original crew and passengers are usually picked for their ability to re-orient to living the rest of their lives on a ship. Re-orienting the arriving generation to life on a planet is usually more of a problem. There have been cases where the arriving generation simply refused to set foot on the planet, regarding the ship as their proper home regardless of their ancestors' desires. (When this happens, the difference between skills usable for shipboard life and skills usable for planetside life - specifically, that the arriving generation has been using the former but has had no immediate use for the latter - has often been a factor.) In other cases, where acceleration to the target system took longer than a generation, a subsequent generation ceased acceleration and stopped short (in interstellar space or diverting to some other, closer system without a habitable world) in order to divert fuel for other uses. In any case, the resulting colony is often only notionally still a part of whatever culture (let alone government or other organization) originally sent them, which may have died off back home in the mean time; FTL-enabled cultural ties such as trade and taxes are difficult to apply.

Between these problems, and Generation Ships being larger (and thus more expensive) than Sleeper Ships for the same number of passengers, Generation Ships are less common than Sleeper Ships.

Sleeper Ships

Generation Ships are sometimes referred to, incorrectly, as Sleeper Ships, which are similar, except that the majority or all of the passengers and crew are put into low berths hibernation for the duration of the journey.

History & Background (Dossier)

Colony Ships establish colonies on new worlds, settlements to sustain life and provide socioeconomic commerce.

Polity Users of This Technology

The following species are known to use, have used, or posses the technology to manufacture generation ships:

References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.