Fluid World
A Fluid World posssesses oceans that are not composed of liquid water. Non-water oceans may be valuable sources of raw materials for industry.
- It is a Main World or non-MW trade classification.
- It is a Planet or world type.
Description (Specifications)
Why would any sophont move to a fluid world? Well, the easiest answer would be to reap the untold resource riches of the fluid world, which are often far more accessible and economic to extract than on a conventional terrestrial world.
Planetary Characteristics
Fluid worlds are challenging and often very inhospitable environments in which to live, especially as a sophont defined by the terms of conventional life.
Type | Code | Size | Atm | Hyd | Pop | Gov | Law | Remarks |
---|---|---|---|---|---|---|---|---|
Desert World | De | -- | 23456789 | 0 | -- | -- | -- | Anhydrous world. Little to no available water. |
Fluid World | Fl | -- | ABC | 123456789A | -- | -- | -- | Non-water fluids. |
Hell World | He | 3459ABC | 2479ABC | 012 | -- | -- | -- | Difficult environment. Poor atmosphere. |
Rad World | None | -- | -- | -- | -- | -- | -- | Extreme radiation. |
Storm World | None | -- | -- | -- | -- | -- | -- | Extreme weather. |
Probably Planetary Orbit & Climate
No information yet available.
TC | Inner (-) | HZ-2 | HZ-1 | HZ | HZ+1 | HZ+2 | Outer (+) | Remote & Far Systems | Remarks |
---|---|---|---|---|---|---|---|---|---|
Fl | - | - | Possible | Yes | Possible | - | - | - | Fluids worlds are most often covered with non-water liquids hostile to conventional life. Some fluid worlds with exotic compounds may stay fluid even in very challenging environments. |
History & Background (Dossier)
Most fluid worlds have extensive mining (resource extraction) operations and can export useful mineral and non-mineral resources of great value with great profit margins.
Fluid World Lifeforms
Some very unconventional lifeforms have evolved on some fluid worlds, which are of great interest to exobiologists.
References & Contributors (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Marc Miller. Worlds and Adventures (Game Designers Workshop, 1977), TBD.Marc Miller, Robert Eaglestone, Don McKinney. Worlds and Adventures (Far Future Enterprises, 2019), TBD.
- Marc Miller. Scouts (Game Designers Workshop, 1983), TBD.
- Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), TBD.
- EXTERNAL LINK: Beowolf's Libary Data Website dead link
- INTERNAL LINK: Errata Merchant Prince
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science