Fire, Fusion, & Steel
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Fire Fusion & Steel | |
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The Traveller Technical Architecture. | |
Publisher | Game Designers' Workshop |
Version | Traveller: The New Era |
Author | Frank Chadwick & Dave Nilsen |
Format | Paperback |
Canonical | Yes |
Edition | First |
Year Published | 1993 |
Pages | 160 |
Product No. 0304 ISBN: 1-55878-157-9 |
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Fire, Fusion & Steel (Book) Synopsis
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Fire, Fusion & Steel (Book) Description
Fire, Fusion, & Steel: The Traveller technical architecture puts you in control of your science fiction game in ways that no other product ever has.
Science fiction is about diversity, the unusual, and pressing the cutting edge of science. It's not suited to simple lists of equipment that limit play. Each different world's environment calls for slightly different approaches to transportation, communication, and even weaponry. You need rules to design whatever equipment you need, and as many different variation of it as your players find uses for. More than than, you don't need jargon and double-talk; you need to understand enough of the science behind the equipment that you can see how it works, understand its limitations, and make the game come alive.
See also: Fire, Fusion & Steel (1997).
Fire, Fusion & Steel (Book) Meta-history & Background
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Fire, Fusion & Steel (Book) Credits
- Design: Frank Chadwick & Dave Nilsen
- Design and Development Assistance: Loren Wiseman
- Previous Design Work: Lester Smith, Ted Kocot, Terry McInnes, Charles Gannon
- Oversight: Dave Nilsen
- Typesetting: Stephen Olle
- Proofreading: Stephen Olle, Anne Bedard
- Art Direction: Kirk Wescom
- Cover Patinting: Doug Chaffee
- Interior Illustrations: Bradley K. McDevitt, Kirk Wescom
Fire, Fusion & Steel (Book) Table of Contents
Introduction 4 Book I: Major Systems 9 Book II: Subsystems 36 Book III: Weaponry 90 Appendices 153 Bibliography 160