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Science fiction is about diversity, the unusual, and pressing the cutting edge of science. It's not suited to simple lists of equipment that limit play. Each different [[world]]'s [[environment]] calls for slightly different approaches to transportation, communication, and even [[weapon]]ry. You need rules to design whatever equipment you need, and as many different variation of it as your players find uses for. More than than, you don't need jargon and double-talk; you need to understand enough of the science behind the equipment that you can see how it works, understand its limitations, and make the game come alive.  
 
Science fiction is about diversity, the unusual, and pressing the cutting edge of science. It's not suited to simple lists of equipment that limit play. Each different [[world]]'s [[environment]] calls for slightly different approaches to transportation, communication, and even [[weapon]]ry. You need rules to design whatever equipment you need, and as many different variation of it as your players find uses for. More than than, you don't need jargon and double-talk; you need to understand enough of the science behind the equipment that you can see how it works, understand its limitations, and make the game come alive.  
  
''Fire, Fusion, & Steel'' has all of that and more. [[Starship]]s, [[aircraft]], and [[vehicle]]s, in almost infinite variation, are at your command, from fusion-powered [[grav tank]]s to advanced technology [[Airship|lighter-than-air ship]]s, from gigantic armored star cruisers to delicate [[ornithopter]]s. pick your [[power plant]]s from a selection that ranges from primitive [[steam engine]]s to [[matter-antimatter annihilation]], with side excursions to [[solar power]], [[batteries]], [[explosive power generation]], or even [[cold fusion]].
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''Fire, Fusion, & Steel'' has all of that and more. [[Starship]]s, [[aircraft]], and [[vehicle]]s, in almost infinite variation, are at your command, from fusion-powered [[grav tank]]s to advanced technology [[lighter-than-air]] ships, from gigantic armored star cruisers to delicate [[ornithopter]]s. pick your [[power plant]]s from a selection that ranges from primitive [[steam engine]]s to [[matter-antimatter annihilation]], with side excursions to [[solar power]], [[batteries]], [[explosive power generation]], or even [[cold fusion]].
  
 
Tired of just playing with [[jump drive]]s? Tailor your campaign around a wide selection of [[FTL]] options, from natural [[wormhole]]s to [[stargate]]s, [[stutter warp]], or [[hyperspace drive]]s. Or if FTL is too advanced for you, conquer space the hard way, with [[Bussard hydrogen ram jet]]s or [[Daedalus thermonuclear pulse drive]]s.
 
Tired of just playing with [[jump drive]]s? Tailor your campaign around a wide selection of [[FTL]] options, from natural [[wormhole]]s to [[stargate]]s, [[stutter warp]], or [[hyperspace drive]]s. Or if FTL is too advanced for you, conquer space the hard way, with [[Bussard hydrogen ram jet]]s or [[Daedalus thermonuclear pulse drive]]s.

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