Difference between revisions of "Energy Point"
Line 19: | Line 19: | ||
=== Emergency Agility === | === Emergency Agility === | ||
− | + | A [[ship]] may voluntarily refrain from using any [[weapon]]s or [[screen]]s (…[[Ship's Computer|computer]]s may still be used) which require energy points and receive an emergency agility rating (for a short amount of time) equal to the current [[maneuver drive]] or [[power plant]] rating capacity. {{Page cite|name= High Guard |page= 28 |version=Classic Traveller}} | |
== History & Background ([[Dossier]]) == | == History & Background ([[Dossier]]) == |
Revision as of 18:04, 17 January 2019
The Energy Point or EP is a generic metric used for calculating energy production and capability within Charted Space.[1]
Description (Specifications)
It has been suggested that the generic energy measure, the EP, is roughly equal to 250 megawatts.
Naval architects calculate the energy points available to ships. The calculation uses the formula E = 0.01 x M x Pn, where E equals the energy points available, M is the tonnage of the ship, and Pn is the power plant capacity.[2] Energy points are used for four purposes:
- Powering weapons
- Powering shields
- For maneuver drives for (agility) and...
- For computers. [3]
Powering Weapons, Shields, and Computers
TBD. [4]
Agility
TBD. [5]
Emergency Agility
A ship may voluntarily refrain from using any weapons or screens (…computers may still be used) which require energy points and receive an emergency agility rating (for a short amount of time) equal to the current maneuver drive or power plant rating capacity. [6]
History & Background (Dossier)
The EP was first created during the time of the Vilani Imperium and became an invaluable tool for Naval Architecture. Every one of the Imperiums has made use of it as a generalized metric similar to beastpower designations known as horsepower to Terrans. Early technologists found it useful as the concept of the Technology Level and standardized ideas about sophont society development began to take form.[7]
References & Contributors (Sources)
- Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), 27-28.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), 27-28.
- ↑ Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), 27-28.
- ↑ Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), 28.
- ↑ Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), 28.
- ↑ Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), 28.
- ↑ Information provided to the library by Maksim-Smelchak