Difference between revisions of "Empress Marava class Far Trader"
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|TL = 10 | |TL = 10 | ||
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− | |model = | + | |model = Model 1/bis |
|jump = 2 | |jump = 2 | ||
|g = 1 | |g = 1 | ||
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|cost = 59 | |cost = 59 | ||
− | |architect = | + | |architect = 0.59 |
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|QSP = A2-BS12 | |QSP = A2-BS12 | ||
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|alsosee = [[Far Trader]] | |alsosee = [[Far Trader]] | ||
|canon = Yes | |canon = Yes | ||
− | |designer = | + | |designer = Marc Miller |
− | |designSystem = | + | |designSystem = Book 2, T5 |
|era = 1105 | |era = 1105 | ||
|ref = {{Ludography ref|name= Starships|version= Classic Traveller |page= 19}} | |ref = {{Ludography ref|name= Starships|version= Classic Traveller |page= 19}} | ||
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The [[Empress Marava class Far Trader]] or [[Far Trader Empress Marava]] is a mercantile [[starship]] and one of many standard 200-ton [[Far Trader]] designs known to [[Charted Space]]. | The [[Empress Marava class Far Trader]] or [[Far Trader Empress Marava]] is a mercantile [[starship]] and one of many standard 200-ton [[Far Trader]] designs known to [[Charted Space]]. | ||
* It is a [[civilian ship]] and a [[Far Trader]]. | * It is a [[civilian ship]] and a [[Far Trader]]. | ||
− | |||
== Description == | == Description == | ||
− | Using a 200-ton, | + | Using a 200-ton, {{TL|10}} hull, the [[Empress Marava class Far Trader]] ranges far and wide, and deals with every world it finds. Even amber zones and red zones are not considered off limits by its captains, provided there is profit to be made and the risk of being caught is slight. |
It is capable of 1-G acceleration and jump-2. Fuel tankage supports jump-2 and one month of operation, and the ship incorporates [[fuel scoop]]s and intakes for wilderness refueling. The bridge is standard and has a [[computer]] [[Model/1]][[bis]] installed. There are two [[hardpoint]]s, but no [[weapon]]s are mounted. The ship has ten [[stateroom]]s (three for the crew; seven for the passengers) and four [[low berth]]s. A single [[air/raft]] is carried (in a fitted hull compartment) for various surface duties. The [[ship]] is [[streamlined]], and can land on uneven terrain. Cargo capacity is 61 tons, plus a one ton mail vault. | It is capable of 1-G acceleration and jump-2. Fuel tankage supports jump-2 and one month of operation, and the ship incorporates [[fuel scoop]]s and intakes for wilderness refueling. The bridge is standard and has a [[computer]] [[Model/1]][[bis]] installed. There are two [[hardpoint]]s, but no [[weapon]]s are mounted. The ship has ten [[stateroom]]s (three for the crew; seven for the passengers) and four [[low berth]]s. A single [[air/raft]] is carried (in a fitted hull compartment) for various surface duties. The [[ship]] is [[streamlined]], and can land on uneven terrain. Cargo capacity is 61 tons, plus a one ton mail vault. | ||
The far trader requires a crew of three: pilot/astrogator, engineer, and steward. It costs MCr 59 (including fees and the 10% discount for standard designs). {{Page cite|name= Traders and Gunboats |page= 23 |version= Classic Traveller|citeName= CTTG#23}} | The far trader requires a crew of three: pilot/astrogator, engineer, and steward. It costs MCr 59 (including fees and the 10% discount for standard designs). {{Page cite|name= Traders and Gunboats |page= 23 |version= Classic Traveller|citeName= CTTG#23}} | ||
+ | |||
+ | Dimensions: 49.3 meters long by 28.5 meters wide by 8.7 meters high. {{Page cite|name= Traders and Gunboats |page= 24 |version= Classic Traveller|citeName= CTTG#24}} | ||
=== Image Repository === | === Image Repository === | ||
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|} | |} | ||
− | == History & Background | + | == History & Background == |
''Remarks:'' The [[far trader]] ranges far and wide, and deals with every [[world]] it finds. Even [[amber zone]]s and [[red zone]]s are not considered off limits by its captains, provided there is profit to be made and the risk of being caught is slight. {{Page cite|name= T5 Core Rules |page= 358 |article= Starship Design and Construction|citeName= T5#358}} | ''Remarks:'' The [[far trader]] ranges far and wide, and deals with every [[world]] it finds. Even [[amber zone]]s and [[red zone]]s are not considered off limits by its captains, provided there is profit to be made and the risk of being caught is slight. {{Page cite|name= T5 Core Rules |page= 358 |article= Starship Design and Construction|citeName= T5#358}} | ||
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=== Class Naming Practice/s & Peculiarities === | === Class Naming Practice/s & Peculiarities === | ||
''Vessel Peculiarities:'' The design of the [[far trader]] has ship security in mind, and so all passengers are segregated onto a passenger deck. Their access to the [[bridge]] and to other areas of the ship is limited. Unfortunately, when a seventh passenger is carried, he or she is berthed adjacent to the [[bridge]]. Original specifications did not envision more than six passengers, but the profit motive has led to them being overridden. {{Page cite|name= Traders and Gunboats |page= 26 |version= Classic Traveller|citeName= CTTG#26}} | ''Vessel Peculiarities:'' The design of the [[far trader]] has ship security in mind, and so all passengers are segregated onto a passenger deck. Their access to the [[bridge]] and to other areas of the ship is limited. Unfortunately, when a seventh passenger is carried, he or she is berthed adjacent to the [[bridge]]. Original specifications did not envision more than six passengers, but the profit motive has led to them being overridden. {{Page cite|name= Traders and Gunboats |page= 26 |version= Classic Traveller|citeName= CTTG#26}} | ||
− | |||
− | |||
=== Selected Variant Types & Classes === | === Selected Variant Types & Classes === | ||
− | {{ | + | {{Ship referral tree|name=Far Trader|tdes=A2}} |
− | == References | + | == References == |
{{Metadata}} | {{Metadata}} | ||
{{Intermediate}} | {{Intermediate}} | ||
+ | {{CT-Ship-Design}} | ||
{{T5-Ship-Design}} | {{T5-Ship-Design}} | ||
− | |||
{{Sources | {{Sources | ||
− | | | + | | {{Ludography cite|name= Traders and Gunboats |page= 23-26}} |
− | | | + | | {{Ludography cite|name= Starship Operator's Manual |page=58 |version=MegaTraveller}} |
− | | | + | | {{Ludography cite|name= SGS: Subsidized Merchant |page= TBD}} |
− | | | + | | {{Ludography cite|name= SGS: Empress Marava |page= TBD}} |
− | | | + | | {{Ludography cite|name= MegaTraveller Journal 4 |page= TBD}} |
− | | | + | | {{Ludography cite|name= The Regency Sourcebook |page= 86}} |
− | | | + | | {{Ludography cite|name= GURPS Traveller Core Rules | page=135}} |
− | | | + | | {{Ludography cite|name= Far Trader |page= 110-111 |version= GURPS Traveller}} |
− | | | + | | {{Ludography cite|name= Type A Far Trader "HIMS Easy Money" | page=1}} |
− | | | + | | {{Ludography cite|name= A2L Far Trader |page= }} |
− | | | + | | {{Ludography cite|name= Type A Free Trader|page=}} |
− | | | + | | {{Ludography cite|name= Traveller Ship Font |page= 1}} |
}} | }} | ||
− | |||
− | |||
[[Category: Third Imperium Ship]] | [[Category: Third Imperium Ship]] | ||
− | {{LE|Ship | + | {{LE|Ship|Ships}} |
− |
Revision as of 00:15, 26 April 2022
Empress Marava class Far Trader | |
---|---|
Type: A2 Far Trader | |
Category | ACS |
Size | 200 Tons |
Hull Configuration | Streamlined Hull |
Streamlining | Streamlined Hull |
Tech Level | TL–10 |
Engineering | |
Computer | Model 1/bis |
Jump | J-2 |
Maneuver | 1 G |
Fuel Treatment | Scoops, Intakes |
Armaments | |
Hardpoints | 2 |
Accommodations | |
Staterooms | 10 |
Low Berths | 4 |
Personnel | |
Crew | 3 |
High/Mid Passengers | 7 |
Low Passengers | 4 |
Payload | |
Cargo | 61 Tons |
Fuel tank | 44 Tons |
Carried craft | Air/Raft |
Construction | |
Origin | Third Imperium |
Year Operational | Unknown |
End of Service | Still in active service. |
Price | |
Cost | MCr59 |
Architect fee | MCr0.59 |
Statistics | |
Quick Ship Profile | A2-BS12 |
Universal Ship Profile | A2-21211R1-000000-00000-0 |
Images | |
Blueprint | Yes |
Illustration | Yes |
Source | |
Also see | Far Trader |
Canon | Published, canon design |
Designer | Marc Miller |
Design System | Book 2, T5 |
Era | 1105 |
Reference | Starships 19. |
Starships are designed with the Classic Traveller format, using High Guard, Book 2 and Traveller5. |
The Empress Marava class Far Trader or Far Trader Empress Marava is a mercantile starship and one of many standard 200-ton Far Trader designs known to Charted Space.
- It is a civilian ship and a Far Trader.
Description
Using a 200-ton, TL–10 hull, the Empress Marava class Far Trader ranges far and wide, and deals with every world it finds. Even amber zones and red zones are not considered off limits by its captains, provided there is profit to be made and the risk of being caught is slight.
It is capable of 1-G acceleration and jump-2. Fuel tankage supports jump-2 and one month of operation, and the ship incorporates fuel scoops and intakes for wilderness refueling. The bridge is standard and has a computer Model/1bis installed. There are two hardpoints, but no weapons are mounted. The ship has ten staterooms (three for the crew; seven for the passengers) and four low berths. A single air/raft is carried (in a fitted hull compartment) for various surface duties. The ship is streamlined, and can land on uneven terrain. Cargo capacity is 61 tons, plus a one ton mail vault.
The far trader requires a crew of three: pilot/astrogator, engineer, and steward. It costs MCr 59 (including fees and the 10% discount for standard designs). [1]
Dimensions: 49.3 meters long by 28.5 meters wide by 8.7 meters high. [2]
Image Repository
- A prototypical Far Trader.
General Description & Deck Plans
No information yet available.
Basic Ship Characteristics
Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [3]
Basic Ship Characteristics [3] | ||
---|---|---|
No. | Category | Remarks |
1. | Tonnage / Hull | 200 tons.
|
2. | Crew | Crew: Three. Pilot/navigator, engineer, and steward/medic. In addition, two gunners may be carried as needed. [2] |
3. | Performance | Propulsion:
Acceleration: 1-G. Normal operations and cruising at 1-G. [2]
|
4. | Electronics | x1 Model/1 bis ship computer.
|
5. | Hardpoints | x2 hardpoints. |
6. | Armament | Armament: Port and starboard hardpoints, each with a dual laser turret standard. Optional weaponry available. [2] |
7. | Defenses | No Defensive equipment is normally instealed except for evasion software. |
8. | Craft | Ship's Boats: No auxiliary vessels. One four-passenger air/raft carried over the forward cargo loading ramp with interior boarding and access. Used for errands and has limited sub orbital capability. [2] |
9. | Fuel Treatment | The ship incorporates fuel scoops for gas giant skimming. |
10. | Cost | MCr 66.175. |
11. | Construction Time | 8 months. |
12. | Comments | Other Equipment:
|
History & Background
Remarks: The far trader ranges far and wide, and deals with every world it finds. Even amber zones and red zones are not considered off limits by its captains, provided there is profit to be made and the risk of being caught is slight. [4]
THE FAR TRADER: The basic ship involved in free trade is called the free trader. Variations on the basic ship have resulted in variations in the name. The subsidized merchant, partly because of its size, and partly because of its subsidy, is called the fat trader. Some well-equipped high-G traders employed beyond the Imperial border are called fast traders. The type A2 far trader derives its name from its jump capability: its drives are capable of Jump-2, twice what the standard free trader can do. The far trader can be encountered anywhere in the Imperium. It ranges far and wide, and deals with every world it finds. Even amber zones and red zones are not considered off limits by its captains, provided there is profit to be made and the risk of being caught is slight. [1]
Class Naming Practice/s & Peculiarities
Vessel Peculiarities: The design of the far trader has ship security in mind, and so all passengers are segregated onto a passenger deck. Their access to the bridge and to other areas of the ship is limited. Unfortunately, when a seventh passenger is carried, he or she is berthed adjacent to the bridge. Original specifications did not envision more than six passengers, but the profit motive has led to them being overridden. [5]
Selected Variant Types & Classes
0 Representative Far Trader (A2) Classes
References
This article has metadata. |
This ship was originally designed using one of the Classic Traveller ship design rules:
|
This ship was originally designed using Traveller 5th edition ship design rules.
|
- Bryan Steele. Traders and Gunboats (Mongoose Publishing, 2008), 23-26.Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 23-26.
- Rob Caswell, William W. Connors, Joe Fugate, Gary L. Thomas. Starship Operator's Manual (Digest Group Publications, 1988), 58.
- Anonymous. SGS: Subsidized Merchant (Seeker Gaming Systems, 1990), TBD.
- TBD. SGS: Empress Marava (Seeker Gaming Systems, 1990), TBD.
- Joe Fugate. MegaTraveller Journal 4 (Digest Group Publications, 1993), TBD.
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 86.
- Loren Wiseman. GURPS Traveller Core Rules (Steve Jackson Games, 1998), 135.
- Steve Daniels, Jim McLean, Christopher Thrash. Far Trader (Steve Jackson Games, 1999), 110-111.
- James Miller. Type A Far Trader "HIMS Easy Money" (Scrying Eye Games, 2012), 1.
- Michael Johnson. A2L Far Trader (Moon Toad Publishing, 2015), .
- Michael Johnson. Type A Free Trader (Moon Toad Publishing, 2015), .
- Tom Mouat, Ian Stead. Traveller Ship Font (Moon Toad Publishing, 2019), 1.
- ↑ 1.0 1.1 Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 23.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 24.
- ↑ 3.0 3.1 Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- ↑ Marc Miller. "Starship Design and Construction." T5 Core Rules (2013): 358.
- ↑ Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 26.