Difference between revisions of "Dice Modifier"

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(New page: A Dice Modifier (abbreviated to DM) is an addition or subtraction to a dice throw. DMs are used across Classic Traveller, MegaTraveller, TNE and T4. T20 uses the term "...)
 
 
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A Dice Modifier (abbreviated to DM) is an addition or subtraction to a dice throw. DMs are used across [[Classic Traveller]], [[MegaTraveller]], [[TNE]] and [[T4]]. [[T20]] uses the term "bonus" (which is used very rarely in Traveller) and [[G:T]].
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A [[Dice Modifier]] (...often abbreviated to [[DM]]) is a number to be applied to a die throw before it is used.  
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* DMs are preceded by a sign that indicates whether the number is to be added to or subtracted from the dice throw.
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* Thus +4 would be added to the dice throw while -2 would be subtracted.
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* [[Flux]] is a related concept.
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== Description ([[Specifications]]) ==
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''Dice Throw Conventions:'' In the course of a ''Traveller'' game session, dice must be thrown to determine an random or unpredictable course of action. These dice throws may be made by players for their characters, or by the Referee for the effects of nature, non-player characters, or unseen forces. Throws by the Referee may be kept secret, or partially concealed, depending on the effect. In situations where the players would not actually know the results of the throw, or would not know the exact throw made, the Referee would make the throw in secret.
  
DMs can be:
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Generally, a dice throw involves 2D; exceptions requiring 1D or 3D or more are usually clearly stated.
  
*Arbitrary (i.e. decided by the Referee)
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=== Throw ===
*Based on a characteristic (as in the [[MegaTraveller]] charcteristic divided by 5 rule)
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That dice throw required to achieve a stated effect. If only a number is stated, it must be thrown exactly. A number followed by a plus sign (such as 8+) indicates that the number or greater must be thrown. Similarly, a number followed by a minus sign (such as 6-) indicates that that number or less must be thrown. Throws can be identified because the sign follows the number.
*Derived from a skill (such as Vacc Suit-2, which might allow a DM equal to skill level)
 
  
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== History & Background ([[Dossier]]) ==
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Traveller Editions using DM's:
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* [[Rules#Classic_Traveller | Classic Traveller]]
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* [[Rules#MegaTraveller | MegaTraveller]]
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* [[Rules#Traveller:_New_Era | TNE]]
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* [[Rules#Traveller_4th_Edition | Traveller 4th Edition]]
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* [[Rules#Traveller_D20 | Traveller D20]]
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* [[Rules#Traveller_Hero | Traveller Hero]]
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* [[Rules#Traveller_by_Mongoose_Publishing | Traveller by Mongoose Publishing]]
  
==Notation==
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=== Image Repository ===
Typically, DMs are expressd or written in a standard manner.
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No information yet available.  
  
A positive DM is expressed as +x, where x is the value of the DM. Thus, DM +3 indicates that 3 may be added to the die or dice throw.
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== References & Contributors ([[Sources]]) ==
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{{Intermediate}}
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{{Detail}}
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{{Sources
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|S1= [[T5 Core Rules]]
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|S2= [[Traveller Wiki Editorial Team]]
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|S3= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]]
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}}
  
Conversly, a negative DM is expressed as -x, where x is the value of the DM. Thus, DM -3 indicates that 3 may be subtracted from the die or dice throw.
 
  
=Included DM=
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[[Category:Game Terms]]
 
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{{MET|Game Mechanic|Terminology}}
Although the term "included DM" is not part of normal Traveller canon rules, its purpose here is to differentiate one type of DM from another.
 
 
 
An inlcuded DM is one that forms part of the throw itself. For example, a weapon might inflict 2D+3 wounds (a range of 5 to 15). Thus, ''any'' character that uses that weapon, and achieves a hit, will inflict 2D+3 wounds. The included DM of +3 has no bearing on the throw to hit.
 
 
 
 
 
 
 
The application of DMs varies acros the various Traveller rules sets. In [[Classic Traveller]], DMs are derived mainly from skill levels
 

Latest revision as of 14:36, 18 March 2019

Wiki Navy.png

A Dice Modifier (...often abbreviated to DM) is a number to be applied to a die throw before it is used.

  • DMs are preceded by a sign that indicates whether the number is to be added to or subtracted from the dice throw.
  • Thus +4 would be added to the dice throw while -2 would be subtracted.
  • Flux is a related concept.

Description (Specifications)[edit]

Dice Throw Conventions: In the course of a Traveller game session, dice must be thrown to determine an random or unpredictable course of action. These dice throws may be made by players for their characters, or by the Referee for the effects of nature, non-player characters, or unseen forces. Throws by the Referee may be kept secret, or partially concealed, depending on the effect. In situations where the players would not actually know the results of the throw, or would not know the exact throw made, the Referee would make the throw in secret.

Generally, a dice throw involves 2D; exceptions requiring 1D or 3D or more are usually clearly stated.

Throw[edit]

That dice throw required to achieve a stated effect. If only a number is stated, it must be thrown exactly. A number followed by a plus sign (such as 8+) indicates that the number or greater must be thrown. Similarly, a number followed by a minus sign (such as 6-) indicates that that number or less must be thrown. Throws can be identified because the sign follows the number.

History & Background (Dossier)[edit]

Traveller Editions using DM's:

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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