Difference between revisions of "Dice Modifier"

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==Die Rolls Conventions==
 
==Die Rolls Conventions==
Routinely in the course of Traveller, dice must be thrown to determine an effectively random or unpredictable course of action. These dice throws may be made by players for their characters, or by the Referee for the effects of nature, non-players, or unseen forces.
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Routinely in the course of '''''Traveller''''', dice must be thrown to determine an effectively random or unpredictable course of action. These dice throws may be made by players for their characters, or by the Referee for the effects of nature, non-players, or unseen forces. Throws by the Referee may be kept secret, or partially concealed depending on their effects. In situations where the players would not actually know the results of the throw, or would not know the exact throw made, the Referee would make the throw in secret.
  
Throws by the Referee may be kept secret, or partially concealed depending on their effects. In situations where the players would not actually know the results of the throw, or would not know the exact throw made, the Referee would make the throw in secret.
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Generally, a dice throw involves 2D; exceptions requiring 1D or 3D or more are usually clearly stated.
 
 
Generally, a dice throw involves 2D; exceptions requiring 1D or 3D or more are clearly stated.
 
  
 
==Throw (also sometimes called a Saving Throw)==
 
==Throw (also sometimes called a Saving Throw)==
 
That dice throw required to achieve a stated effect. If only a number is stated, it must be thrown exactly. A number followed by a plus sign (such as 8+) indicates that the number or greater must be thrown. Similarly, a number followed by a minus sign (such as 6-) indicates that that number or less must be thrown. Throws can be identified because the sign follows the number.
 
That dice throw required to achieve a stated effect. If only a number is stated, it must be thrown exactly. A number followed by a plus sign (such as 8+) indicates that the number or greater must be thrown. Similarly, a number followed by a minus sign (such as 6-) indicates that that number or less must be thrown. Throws can be identified because the sign follows the number.

Revision as of 20:23, 5 May 2007

A Dice Modifier (abbreviated to DM) is a number to be applied to a die throw before it is used. DMs are preceded by a sign that indicates whether the number is to be added to or subtracted from the dice throw. Thus +4 would be added to the dice throw while -2 would be subtracted.

Die Rolls Conventions

Routinely in the course of Traveller, dice must be thrown to determine an effectively random or unpredictable course of action. These dice throws may be made by players for their characters, or by the Referee for the effects of nature, non-players, or unseen forces. Throws by the Referee may be kept secret, or partially concealed depending on their effects. In situations where the players would not actually know the results of the throw, or would not know the exact throw made, the Referee would make the throw in secret.

Generally, a dice throw involves 2D; exceptions requiring 1D or 3D or more are usually clearly stated.

Throw (also sometimes called a Saving Throw)

That dice throw required to achieve a stated effect. If only a number is stated, it must be thrown exactly. A number followed by a plus sign (such as 8+) indicates that the number or greater must be thrown. Similarly, a number followed by a minus sign (such as 6-) indicates that that number or less must be thrown. Throws can be identified because the sign follows the number.