Difference between revisions of "Diablo (RD 2423) (world)"
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The situation on Diablo has been somewhat unstable of late, since the declaration of a tradewar between Delgado Trading and Sternmetal Horizons. Both sides have been hiring additional mercenaries to beef up security, and outright inter-company warfare is expected ... once the problems of waging an effective campaign in Diablo's hellish environment are conquered. | The situation on Diablo has been somewhat unstable of late, since the declaration of a tradewar between Delgado Trading and Sternmetal Horizons. Both sides have been hiring additional mercenaries to beef up security, and outright inter-company warfare is expected ... once the problems of waging an effective campaign in Diablo's hellish environment are conquered. | ||
* It is a member of the [[Third Imperium]] in the [[Drexilthar Subsector]] of [[Reaver's Deep Sector]] in the [[Domain of Ilelish]]. | * It is a member of the [[Third Imperium]] in the [[Drexilthar Subsector]] of [[Reaver's Deep Sector]] in the [[Domain of Ilelish]]. | ||
+ | |||
+ | However, Diablo is a major source of industrial-grade [[daystone]]s and mining colonies have been established on Diablo to exploit this valuable resource. | ||
+ | |||
+ | The world holds a number of enclaves owned by different companies and corporations (hence the 'balkanized' government of the planet). Each enclave is settled in underground complexes heavily reinforced against outside pressures and temperatures. Enclaves have shuttleports for landings by small craft, but the planetary starport, a class B facility, is maintained in orbit. The port is owned and operated by the megacorporation [[Hortalez et Cie]], LIC, which itself has no direct interest in mining operations on the world. | ||
+ | |||
+ | Each enclave is a small 'company town' completely controlled by the owning company (among these companies are megacorporations such as [[Delgado Trading]], [[Ling-Standard Products]], [[Sternmetal Horizons]] and the like, as well as smaller companies operating on a local level). Conditions tend to be harsh because of the complete control management has over the workers. Mercenaries in the pay of the various companies enforce local company laws and regulations, which vary in stringency, but average around law level 7. | ||
+ | |||
+ | The environment on Diablo will overcome all forms of personal protection (individual protective suits, battledress, etc.) within 12 hours. Vehicles and ships will not be compromised as quickly, but breakdowns are common. Mining operations are conducted entirely underground, with tunnels being constantly extended around various enclaves. People visit the surface of Diablo as rarely as possible. | ||
+ | |||
+ | === Imperial High / Landed Nobility === | ||
+ | {{Imperial Nobility|name= TBD|Noble=B}} | ||
+ | |||
+ | === World Starport === | ||
+ | {{Starport|name= TBD|Starport=B}} | ||
+ | |||
+ | === World Technology Level === | ||
+ | {{WorldTech|name= TBD|WorldTech=0}} | ||
+ | |||
+ | === World Government === | ||
+ | {{WorldGov|name= TBD|Government=0}} | ||
+ | |||
+ | ==== World Law Level ==== | ||
+ | No information yet available. | ||
+ | |||
+ | ==== World Military ==== | ||
+ | No information yet available. | ||
+ | |||
+ | === World Economy === | ||
+ | No information yet available. | ||
+ | |||
+ | ==== Trade Data ==== | ||
+ | No information yet available. | ||
+ | |||
+ | === World Demographics === | ||
+ | No information yet available. | ||
+ | |||
+ | === World Culture === | ||
+ | No information yet available. | ||
+ | |||
+ | ==== World Language/s ==== | ||
+ | No information yet available. | ||
+ | |||
+ | ==== Urbanization ==== | ||
+ | No information yet available. | ||
+ | |||
+ | ==== World Infrastructure ==== | ||
+ | No information yet available. | ||
+ | |||
+ | === Historical Data === | ||
+ | No information yet available. | ||
+ | |||
+ | ==== World Timeline ==== | ||
+ | No information yet available. | ||
+ | |||
+ | ==== UWP Listing ==== | ||
+ | No information yet available. | ||
== References & Contributors (Sources) == | == References & Contributors (Sources) == |
Revision as of 23:28, 16 March 2018
Diablo/Drexilthar (Reaver's Deep 2423) | |||||||||||||||||||||||||
Classic Era (1116) | B9C7477-8
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M2 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 4 |
Diablo (RD 2423) is a nonindustrial fluid world.
- A fluid world has an oceanic geography of a liquid other than water such as ammonia, methane, hydrocarbons, or other exotic liquids.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a Non-Aligned world dominated by human sophonts located in the Zowie Subsector of Zowie Sector.
Description / Astrography & Planetology
No information yet available.
Monostellar System
Diablo (RD 2423) Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Diablo (RD 2423) M2 V
Primary Main Sequence 0.44 3470 - 3560 0.0565 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0021 0.0197 0.25 - 0.48 0.21 2.1 Orbit # * * 1 0 4
System Data
Primary: Close binary system: Major - Soilleir, spectral class F0V. ICN S4K0803F0V. Mass 1.7 standard. Stellar diameter 1.7 standard. Luminosity 8.1 standard. Companion - Flame (orbit #0), spectral class G1D. ICN S4KO803G1VII. Mass 0.63 standard. Stellar diameter 0.012 standard. Luminosity 0.00006 standard.
Planetary System: Seven major bodies. One Inhabited world (Diablo, III). Four gas giants, two planetoid belts in system.
Mainworld Data
III Diablo: Mean orbital radius, 101.73 million kilometers (0.68 AU). Period, 134.18 days ... One satellite ... Diameter, 15,322 kilometers. Density, 1.13. Mass, 1.61 standard. Mean surface gravity, 1.27 G. Rotation period: 22 hours, 10 minutes, 10 seconds. Axial Inclination, 15°17'2.8" Albedo, .54 ... Surface atmospheric pressure, 60atm; composition, carbon dioxide/sulfur dioxide mix (plus trace elements). Atmosphere Is rated "INSIDIOUS", defeating all forms of personal protection In 2-12 hours, due to extremes of pressure and temperature. Hydrographic percentage, 74%; composition, liquid sulfur, sulfuric acid and similar compounds. Mean surface temperature, 500°C.
Remarks: Diablo is an extremely hostile world lying just within the boundaries of the Imperium. Under ordinary circumstances, settlement of ,such a world would be highly unlikely, for the planet enjoys surface temperatures in excess of 500°C and has a surface atmospheric pressure of roughly 60atm (Earth sea-level pressure is only 1 atm).
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background (Dossier)
The situation on Diablo has been somewhat unstable of late, since the declaration of a tradewar between Delgado Trading and Sternmetal Horizons. Both sides have been hiring additional mercenaries to beef up security, and outright inter-company warfare is expected ... once the problems of waging an effective campaign in Diablo's hellish environment are conquered.
- It is a member of the Third Imperium in the Drexilthar Subsector of Reaver's Deep Sector in the Domain of Ilelish.
However, Diablo is a major source of industrial-grade daystones and mining colonies have been established on Diablo to exploit this valuable resource.
The world holds a number of enclaves owned by different companies and corporations (hence the 'balkanized' government of the planet). Each enclave is settled in underground complexes heavily reinforced against outside pressures and temperatures. Enclaves have shuttleports for landings by small craft, but the planetary starport, a class B facility, is maintained in orbit. The port is owned and operated by the megacorporation Hortalez et Cie, LIC, which itself has no direct interest in mining operations on the world.
Each enclave is a small 'company town' completely controlled by the owning company (among these companies are megacorporations such as Delgado Trading, Ling-Standard Products, Sternmetal Horizons and the like, as well as smaller companies operating on a local level). Conditions tend to be harsh because of the complete control management has over the workers. Mercenaries in the pay of the various companies enforce local company laws and regulations, which vary in stringency, but average around law level 7.
The environment on Diablo will overcome all forms of personal protection (individual protective suits, battledress, etc.) within 12 hours. Vehicles and ships will not be compromised as quickly, but breakdowns are common. Mining operations are conducted entirely underground, with tunnels being constantly extended around various enclaves. People visit the surface of Diablo as rarely as possible.
Imperial High / Landed Nobility
TBD, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
World Starport
TBD has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Technology Level
TBD possesses a Technology Level of TL–0.
- These worlds often contain a Proto-Sophont species beginning to establish a nascent civilization and society.
- This world is in its Alpha Period and has not yet been interfered with by a higher technology civilization.
- Common Communication technologies for this TL include: Bodily communicative apparati, courier-runners, and smoke signals.
- Common Power Generation technologies for this TL include: Bodily muscle.
- Common Transportation technologies for this TL include:
- Land: Bodily locomotion, riding beasts, and litters or sedan chairs.
- Water: Swimming, rafts, and canoes.
- Air: Typically not available unless a bodily ability.
World Government
TBD has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World Law Level
No information yet available.
World Military
No information yet available.
World Economy
No information yet available.
Trade Data
No information yet available.
World Demographics
No information yet available.
World Culture
No information yet available.
World Language/s
No information yet available.
Urbanization
No information yet available.
World Infrastructure
No information yet available.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Classic Traveller Alien Module 1: Aslan (named but no further data)
- Classic Traveller Atlas of the Imperium
- Classic Traveller Escape
- Classic Traveller Duneraiders (book)
- Classic Traveller Cargonaut Press Reaver's Deep Sector Sourcebook
- Classic Traveller Gamelords Ascent to Anekthor
- Classic Traveller Gamelords Pilot's Guide to the Drexilthar Subsector (data-generated)
- Periodical: Classic Traveller FASA Far Traveller 1
- Periodical: Classic Traveller FASA Far Traveller 2
- Periodical: Classic Traveller Traveller's Digest #16
- MegaTraveller Alien - Solomani & Aslan (dot map provided)
- MegaTraveller Alien - Vilani & Vargr (dot map provided)
- Periodical: MegaTraveller Challenge54 (pg. 20)
- Periodical: Traveller Chronicle 05 in Article: 'Pilot's Guide to the Caledon Subsector'
- Periodical: Traveller Chronicle 06
- Periodical: Traveller Chronicle 07 in Article: 'A Pilot's Guide to the Caledon Subsector'
- GURPS Traveller: Alien Races 4
- External Link: archive.org RingSurf Reavers' Deep Net Ring by Author & Contributor: Keven R. Pittsinger of the RingSurf Reavers' Deep Net Ring
- External Link: Caledon Subsector - Jimmy Simpson
- External Link: Non-Canon Traveller Library (defunct)
- Author & Contributor: Mitchberg
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com
- Pages using DynamicPageList3 parser function
- Worlds
- Non-Aligned worlds
- Humaniti worlds
- Articles at intermediate completion state
- Needs Work
- Daystone worlds
- Delgado Trading worlds
- Hortalez et Cie worlds
- Ling-Standard Products
- Ling-Standard Products worlds
- Sternmetal Horizons worlds
- Mining worlds
- T5 Second Survey worlds
- Library
- Non-canon
- D