Dark Nebula (game)
This page presents information of the Traveller game Dark Nebula, see Dark Nebula Sector for the Astrographic Sector.
Dark Nebula | |||
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Dark Nebula 2 versions small box and large box | |||
Author | Marc Miller | ||
Publisher | Game Designers Workshop | ||
Version | Classic Traveller | ||
Edition | 1st | ||
Format | Game (6x9 or 8.5x11 box) | ||
Language | English | ||
Pages | TBD | ||
Year Published | 1983 | ||
Canonical | Yes | ||
Available from | RPGNow | ||
Product 409 or 651 |
Dark Nebula (game) is a Game Designers Workshop product.
- It is a game written for Classic Traveller.
Description (Specifications)
Dark Nebula has 8 small boards representing sectors of about six or so star systems. The boards are placed randomly at the start of the game by both players one at a time, to their own advantage. The game is played in turns with each player's turn having a number of phases. Get the money you earn from your star systems, move your ships and combat, a reaction from your opponent (which has some restrictions), a final move and combat by you, then it is the other players turn.
- The object of the game varies with the board placement, but basically you need to control your opponents home world for a number of turns.
- This game uses mechanics similar to the Imperium game.
Table of Contents
Dark Nebula (game) | |
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Library Data Entries (Public)
Library Data Entries (Automated)
Library data entries | |
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Dark Nebula / Imperium Ship Types
- Noncombatant Vessel: Civilian and paramilitary ships are not intended to engage in military battles and function as auxiliaries in wartime.
- Light Combatants: Smaller than a cruiser.
- Cruisers: They encompass several types of ships. including light cruisers, strike cruisers, attack cruisers, and heavy cruisers. Cruisers form the major heavy fleet elements of any force, due to their relatively low maintenance cost, and to their high firepower.
- Capital Ship: The general class of capita! ship includes dreadnoughts, improved dread· noughts, battleships, and monitors. Capital ships are each capable of carrying one troop counter as cargo and ejecting jump troops for invasions. Capital ships are better equipped to defend against planetary defense fires because each has a screen factor of 7 or greater. All capital ships except monitors require two turns for construction; monitors only require one turn.
Dark Nebula / Imperium Ship Types | ||||
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Supraclass | Type Code | Cost | Stance | Remarks |
Transport | TR | 1 RU | Starship | They are cargo-carrying ships capable of moving planetary defense markers, and troops from place to place. One transport carries one counter as cargo |
Tanker | AO | 2 RU | Starship | They are mobile stations capable of manufacturing fuel directly from stellar atmospheres. A tanker is required to properly refuel starships so that they may jump from a tertiary system hex (though un-fuelled ships could still exit such a hex using sublight movement). |
Scout | SC | 1 RU | Starship | They are small, lightlY'armed ships originally designed for exploration and courier duties. |
Destroyer | DD | 3 RU | Warship | They are small fleet units designed for escort duty and limited independent operations. |
Light Cruiser | CL | 6 RU | Warship | They are the smallest of cruiser-type ships. |
Strike Cruiser | CS | 10 RU | Warship | They are characterized by high missile factors, fending themselves to a variety of missions, especially planetary bombardment. |
Heavy Cruiser | CR | 12 RU | Warship | They are the standard cruiser class ship, forming the back· bone of major space forces. |
Attack Cruiser | CA | 14 RU | Warship | They are potent ships with high beam armament. |
Expeditionary Ship | EX | 10 RU | Warship | They are scientific research ships which combine armaments with laboratories, and are used in the exploration of space and newworlds. |
TBD | X | X RU | Warship | They |
TBD | X | X RU | Warship | They |
TBD | X | X RU | Warship | They |
TBD | X | X RU | Warship | They |
Meta-history & Background (Dossier)
Dark Nebula was one of the very early Classic Traveller board games.
Early Classic Traveller Game Modules
These games helped to set the setting of the very early Third Imperium in the early 1980's:
- Asteroid (game)
- Azhanti High Lightning
- Dark Nebula (game)
- Fifth Frontier War (game)
- Imperium
- Invasion Earth
- Mayday
- Snapshot
- Striker
Credits (Primary Sources)
Credits (Primary Sources) | |
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Credit | Authors & Contributors |
Author | TBD |
External Link/s
Commentary & Data articles:
- EXTERNAL LINK: Dark Nebula & Imperium Overviews
Reviews:
- EXTERNAL LINK: TBD
Other Articles:
- EXTERNAL LINK: TBD
References & Contributions (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science