Difference between revisions of "Dark Nebula (game)"

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|colspan="5"| '''Noncombatant Vessel:''' Civilian and paramilitary ships are not intended to engage in military battles and function as auxiliaries in wartime.
 
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!colspan="5"| Cruisers encompass several types of ships. including light cruisers, strike cruisers, attack cruisers, and heavy cruisers. Cruisers form the major heavy
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|colspan="5"| '''[[Cruiser]]s:''' They encompass several types of ships. including light cruisers, strike cruisers, attack cruisers, and heavy cruisers. Cruisers form the major heavy fleet elements of any force, due to their relatively low maintenance cost, and to their high firepower.
fleet elements of any force, due to their relatively low maintenance cost, and to their high firepower.
 
 
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!colspan="5"| The general class of capita! ship includes dreadnoughts, improved dread· noughts, battleships, and monitors. Capital ships are each capable of carrying one troop counter as cargo and ejecting jump troops for invasions. Capital ships are better equipped to defend against planetary defense fires because each has a screen factor of 7 or greater. All capital ships except monitors require two turns for construction; monitors only require one turn.
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|colspan="5"| '''[[Capital Ship]]:''' The general class of capita! ship includes dreadnoughts, improved dread· noughts, battleships, and monitors. Capital ships are each capable of carrying one troop counter as cargo and ejecting jump troops for invasions. Capital ships are better equipped to defend against planetary defense fires because each has a screen factor of 7 or greater. All capital ships except monitors require two turns for construction; monitors only require one turn.
 
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Revision as of 11:52, 8 September 2019

This page presents information of the Traveller game Dark Nebula, see Dark Nebula Sector for the Astrographic Sector.

Dark Nebula
DNx2.jpg
Dark Nebula 2 versions small box and large box
Author Marc Miller
Publisher Game Designers Workshop
Version Classic Traveller
Edition 1st
Format Game (6x9 or 8.5x11 box)
Language English
Pages TBD
Year Published 1983
Canonical Yes
Available from RPGNow
Product 409 or 651

Dark Nebula (game) is a Game Designers Workshop product.

Description (Specifications)

Dark Nebula has 8 small boards representing sectors of about six or so star systems. The boards are placed randomly at the start of the game by both players one at a time, to their own advantage. The game is played in turns with each player's turn having a number of phases. Get the money you earn from your star systems, move your ships and combat, a reaction from your opponent (which has some restrictions), a final move and combat by you, then it is the other players turn.

  • The object of the game varies with the board placement, but basically you need to control your opponents home world for a number of turns.
  • This game uses mechanics similar to the Imperium game.

Table of Contents

Dark Nebula (game)
Section Page/s
TBD TBD

Library Data Entries (Public)

  1. TBD

Library Data Entries (Automated)

Library data entries


Table of Contents

Dark Nebula / Imperium Ship Types
Supraclass Type Code Cost Stance Remarks
Noncombatant Vessel: Civilian and paramilitary ships are not intended to engage in military battles and function as auxiliaries in wartime.
Transport TR 1 RU Starship They are cargo-carrying ships capable of moving planetary defense markers, and troops from place to place. One transport carries one counter as cargo
Tanker AO 2 RU Starship They are mobile stations capable of manufacturing fuel directly from stellar atmospheres. A tanker is required to properly refuel starships so that they may jump from a tertiary system hex (though un-fuelled ships could still exit such a hex using sublight movement).
Scout SC 1 RU Starship They are small, lightlY'armed ships originally designed for exploration and courier duties.
Destroyer DD 3 RU Warship They are small fleet units designed for escort duty and limited independent operations.
Cruisers: They encompass several types of ships. including light cruisers, strike cruisers, attack cruisers, and heavy cruisers. Cruisers form the major heavy fleet elements of any force, due to their relatively low maintenance cost, and to their high firepower.
TBD X X RU Warship They
TBD X X RU Warship They
TBD X X RU Warship They
TBD X X RU Warship They
TBD X X RU Warship They
Capital Ship: The general class of capita! ship includes dreadnoughts, improved dread· noughts, battleships, and monitors. Capital ships are each capable of carrying one troop counter as cargo and ejecting jump troops for invasions. Capital ships are better equipped to defend against planetary defense fires because each has a screen factor of 7 or greater. All capital ships except monitors require two turns for construction; monitors only require one turn.
TBD X X RU Warship They
TBD X X RU Warship They
TBD X X RU Warship They
TBD X X RU Warship They

Meta-history & Background (Dossier)

Dark Nebula was one of the very early Classic Traveller board games.

Early Classic Traveller Game Modules

These games helped to set the setting of the very early Third Imperium in the early 1980's:

  1. Asteroid (game)
  2. Azhanti High Lightning
  3. Dark Nebula (game)
  4. Fifth Frontier War (game)
  5. Imperium
  6. Invasion Earth
  7. Mayday
  8. Snapshot
  9. Striker

Credits (Primary Sources)

Credits (Primary Sources)
Credit Authors & Contributors
Author TBD

External Link/s

Commentary & Data articles:

  1. EXTERNAL LINK: Dark Nebula & Imperium Overviews

Reviews:

  1. EXTERNAL LINK: TBD

Other Articles:

  1. EXTERNAL LINK: TBD

References & Contributions (Sources)

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This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.