Difference between revisions of "Crew"

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|S1= {{Ludography cite|name= Starships |page= TBD |version=Classic Traveller}} ({{CT}} [[Book 2]])
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|S2= {{Ludography cite|name= High Guard |page= TBD |version=Classic Traveller}} ({{CT}} [[Book 5]])
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|S7= [[Traveller Wiki Editorial Team]]
 
|S8= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]]
 
 
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Revision as of 01:26, 25 June 2020

Imperial-Sunburst-Yellow-wiki.png

Crew are the sophonts which operate a vehicle, smallcraft, bigcraft, NAFAL spacecraft, or FTL interstellar starcraft.

  • Almost all crew are considered Spacers, part of a minority of the inhabitants of Charted Space who experience the dangers of space firsthand.
  • Many are considered to possess the fabled Traveller Gene, a mark of guts and respect.

Description (Specifications)

Interstellar and intra-systemic vessels require crew for operations. Adventure Class Ships often have to double up crew members in key roles, while Battle Class Ships can frequently specialize crew members in ever more specialized roles. And some ships even maintain back-up crews as a Frozen Watch or two.

Image Repository

  1. A selection of crew cards of sophonts in port looking to join a ship.
    T5-Crew-Marc-Miller 28-April-2019a.jpg

Selected Crew Positions Common to Smaller Vessels

These are the most common roles for ACS vessels:

Selected Crew Positions Common to Larger Vessels

These are the most common roles for BCS vessels, in addition to or replacing the above:

History & Background (Dossier)

Technology and culture are two of the biggest factors in determining crew sizes. Greater technology yields better capabilities for automation and artificial intelligence, which can greatly reduce crew size, and it is projected that such factors could one day eliminate crews altogether. Culture is another huge factor: Hivers are just fine with a maximal use of automation and artificial intelligence with claustrophillic crew accommodations while the K'kree are the opposite... they much prefer agoraphillic crew spaces and a maximal employment of live-bodied sophonts over machinery, computers, and automation.

Ship Crews of the Future

It is projected that by the TL:19-27 technological period, advanced minds with fully expressionistic artificial intelligence will be the norm and only a minimal crew will be required for ship operations. TL-15 technology is not yet up to these aspirations.

Vessels & Automation

Some races (sophont species) use more automation than others. Good automation can reduce the number of crew required on a ship. Other races prefer the relative reliability of warm-bodied crew-sophonts.

Vessels & Artificial Intelligence

As of the TL:13-15 technological epoch, a ship's computer with advanced artificial intelligence cannot entirely operate a ship. Crew are still required. Advanced AI Ship's Computers have been experimented with throughout Charted Space, and no silver bullet has yet been found.

Luxury vs. Efficiency

Different races (sophont species) have different preferences for creature comforts or different tolerances for spartan living or operating conditions. Many races have distinct, identifiable preferences for which is more important: Ship Operational Efficiency or Personal Crew-sophont Comfort.

Major Race Crewing Preferences

References & Contributors (Sources)

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This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.