Commandant class Dreadnaught
Commandant class Dreadnaught | |
---|---|
Non-canon fan design. | |
Type: BA Dreadnought | |
Size | 645,000 Tons |
Hull Configuration | [[{{{hull}}}]] |
Tech Level | TL–14 |
Engineering | |
Computer | TBD |
Jump | J-3 |
Maneuver | 5 G |
Armaments | |
Hardpoints | 6,450 |
Accommodations | |
Staterooms | 0 |
Personnel | |
Crew | 6,814 with 1,526 marines |
High/Mid Passengers | 0 |
Payload | |
Cargo | 968 Tons |
Fuel tank | 0 Tons |
Construction | |
Origin | Strend Cluster |
Price | |
Cost | MCr643,786.1616 in quantity 515,028.92 |
Architect fee | MCrRonald B. Kline, Jr. |
Statistics | |
Source | |
Canon | Unpublished, fan design |
Starships are designed with the Classic Traveller format, using High Guard Shipyard v1.13 written by Andrea Vallance. |
The Commandant class Dreadnaught is an enormous and very intimidating class of TL–14 Dreadnoughts.
Description (Specifications)
No information yet available.
Basic Ship Characteristics
Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (of ten craft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (thousands of tons) where necessary. [1]
#. | Category | Remarks |
---|---|---|
1. | Tonnage | TBD |
2. | Crew | TBD |
3. | Performance | TBD |
4. | Electronics | TBD |
5. | Hardpoints | TBD |
6. | Armament | TBD |
7. | Defenses | TBD |
8. | Craft | TBD |
9. | Fuel Treatment | TBD |
10. | Cost | TBD |
11. | Construction Time | TBD |
12. | Comments | TBD |
History & Background (Dossier)
Built at the Strend (TR 0505) (world) in the Trojan Reach Sector. The spinal mounted meson gun is complimented by vast missile batteries. They have the heaviest possible armor. They are the major combatant, and a major ship of the line. The Strend Navy relies on this class to meet and destroy the enemy quickly and efficiently. It carries ample support boats, a regiment of marines and their vehicles. There are ten squadrons of fighters, as well. It has some redundant systems in the event of battle damage. There is no low watch to replace crew losses. The jump 3 range is also seen as a limitation. Few imperial or Zhodani designs can match its firepower.
References & Contributors (Sources)
This article has metadata. |
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), TBD. (Design Sequence Used)
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.