Difference between revisions of "Class A Starport"
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− | [[File: | + | [[File:Starport-Authority-SPA-Patch-Traveller.gif|right]] |
− | + | Every system has a port classification grade (A to E, and X) to the [[starport]] available in the system. This grade assigned to the port encompasses the services available in the port. A [[Class A Starport]] is an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a [[Highport]] and a [[Downport]]. | |
− | |||
− | |||
− | + | It is also known as a ''Class V Starport.'' | |
− | == | + | == Facilities == |
− | + | The number, and in some cases the quality, of the facilities and services depends on the [[Starport#Starport_size|size]] of the port. For medium or larger ports, all of these services will be available, for small or tiny ports, the facilities will be available but on a best-case availability. | |
− | == | + | ; Traffic Control |
− | {{ | + | Traffic control around class A ports is active, having communications out into the advisory zone, covering the whole of the system. There is a system wide communications and navigation system. Ships should expect communications regarding course plots soon after [[jump emergence]]. |
− | {{ | + | |
+ | ; Ship Services | ||
+ | There are extensive ship service facilities, including multiple covered docking facilities. There will be refined fuel available for ships, produced by ship performing [[gas giant]] skimming, ice asteroid mining, or using the world's oceans as source of raw fuel. | ||
+ | |||
+ | There are warehouse facilities for cargo of all types, including hazardous or special handling materials. The port crews are trained to manage these materials safely. There are brokerage services available to manage buying and selling speculative cargo. The customs department will manage the paperwork for getting cargo into and out of the port. | ||
+ | |||
+ | There are extensive [[shipyard]] facilities capable of handling starships and performing any kind of repair or upgrade required. The shipyard is also used to construct new ships of various sizes. | ||
+ | |||
+ | ; Passenger services | ||
+ | For passengers there will be an extensive concourse with shops, restaurants, and other hospitality services available. There will be hotels within the port for passengers still in transit. The port connects to local transportation grid for travel to and from the port. There are regular shuttle services from highport to downport. All but the smallest ports have [[Travellers' Aid Society]] offices with full services. | ||
+ | |||
+ | ; Emergency services | ||
+ | The port itself contains a crash, fire, and rescue (CFR) services capable of covering the whole port. There is a trained search and rescue (SAR) service with ships capable of covering the whole system. The port itself contains a hospital staffed with trained medical people. | ||
+ | |||
+ | == Image Repository == | ||
+ | # Starport-A <br> [[File:Starport-A Thomas-Price 30-Dec-2018a.jpg|400px]] | ||
+ | # Starport-A-NB <br> [[File:Starport-A-NB Thomas-Price 30-Dec-2018a.jpg|400px]] | ||
+ | # Starport-A-SB <br> [[File:Starport-A-SB Thomas-Price 30-Dec-2018a.jpg|400px]] | ||
+ | # Starport-A-SB-Igakuda-Down (Plain) <br> [[File:Starport-A-SB-Igakuda-Dwon Thomas-Peters 30-Dec-2018a.jpg|400px]] | ||
+ | # Starport-A-SB-Igakuda-Down (Annotated) <br> [[File:Starport-A-Igakuda-Down-Thomas-Peters 30-Dec-2018a.jpg|400px]] | ||
+ | |||
+ | == See also == | ||
+ | {{Referral-Tree-Starport facilities}} | ||
+ | |||
+ | == References & Contributors ([[Sources]]) == | ||
+ | {{Advanced}} | ||
{{Sources | {{Sources | ||
− | | | + | | {{Ludography cite|name=Worlds and Adventures|version=Classic Traveller|page=1,9,10}} |
− | | | + | | [[S. L. A. McIntyre]]. "Port Facilities". ''[[White Dwarf (magazine)|White Dwarf]]'' 22 (Dec/Jan 1981), 22 |
− | | | + | | {{Ludography cite|name=The Spinward Marches|version=Classic Traveller|page=36}} |
− | }} | + | | {{Ludography cite|name= Trillion Credit Squadron|version=Classic Traveller|page=34, 36, 37, 38, 44}} |
+ | | {{Ludography cite|name= Library Data (N-Z) |page= 23}} | ||
+ | | {{Ludography cite|name= Scouts |page=28 |version=Classic Traveller}} | ||
+ | | [[Thomas M. Price]]. "Happy Landings: Starport Design in Traveller" ''[[White Dwarf (magazine)|White Dwarf]] 43 (July 1983), 26-28 | ||
+ | | {{Ludography cite|name= Referee's Manual |page= 19,22,25}} | ||
+ | | {{Ludography cite|name= COACC |page= 74-81}} | ||
+ | | {{Ludography cite|name=Far & Away 01|article=The Compleat Starport|page=20-25}} | ||
+ | | [[J. Andrew Keith]]. "The Compleat Starport | ||
+ | Supplementary Material For Megatraveller." ''[[Starships, Starports & Vehicles]]'' Vol. 1 No. 3 (October 1990), 1-5 | ||
+ | | {{Ludography cite|name= Traveller Chronicle 04 |article=House Rules|page=28-37}} | ||
+ | | {{Ludography cite|name= Starport Planetfall |page=9-10}} | ||
+ | | {{Ludography cite|name= First In|page= 92|version=GURPS Traveller}} | ||
+ | | {{Ludography cite|name= Far Trader|page= 58-67|version=GURPS Traveller}} | ||
+ | | {{Ludography cite|name= Starports |page= 7-16,56-88 |version=GURPS Traveller}} | ||
+ | | {{Ludography cite|name= Starports |page= 42-65 |version=Mongoose Traveller}} | ||
+ | | {{Ludography cite|name= 21 Starport Places |page= 7-75}} | ||
+ | | {{Ludography cite|name= Going Portside |page= 6-18 |version=Mongoose 2nd}} | ||
+ | | {{Ludography cite|name= Starships |page=22-29| version= Traveller 5th}} | ||
+ | | {{Ludography cite|name= Worlds and Adventures|page=24| version= Traveller 5th}} | ||
+ | | Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] | ||
+ | }} | ||
− | {{ | + | [[Category: Architecture]] |
+ | [[Category: Facility]] | ||
+ | {{LE|Astrography|Imperial|Starport}} |
Revision as of 22:28, 17 November 2021
Every system has a port classification grade (A to E, and X) to the starport available in the system. This grade assigned to the port encompasses the services available in the port. A Class A Starport is an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
It is also known as a Class V Starport.
Facilities
The number, and in some cases the quality, of the facilities and services depends on the size of the port. For medium or larger ports, all of these services will be available, for small or tiny ports, the facilities will be available but on a best-case availability.
- Traffic Control
Traffic control around class A ports is active, having communications out into the advisory zone, covering the whole of the system. There is a system wide communications and navigation system. Ships should expect communications regarding course plots soon after jump emergence.
- Ship Services
There are extensive ship service facilities, including multiple covered docking facilities. There will be refined fuel available for ships, produced by ship performing gas giant skimming, ice asteroid mining, or using the world's oceans as source of raw fuel.
There are warehouse facilities for cargo of all types, including hazardous or special handling materials. The port crews are trained to manage these materials safely. There are brokerage services available to manage buying and selling speculative cargo. The customs department will manage the paperwork for getting cargo into and out of the port.
There are extensive shipyard facilities capable of handling starships and performing any kind of repair or upgrade required. The shipyard is also used to construct new ships of various sizes.
- Passenger services
For passengers there will be an extensive concourse with shops, restaurants, and other hospitality services available. There will be hotels within the port for passengers still in transit. The port connects to local transportation grid for travel to and from the port. There are regular shuttle services from highport to downport. All but the smallest ports have Travellers' Aid Society offices with full services.
- Emergency services
The port itself contains a crash, fire, and rescue (CFR) services capable of covering the whole port. There is a trained search and rescue (SAR) service with ships capable of covering the whole system. The port itself contains a hospital staffed with trained medical people.
Image Repository
- Starport-A
- Starport-A-NB
- Starport-A-SB
- Starport-A-SB-Igakuda-Down (Plain)
- Starport-A-SB-Igakuda-Down (Annotated)
See also
Starport facilites
- Starport Types
- Facilities
- Services
References & Contributors (Sources)
- Marc Miller. Worlds and Adventures (Game Designers Workshop, 1977), 1,9,10.
- S. L. A. McIntyre. "Port Facilities". White Dwarf 22 (Dec/Jan 1981), 22
- Marc Miller. The Spinward Marches (Game Designers Workshop, 1979), 36.
- John Harshman, Marc Miller. Trillion Credit Squadron (Game Designers Workshop, 1981), 34, 36, 37, 38, 44.
- John Harshman, Marc Miller, Loren Wiseman. Library Data (N-Z) (Game Designers Workshop, 1982), 23.
- Marc Miller. Scouts (Game Designers Workshop, 1983), 28.
- Thomas M. Price. "Happy Landings: Starport Design in Traveller" White Dwarf 43 (July 1983), 26-28
- Marc Miller. Referee's Manual (Game Designers Workshop, 1987), 19,22,25.
- Terrance McInnes. COACC (Game Designers Workshop, 1989), 74-81.
- Dale L. Kemper. "The Compleat Starport." Far & Away 01 (1990): 20-25.
- J. Andrew Keith. "The Compleat Starport Supplementary Material For Megatraveller." Starships, Starports & Vehicles Vol. 1 No. 3 (October 1990), 1-5
- Kevin Knight. "House Rules." Traveller Chronicle 04 (1994): 28-37.
- J. Andrew Keith. Starport Planetfall (Cargonaut Press, 1998), 9-10.
- Jon F. Zeigler. First In (Steve Jackson Games, 1999), 92.
- Steve Daniels, Jim McLean, Christopher Thrash. Far Trader (Steve Jackson Games, 1999), 58-67.
- John M. Ford, James D Maliszwski. Starports (Steve Jackson Games, 2000), 7-16,56-88.
- Carl Warmsley. Starports (Mongoose Publishing, 2011), 42-65.
- John Watts, Tony Hicks. 21 Starport Places (Gypsy Knights Games, 2013), 7-75.
- Martin Dougherty. Going Portside (Mongoose Publishing, 2016), 6-18.
- Marc Miller, Robert Eaglestone, Don McKinney. Starships (Far Future Enterprises, 2019), 22-29.
- Marc Miller, Robert Eaglestone, Don McKinney. Worlds and Adventures (Far Future Enterprises, 2019), 24.
- Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science