Carnivora (world)

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Carnivora/Cruxway (Daibei 2622)
Classic Era (1116)
C694664-8
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere9 Dense (tainted)
Hydrographics4 Wet World 40%
Population6 Moderate (6 million)
Government6 Captive Government/Colony
Law4 Moderate Law (no light assault weapons)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
System Details
Primary K4 V M1 V
Planetoid Belts 2
Gas Giants 3

Carnivora is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.

  • In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • It is a member of the Third Imperium in the Cruxway Subsector of Daibei Sector in the Domain of Ilelish.
  • About 80% of the population is composed of Evantha.
  • About 20% of the population is composed of baseline humans and other non-human sophonts.
  • This world was colonized by and/or is controlled from Durgaarurkim (Daibei 2720).

Description (Astrography & Planetology)

The world is part of the Tukera Cluster.

Binary Solar System

Carnivora Binary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Carnivora

K4 V

Primary Main Sequence 0.73 4440 - 4600 0.33238
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0033 0.0478 0.58 - 1.07 0.33 3.3
Orbit #  *  * 2 1 5
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Carnivora

M1 V

Secondary Main Sequence 0.5 3620 - 3660 0.08839
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3
Orbit #  *  * 1 0 5

System Importance (Ix)

This world has an Importance Extension (Ix): of -1 (Unimportant).

  • (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)

Mainworld Data

No information yet available.

Mainworld Size (S)

This world is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.

Mainworld Atmosphere (A)

This world has a pressure of 1.50 to 2.49 atmospheres. While a Dense Atmosphere requires no survival gear this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)

This world has 35-45% of its surface covered by liquid water. There will be a number of small seas or one larger body of water. Wilderness refueling is possible.

Mainworld Geography & Topography

No information yet available.

Mainworld Map

No information yet available.

Native Lifeforms

No information yet available.

History & Background (Dossier)

Some of Carnivora's nations support the Spiral Path party, and so are loyal to Shirani Kay, the charismatic Maia (dictator) of the Temeraire nation of Detrans, but others do not. With the planet under the control of high-population Durgaarurkim, political trends may shift with pressure from the colonizing power.

Imperial Landed Nobility (N)

This world, as a member world of the Third Imperium, holds the estates of two members of the Imperial Nobility, who are charged with overseeing the world.

World Starport (Sp)

This world has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)

This world has a population of 1,000,000 sophonts (millions).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
  • This world has a population of approximately 6,000,000 sophonts.

World Demographics

Languages

World Government (G)

This world has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. A colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.

Governance of this world is from Durgaarurkim.

World Law Level (L)

This world has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Light assault weapons, and anything more destructive, are typically regulated or prohibited.

World Technology Level (TL)

This world possesses a Technology Level of TL–8.

  • Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
  • Common Transportation technologies for this TL include:
    • Land: Advanced automobiles.
    • Water: Triphibians and early artificial gills.
    • Air: Improved helicopters and hypersonic jets.
    • Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).

World Military

This world has a Battalion Equivalent figure of 2.

  • This equates to approximately 1,000 sophonts under arms in an active or reserve capacity.

World Economy (Ex)

The world's economic measurements are: ( D 5 3 −3 )

Trade Data

Trade Classifications for this world:

Trade Lines with other worlds:

Evantha equipment is beautifully made and unlikely to break but costs at least 50% more than equivalent Human items; the result of Evanthan preference for individuality and style at the cost of standardization.

World Culture (Cx)

The world's cultural characteristics are: [ 4 5 3 6 ]

Evantha young are very dependent on their parents. Children accompany parents as much as possible, at home and during work. When they become adults, most find a substitute family by devoting themselves to a cause larger than themselves, not so much on its own merits as to give direction to their lives.

Urbanization

Most Evantha towns feature a cluster of slender, tall buildings surrounded by industrial centres, air and space ports, or hunting parks. Individual buildings are open and airy, with spacious rooms, balconies, and skylights. Shops and markets are open-air.

World Infrastructure

This world possesses very limited infrastructure.

Historical Data

No information yet available.

World Timeline

No information yet available.

References & Contributors (Sources)

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