Camh Ranh (world)
Camh Ranh/Strand (Corridor 1511) | |||||||||||||||||||||||||
Milieu 0 | B686344-C
| ||||||||||||||||||||||||
Second Survey | A686354-F
| ||||||||||||||||||||||||
Classic Era (1115) | A686354-F
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M4 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 3 |
Camh Ranh is a pre-agricultural, nonindustrial garden world.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a garden world with a near-ideal, utopian environment conducive to most forms of sophontic life.
- It is a pre-agricultural world with an environment suitable for large scale agricultural and livestock industries that have not yet been widely developed.
- Its economy and population are growing and living conditions are expected to gradually rise barring outside forces.
- This dangerous world is designated an Amber Zone with an environment, laws, customs, life forms, or other conditions make it dangerous to visitors.
- This world toils under the control of a military government with conditions reflecting that situation including curtailed civil rights and limited freedoms.
- This is a temperate world, with a climate of pleasant, average temperatures, considered to be an ideal or near-ideal environment by many different sophont species.
- It is a member of the Third Imperium in the Khukish Subsector of Corridor Sector in the Domain of Vland.
- This world hosts an Imperial Naval Depot.
- Designated as 686-901 during the First Survey; known as Luug under the Second Imperium; also referred to as Ekluug or Camh Ranh.
- It is also known as Depot (Co 1511),
- It is the homeworld of the Miiminri, a sophontic species and minor race.
- A little over 90% of the population is composed of baseline humans and other non-human sophonts.
- A little under 10% of the population is composed of Miiminri.
Description (Astrography & Planetology)[edit]
Marginally habitable (cold) world with occasional liquid water due to geothermal effects.
Monostellar System[edit]
Camh Ranh Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Camh Ranh M4 V
Primary Main Sequence 0.3626 2100 - 3000 0.014 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.00369 0.00967 0.09 - 0.15 0.369 3.69 Orbit # * * 0 1 5 Remarks None
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Atmosphere[edit]
Camh Ranh has a pressure of 1.50 to 2.49 atmospheres. A Dense Atmosphere requires no survival gear although it may be hard on sophonts not accustomed to it.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
Native Sophont: Miiminri[edit]
No information yet available.
History & Background (Dossier)[edit]
This Rule of Man frontier depot was abandoned in -1520 and reestablished by the Imperium in 487.
World Demographics[edit]
Population:
- Human – 82%;
- Various other races – 18% with an unknown indigenous population.
Imperial Landed Nobility[edit]
Camh Ranh, as a member world of the Third Imperium, holds the estates of two members of the Imperial Nobility, who are charged with overseeing the world.
Baron hault-Grivven[2]
World Starport[edit]
Camh Ranh has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Technology Level[edit]
Camh Ranh possesses a Technology Level of TL–13 or TL-D in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovideo recorders.
- Common Power Generation technologies for this TL include: Miniature super-batteries, prototype collectors, advanced fusion plants.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-4.
World Government[edit]
Camh Ranh is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Law Level[edit]
No information yet available.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Demographics[edit]
No information yet available.
World Culture[edit]
No information yet available.
World Language/s[edit]
No information yet available.
Urbanization[edit]
No information yet available.
World Infrastructure[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors (Sources)[edit]
![]() |
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Classic Traveller The Classic Short Adventures
- Rob Caswell. "Rapid Repo." MegaTraveller Journal 3 (1992): 74.
- Marc Miller. First Survey (Imperium Games, 1996), 43.
- GURPS Planetary Survey 5 - Tobibak
- T5 Traveller Trading Card – Corridor 1511
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com
- ↑ Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), 16.