Caithness (world)
Caithness/Scotian Deep (Reaver's Deep 1217) | |||||||||||||||||||||||||
Classic Era (1116) | A666888-B
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G7 V M2 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 2 |
Caithness is a pre-agricultural, moderate population rich garden world with over a hundred million, but not yet at a billion sophonts in population size.
- Garden worlds are known for their near-ideal utopian environments conducive to most sophonts, plants, animals, and other forms of life.
- It is a pre-agricultural world with an environment suitable for large scale agricultural and livestock industries that have not yet been widely developed.
- This is a rich world with a prosperous and thriving world economy.
- Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces.
- It is a member of the Principality of Caledon in the Scotian Deep Subsector of Reaver's Deep Sector.
- This world has a nearby Naval Base, usually associated with military starships.
- This world has a nearby Military Base, usually associated with ground forces.
Description (Astrography & Planetology)
This mainworld has been a key way station for traders, scouts... and buccaneers as well as the navy ships that pursue them... for centuries.
- This system is part of Rob Roy's Run.
Binary Solar System
Caithness Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Caithness G7 V
Primary Main Sequence 0.95 5480 - 5550 0.83567 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0043 0.0758 0.88 - 1.56 0.43 4.3 Orbit # * * 3 1 6 Remarks None Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Caithness M2 V
Secondary Main Sequence 0.44 3470 - 3560 0.0565 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0021 0.0197 0.25 - 0.48 0.21 2.1 Orbit # * * 1 0 4 Remarks None
System Data
No information yet available.
Mainworld Data
Caithness is a pleasant world with an atmosphere amenable to humans.
Mainworld Geography & Topography
No information yet available.
Native Lifeforms
No information yet available.
History & Background (Dossier)
Caithness is largely a "company planet" run by the Caithness Combine, a joint venture of several major Caledonian trading companies. The planet is governed by a bureaucracy administered under Caledonian law. While the planet itself has no elections for government, the population does vote for members to the Caledonian parliament.
- The system was largely a vassal of various Reaver clans, mostly operating as proxies of the Khan World League, until liberated by the Caleonian Navy after the Reaver War in 373.
- Today, Caithness is home to a scout and major navy base, it's a vital hub for trade to spinward. Given the proximity of the Reaver-dominated Khan World League, it's also an assembly point for convoys shipping out to spinward.
World Starport
Caithness has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Technology Level
Caithness possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-2.
World Government
Caithness is governed by a Civil Service Bureaucracy. The leadership of the government is another form (democracy, dictatorship, oligarchy), but the bureaucracy leadership influences policy. The government leadership may select the bureaucracy leadership, but not its membership. Usually the governmental leadership is divided, or incapable of setting policy and the bureaucracy provides a stabilizing influence. The bureaucracy may be the full government bureaucracy or a section with limited jurisdiction but considerable influence like the military.
World Military
No information yet available.
World Economy
No information yet available.
Trade Data
No information yet available.
World Demographics
No information yet available.
World Culture
No information yet available.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
Sources
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- J. Andrew Keith. Far Traveller 1 (FASA, 1982), TBD.
- Dale Kemper. Far Traveller 2 (FASA, 1983), TBD.
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), TBD. (named but no further data)
- William H. Keith Jr.. Duneraiders (Gamelords, 1984), TBD.
- J. Andrew Keith. Ascent to Anekthor (Gamelords, 1984), TBD.
- Citation Missing - Pilot's Guide to the Drexilthar Subsector (data-generated)
- J. Andrew Keith. Escape (Marischal Adventures, 1987), TBD.
- Classic Traveller Trading Team by J. Andrew Keith
- Gary L. Thomas. The Travellers' Digest 16 (Digest Group Publications, 1989), TBD.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dot map provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dot map provided)
- Loren Wiseman. Challenge 54 (Game Designers' Workshop, 1991), 20.
- Kevin Knight. "Pilot's Guide to the Caledon Subsector." Traveller Chronicle 05 (1994): TBD.
- Kevin Knight. Traveller Chronicle 06 (Sword of the Knight Publications, 1994), TBD.
- Kevin Knight. "A Pilot's Guide to the Caledon Subsector." Traveller Chronicle 07 (1995): TBD.
- William H. Keith Jr., J. Andrew Keith. Scam (Cargonaut Press, 1998), TBD.
- Paul Sanders, J. Andrew Keith. Reaver's Deep Sector Sourcebook (Cargonaut Press, 1998), TBD.
- Steve Jackson, Loren Wiseman. Alien Races 4 (Steve Jackson Games, 2001), TBD.
- Periodical: Into the Deep 1
- Periodical: Into the Deep 2 by Author & Contributor: Brett Kruger
- Brett Kruger. Into the Deep 4 (BKP, 2011), TBD.
- Into the Deep #1 Link
- Archive.org RingSurf Reavers' Deep Net Ring by Author & Contributor: Keven R. Pittsinger of the RingSurf Reavers' Deep Net Ring
- Non-Canon Link
- Caledon Subsector - Jimmy Simpson
- Non-Canon Traveller Library dead link
- ↑ "Jump Map API" and map location from Travellermap.com
- Pages using DynamicPageList3 parser function
- Worlds
- Binary Star System
- Articles at intermediate completion state
- Needs Work
- Citation Missing
- Medel's Mega Mart worlds
- Royal University of Caledon worlds
- T5 Second Survey worlds
- Library
- Canon
- C
- Rob Roy's Run worlds
- Principality of Caledon worlds
- Worlds with a Naval Base
- Worlds with a Scout Base
- Non-canon