Difference between revisions of "Brawling Weapon"

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(Created page with "Placeholder * Melee Weapon {{Stub}} {{Incomplete}} {{Source}} {{LE|Melee Weapon}}")
 
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''[[Brawling Weapon]]s: '' Brawling generally involves found weapons which are already at the site of the battle. Brawling weapons are effective only at close and short range. {{Page cite|name= Characters and Combat|page=37|version=Classic Traveller}}
* Melee Weapon
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* They are also known as [[Bludgeoning Weapon]]s and inflict blunt trauma.
  
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== Description (Specifications) ==
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Such weapons are classified as clubs, cost nothing, and generally weigh from 500.0 grams to 3.0 kilograms. [[Pistol]]s may be used as [[club]]s when brawling. [[Bottle]]s may also be used as [[club]]s. Once they break, they become [[broken bottle]]s, which act like a [[dagger]]. Animals are equipped with their own natural weapons. {{Page cite|name= Characters and Combat|page=37|version=Classic Traveller}}
  
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=== Selected Brawling Weapons ===
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# [[Brawling Weapon]]s {{Page cite|name= Characters and Combat|page=37|version=Classic Traveller}}
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## [[Bottle]] {{Page cite|name= Characters and Combat|page=37|version=Classic Traveller}}
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## [[Broken Bottle]] {{Page cite|name= Characters and Combat|page=37|version=Classic Traveller}}
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## [[Club]] {{Page cite|name= Characters and Combat|page=37|version=Classic Traveller}}
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## [[Cudgel]] {{Page cite|name= Characters and Combat|page=37|version=Classic Traveller}}
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## [[Fist]]
  
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== History & Background (Dossier) ==
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[[Creature]]s, or [[animal]]s, are often born with a powerful set of naturally evolved weapons such as claws, horns, teeth, tails, etc. But [[sophont]]s often evolve to emphasize greater intelligence to the minimalization or exclusion of natural weapons and armor.
  
{{LE|Melee Weapon}}
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However, even an unarmed and unarmored [[sophont]] like a [[human|human being]], still possesses a considerable number of basic weapons in the form of [[fist]]s, [[Ped|feet]], and [[martial art]]s. A melee combat involving brawling weapons can be dangerous with improvised weapons or even unarmed combat.
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== References & contributors (Sources) ==
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{{Intermediate}}
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{{Sources
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|S1= {{Ludography cite|name=Characters and Combat|page=42-43}}
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|S2= [[Traveller Wiki Editorial Team]]
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|S3= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]
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}}
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[[Category: Brawling Weapon]]
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[[Category: Melee Weapon]]
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{{LE|Weapon}}

Revision as of 23:55, 29 May 2018

Brawling Weapons: Brawling generally involves found weapons which are already at the site of the battle. Brawling weapons are effective only at close and short range. [1]

Description (Specifications)

Such weapons are classified as clubs, cost nothing, and generally weigh from 500.0 grams to 3.0 kilograms. Pistols may be used as clubs when brawling. Bottles may also be used as clubs. Once they break, they become broken bottles, which act like a dagger. Animals are equipped with their own natural weapons. [2]

Selected Brawling Weapons

  1. Brawling Weapons [3]
    1. Bottle [4]
    2. Broken Bottle [5]
    3. Club [6]
    4. Cudgel [7]
    5. Fist

History & Background (Dossier)

Creatures, or animals, are often born with a powerful set of naturally evolved weapons such as claws, horns, teeth, tails, etc. But sophonts often evolve to emphasize greater intelligence to the minimalization or exclusion of natural weapons and armor.

However, even an unarmed and unarmored sophont like a human being, still possesses a considerable number of basic weapons in the form of fists, feet, and martial arts. A melee combat involving brawling weapons can be dangerous with improvised weapons or even unarmed combat.

References & contributors (Sources)