Bilke (world)

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Bilke/Menorial (Trojan Reach 0110)
Classic Era (1116)
D987341-7
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size9 Large (14,400 km, 1.03g - 1.33g)
Atmosphere8 Dense
Hydrographics7 Wet World 70%
Population3 Low (2 thousand)
Government4 Representative Democracy
Law1 Low Law (no explosives, poison gas)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary F0 V
Planetoid Belts 0
Gas Giants 2

Bilke is a low-population world with a population of less than 10,000 sophonts in size.

Description (Planetology)

No information yet available.

Monostellar System

Bilke Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Bilke

F0 V

Primary Main Sequence 1.61 7020 - 7220 5.2953
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.008 0.1909 2.02 - 3.48 0.8 8
Orbit #  * 0 5 2 7

History & Background (Dossier)

World Starport

Bilke has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Technology Level

Bilke possesses a Technology Level of TL–7.

  • Common Communication technologies for this TL include: Early video and early satellite communication networks.
  • Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
  • Common Transportation technologies for this TL include:
    • Land: Improved automobiles, hovercraft, and bullet trains.
    • Water: Hydrofoils and early triphibians.
    • Air: Hang gliders and supersonic jets.
    • Space: Deep space probes and interplanetary spacecraft (System Craft).

World Government

Bilke is governed by a Representative Democracy where government leadership is representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referendum, votes by eligible voters on specific subjects.

As a part of the Florian League, councilors are chosen from among the Barnai populace by lottery.

Law

The government is supported by a standard bureaucracy, which also administers the Floriani legal system. This legal system is similar to Imperial law, with a judge (from the bureaucracy) and a jury of five. However, there are no set crimes and punishments: unlike in the Imperium, where one attempts to discover whether a specific crime was committed, the Floriani system tries to determine if what was done constitutes a crime; depending on context it might not be.

Population

2,000.

Languages

Economy

The Florian currency is the tlientir.

The League imposes a moderate income tax on all citizens and resident non-citizens. This tax is supplemented by various fees paid to the government for services.

World Culture

The diminutive Barnai are the leaders and intellectuals; the hulking Feskals the labour. Feskals are obedient to Barnai.

Barnai live a life of leisure for their first 16 years. Schooling consists of directed personal study, with each student pursuing individual interests. Once a Barnai reaches maturity at the age of 20, they are expected to perform some sort of public service for a few years.

References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.