Bayonet
Generic Bayonet | |
---|---|
Generic Bayonet | |
Group: | Melee Weapon |
Tech Level | TL–3 |
Size | 1,600.0 mm length |
Weight | 250.0 grams |
Cost | Cr10 |
Ammo | None |
Manufacturer | Various |
Generic Bayonet |
A Bayonet (250 grams; Cr10; TL-3) is a knife-like weapon similar to a dagger or blade attached to the end of a long arm. [1]
- This melee weapon most typically inflicts cutting and stabbing traumas.
- This melee weapon may be employed as a thrown weapon.
Description (Specifications)[edit]
When not attached to a rifle, a bayonet is treated as a dagger (or blade), carried in a belt scabbard, and requires dagger (or blade) training for use to advantage. When attached to the muzzle of a rifle (only, not carbine or auto rifle), it transforms the gun into a polearm, and increases the length of the arm by 200.0 mm. [2]
Weapon Characteristics[edit]
Length: 1,600mm. Weight: 250.0 grams. Base Price: Cr10.
History & Background (Dossier)[edit]
A bayonet is really not much more than a short blade attached to a pole-like firearm. The dagger essentially transforms the firearm into a functional spear. Earlier models typically interfere with the functioning of the firearm, but are later solved allowing for the efficient functioning of the weapon as both a firearm and a melee weapon. [3]
Selected Bayonet Types[edit]
References & contributors (Sources)[edit]
- Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 42-43.Marc Miller, Robert Eaglestone, Don McKinney. Characters and Combat (Far Future Enterprises, 2019), 42-43.
- Imperial Encyclopedia
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 37-38.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 37-38.
- ↑ Information provided to the library by Maksim-Smelchak