Baxter Station (world)

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Baxter Station/Castine (Canopus 2407)
Classic Era (1116)
A31065A-9
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size3 Small (4,800 km, 0.24g - 0.34g)
Atmosphere1 Vacuum (trace)
Hydrographics0 Desert World 0%
Population6 Moderate ( million)
Government5 Feudal Technocracy
LawA Extreme Law (no weapons)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary K9 V
Planetoid Belts 0
Gas Giants 0

Baxter Station is a non-agricultural and nonindustrial world.

  • It requires extensive imports of outside technology to maintain a modern, star-faring society.
  • It is unable to produce quality foodstuffs and must import them.
  • It has few prospects for economic development. Life here is drastically bleak.
  • It is a member of the Solomani Confederation in the Castine Subsector of Canopus Sector.
  • This world has a nearby Naval Base, usually associated with military starships.
  • This world has a nearby Military Base, usually associated with military ground forces.

Description / Astrography & Planetology

No information yet available.


Monostellar System

Baxter Station Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Baxter Station

K9 V

Primary Main Sequence 0.59 3850 - 3930 0.15775
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0028 0.0329 0.41 - 0.78 0.28 2.8
Orbit #  *  * 2 0 5

System Data

No information yet available.

Mainworld Data

No information yet available.

Mainworld Atmosphere

Baxter Station has a pressure of less than 0.1 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.

Mainworld Geography & Topography

No information yet available.

Mainworld Map

No information yet available.

Native Lifeforms

No information yet available.

History & Background / Dossier

No information yet available.

World Starport

Baxter Station has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.

World Technology Level

Baxter Station possesses a Technology Level of TL–9.

  • Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Early fusion power.
  • Common Transportation technologies for this TL include:
    • Land: Ultra high-speed trains and early grav vehicles.
    • Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
    • Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
    • Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
    • FTL: Prototype Jump Drive-1.

World Government

Baxter Station is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.

World Law Level

No information yet available.

World Military

No information yet available.

World Economy

No information yet available.

Trade Data

No information yet available.

World Demographics

No information yet available.

World Culture

No information yet available.

World Language/s

No information yet available.

Urbanization

No information yet available.

World Infrastructure

No information yet available.

Historical Data

No information yet available.

World Timeline

No information yet available.

UWP Listing

No information yet available.

References & Contributors / Sources

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