Astron Sector

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Astron Sector
Chiep Zhez Tsadra Fulani
Astron style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com
Theta Borealis
Subsectors
Sector Data
No. of Worlds 269
Population 3,784 million
Majority Control Non-aligned, Unclaimed
(NaXX) - 91.8%
Secondary Control Haddox Association
(HaAs) - 4.4%
Tertiary Control Non-aligned, Sophont
(NaSo) - 3.4%
Quaternary Control Non-aligned, Human
(HaHu) - 0.4%
Capital Haddox
Imperial Coordinate -8 / 0
This sector has a trade map
This sector has economic data
This sector has sector data
This sector has a climate file
This sector has sector data

Astron style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left"

Astron Sector lies rimward of the Zhodani Consulate, on the very spinward edge of explored space.

Description (Specifications)

Astron Sector is a largely unpopulated wilderness lying on the far spinward edge of Charted Space.

  • The resources of the sector are for the most part untapped.

The sector was initially surveyed during the Imperial First Survey.

  • First Survey primary data regarding the sector was very fragmented.
  • The data drew heavily on the records and accounts of previous explorers within the region.

The sector was extensively surveyed during the Imperial Second Survey.

  • A few IISS personnel based at Pautho, in Theta Borealis Sector, were able to personally gather limited amounts of data at great personal risk.
    We salute their valor and honor the fallen.
  • Much of the updated data relating to the sector was based on remote long-term observations done over approximately 70 years (from 995 to 1065).
  • Most of the output from these observations was automatically collated and generated and may occasionally contain errors.

Astrographic Features & Trade Routes

The following astrographic and commercial data regarding the sector has been determined:

Summary

  • Stellar Distribution
    • Three Sisters
    • Borealis Group
  • Rifts and Voids
  • Clusters and Traces
  • Mains

Stellar Distribution

A basic map showing the distribution and size of stars within Astron Sector.

  • The color corresponds to the visible color of the star, which links to its spectral classification.
  • The size as shown indicates both the physical size of the object and its relative brightness.

Astron Sector Star Chart.png
(Chart sourced from Traveller Map).

Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.

  • Ordinary main sequence stars can barely be seen from even a hex away.
  • Huge, intensely luminous giant stars can be seen from across the sector and far beyond.

Rifts & Voids

Rift Regions.
The star Theta Borealis is marked in red.

Large rift areas are very much characteristic of Astron Sector, running generally from the spinward-coreward corner of the sector towards rimward-trailing, and dividing it into a scattered coreward expanse of voids and systems, a narrow central "waist" of worlds hemmed in by rifts, and a broad open rimward edge.

A simple chart showing rift regions within Astron Sector.

Chart Astron Sector Rift Regions Named 3.png
(Chart sourced from Traveller Map).

These scattered rift regions are considered to be part of the Idella Rift.

The various rift regions within the sector have been named.

The highest tech level commonly encountered out this Far Along (spinward of the Third Imperium) is TL–12, though a few worlds may be more advanced.

Three Sisters

The Three Sisters are a group of distinctive orange giant stars that can be seen across the sector.

Astron Sector Stars Three Sisters.png

Borealis Group

The rimward skies of Astron Sector are dominated by the Borealis Group, a very large cluster of stars containing an unusually high number of giant stars.

Chart Stellar Distribution Borealis Group.png

Theta Borealis Bright Stars 2.jpg

The skies within the region are spectacular. Some of the brighter stars can be seen from the surfaces of worlds during daylight hours.

Significant Stars
The brightest stars in the group are called the Borealean Stars. They include:

They are surrounded by more than sixty other giant and subgiant stars, some almost as bright as the named giants, as well as numerous main sequence stars and white dwarfs.

Clusters & Traces

There are a number of traces, drifts, and clusters within the sector. Most are not named. Named regions include:

Mains

The Korsumug Main, the great chain of Jump-1 systems linking Astron Sector, Theta Borealis Sector, and Mavuzog Sector, has its coreward terminus just within the rimward edge of the sector.

  • It is also known as the Thetan Main.
  • Korsumug raiders cruise the Main, looking for plunder, resources, and glory.

A simple chart showing Mavuzog Sector, Theta Borealis Sector, the rimward edge of Astron Sector, and the Korsumug Main running between them.

Chart Korsumug Main Basic.png
(Chart sourced from Traveller Map)

World Listings

Comprehensive Second Survey UWP data for all worlds lying within Astron Sector is available.

  • The primary source material for all data is Traveller Map.
  • Other sources may differ: some elements of the data may be contradictory or incorrect.
  • Data is occasionally updated as new information becomes available.
  • Scouting missions gathering reliable, verified data can receive substantial payment.

AAB library archives contain expanded data about the following systems:

269 Worlds in the Astron Sector
A'ielrql  •  Abflez  •  Abrpriabr  •  Abucha  •  Achshtez  •  Afrvobl  •  Ajaji  •  Alimbin  •  Almuri  •  Ambrel  •  Amita  •  Amursil  •  Anstan  •  Apdrieqr  •  Arduin  •  Arpester  •  Asmapor  •  Astar  •  Astovar  •  Aubicor  •  Aujuittuq  •  Aviromar  •  Ayrbl  •  Barsak  •  Bieflnia  •  Blie'plansh  •  Bourke  •  Bushask  •  Byrole  •  Calaski  •  Calsash  •  Carmaz  •  Carotol  •  Casik  •  Chanze  •  Chaqlia  •  Cheb  •  Chebr  •  Chegu  •  Chelal  •  Cheshzhdent  •  Chia Siavle  •  Chiashaz  •  Chiedl Depr  •  Chrysaor  •  Chtavliansh  •  Chteodr  •  Chtiensfabr  •  Coroskor  •  Cosoco  •  Couzona  •  Coyovan  •  Culaski  •  Dasaca  •  Derseva  •  Devleqlshe  •  Diep Nietl  •  Dlatlshtap  •  Dlenj  •  Dliqr  •  Dosobor  •  Dravit  •  Driaiapl  •  Dusha  •  Edomil  •  Eedtso  •  Eiavfij  •  Elgim  •  Ellermin  •  Ellisto  •  Elvator  •  Elvus  •  Emmuri  •  Eshia  •  Eshiepr  •    •  Fastry  •  Foralis  •  Fremich  •  Fydir  •  Galusa  •  Gammon  •  Garavado  •  Garozoz  •  Gelpades  •  Gembolia  •  Gheyathi  •  Gilet  •  Golgavan  •  Gyzala  •  Haddox  •  Hargavad  •  Hastrades  •  Hesku  •  Hostrok  •  Huiting  •  Hunon  •  Iakevr  •  Ianshzakl  •  Iansziblch  •  Iaplebl  •  Iatsie  •  Iazbria  •  Iedr  •  Iedzdiadlen  •  Imperish  •  Ingo (As 0528)  •  Ingolim  •  Ingrane  •  Ino Rabin  •  Inshu  •  Inszdi  •  Iristalo  •  Iroca  •  Istrom  •  Jaradu  •  Jembu  •  Jhox  •  Jiavled  •  Jileso  •  Jukasta  •  Juliam  •  Karvankil  •  Kesur  •  Kevero  •  Kitszhdech  •  Konogo  •  Korovar  •  Krav  •  Larnasa  •  Laurain  •  Lenyfoqe  •  Liafniabr  •  Loroy  •  Lossitor  •  Mar Coronis  •  Maracalus  •  Marosan  •  Mathas  •  Medlid  •  Merin Sar  •  Metrovus  •  Mich  •  Misic  •  Mogrov  •  Mor Barant  •  Morget  •  Munsen  •  Muru Kin  •  Naliso  •  Narasutol  •    •  Nevi  •  Nizhr  •  Nollux  •  Noscid  •  Nudu  •  Oblex  •  Okltlia  •  Olral  •  Omelim  •  Ordox  •  Orilli  •  Orton's World  •  Osbarin  •  Ostreph  •  Parsalar  •  Pelesku  •  Pelton  •  Penjie  •  Piedizetl  •  Piliskir  •  Piviel  •  Pleplech Dar  •  Plesan  •  Pliadri  •  Plianstlevr  •  Plievli  •  Plith  •  Plutting  •  Przhed  •  Pwica  •  Pyviro  •  Qietaple  •  Qikiqtani  •  Qlezhket  •  Quebi  •  Querlar  •  Quish  •  Rancke-Madsen  •  Rasumis  •  Ratatta  •  Regret  •  Relodu  •  Relovan  •  Remal  •  Resaker  •  Ressole  •  Rudigh  •  Sabrze  •  Salacaz  •  Sanglamore  •  Sar Jaravin  •  Sarodo  •  Sauvagine  •  Scherrom  •  Segu  •  Selimabo  •  Sentsbadia  •  Seshti  •  Shialdia  •  Shiezpent  •  Shozil  •  Shteridr  •  Shult  •  Sijor  •  Stane  •  Stech Chets  •  Sumur  •  Sunset (As 2816)  •  Surgian  •  Taskal  •  Tavetzhde  •  Tayrol  •  Temebar  •  Temur's Rock  •  Terbil  •  Thrisk  •  Thuverhi  •  Tlaflepafr  •  Tledlnat  •  Tleiaprdab  •  Tlezhdabr  •  Tlozhshtiets  •  Tonicha  •  Tsabrjdebo  •  Tsanz  •  Turmerin  •  Tuxilin  •  Tzieran  •  Uscaru  •  Vablyish  •  Vachaga  •  Vantor  •  Ven Carado  •  Venko's Moon  •  Veprbefr  •  Vervet  •  Vescu  •  Veskric  •  Vilian  •  Vramin  •  Wastrel  •  Wenn  •  Xeval  •  Xurun  •  Yannu  •  Yantil  •  Yinsh  •  Zalotav  •  Zdaichtr  •  Zdefoapr  •  Zdidzdienj  •  Zdotl  •  Zhalplepr  •  Zhishavl  •  Zhotsprnz  •  Ziabi  •  Zie'be  •  Zilaskir  •  Zrprzdeche  •  

Note that some Second Survey data, though only 40 years old, may already be out of date.

  • Verified updated data is constantly sought.

History & Background (Dossier)

Astron Sector is a mostly unpopulated and largely undeveloped wilderness. Many worlds within the region have never had an intelligent being visit them.

Symbols: 1105

Astron Sector Symbol Simple.png

Three vertical, slightly offset orange circles are commonly used as a symbol to represent the sector.

Not all species perceive color in the same way as humans: an alternative monochrome version, with black circles on a white background, may be used instead.

Native Sophonts: 1105

Nine sophont species are native to the sector:

  • Non-Human Races
    • Basachshe of Stane. Officious, contented, omnivorous semi-humanoids from a temperate world with an ancient culture.
    • Ichachi of Vilian. Pale-furred, technologically primitive, angry, six-limbed scavengers with extreme religious views from a cold tundra world.
    • Khiabodlam of Plutting. Egg-shaped jungle-dwelling tripod omnivores from a temperate agricultural world.
    • Muu of Jileso. Large, fish-like, tentacle-headed aquatic predators with long streamlined bodies from a tropical water world.
    • Nibammer of Gembolia. Industrious, efficient, subterranean herbivores with tough pill-shaped bodies from a cold tidally locked world.
    • Pumiai of Surgian. Tall, leathery winged, lightly built semi-humanoid flyers from a hot arid world.
    • Spatharo of Lenyfoqe. Strong, warlike, traditionalist, six-limbed reptilianiods from a tropical high gravity world.
    • Tydere of Ratatta. Chitinous, multi-limbed, forest-dwelling carnivorous arthropods from a warm world rich with life.
    • Yrogonomi of Stech Chets. Powerfully built, tribal, ursine-like omnivores with strong religious beliefs from a high gravity world.
  • One human-descended race is known to exist within the sector.
    • Wuaye of Ingo. Humans stranded on a high gravity world for thousands of years and adapted to the local conditions.

Demographics: 1105

Significant populations of the following races (sophont species) reside within this area:

The known population of Astron Sector is approximately 3.784 billion.

  • Approximately 54% of the sector's total population consist of Nibammer, a native minor Non-Human Race entirely located on Gembolia.
  • Around 28% of the population consist of various less populous native minor Non-Human Races.
  • The remaining 18% of the sector's population are human, including the Wuaye of Ingo and a few visitors from beyond the sector.

Linguistic Topography: 1105

The following languages are among the most commonly used within this astrographic region:

Toponyms: 1105

This sector has been known by different names to different groups over its existence including the following:

Astron Sector Names
Culture Toponym Polity
Third Imperium Astron Third Imperium
Aslan Astron Aslan Hierate
Droyne Oymeyok Droyne Oytrip Yatroy
Hiver Shiants Hive Federation
K'kree Shiants Two Thousand Worlds
Solomani Astron Solomani Confederation
Vargr Shiants Vargr Extents
Vilani Astron Third Imperium
Zhodani Shiants Zhodani Consulate

Historical Eras: 1105

The earliest activity in the sector seems to correspond to the Ancients era, between 300,000 and 250,000 years ago. During this time Chirpers were transplanted onto Surgian, the homeworld of the Pumiai, presumably by the Ancients. The reasons for this are not clear. No other evidence of Ancients activity is known to exist within the sector.

The Zhodani discovered jump drives in -5415 but there is no indication that they were ever active within Astron Sector. It seems likely, given Zhdant's relative proximity to the region, that at least a few Zhodani vessels did travel among its stars, but they have left no tangible traces. Even now Zhodani activity within the sector is minimal.

As far as is known, the next interstellar visitors to the region were humans of Terran extraction. These hardy souls had pushed up through the Vilani First Imperium, past the emergent Vargr and across the narrow corridor of stars bridging the Great Rift, and into the vast unexplored territories "Behind the Claw". By the -1900s they had crossed the sector and continued their journey to spinward: settlements and discoveries from the era are known in Mavuzog Sector. For the most part they left few traces behind them, although the Wuaye of Ingo are believed to be descended from the survivors of a crashed Terran ship dating to that time.

Eniri Hudson, a colorful human explorer of the era, is the first named individual associated with the sector. He has lent his name to the Hudson Expanse, a major astrographic feature within coreward part of the region. Hudson kept extensive notes and records of his travels that later provided valuable data for the Imperial First Survey.

This trickle of humanity slowed and then stopped during the Long Night.

In the Year 0 the Third Imperium was founded and over its first few centuries it expanded to spinward. From the 100s onward, small groups of Imperial humans began to move through the region, spreading their technology and use of jump drives. None of this new wave of humans appear to have settled within the sector: like their Terran predecessors they instead continued further to spinward.

From 300 to 420 the Imperial First Survey was conducted. Mostly, this drew together previously scattered survey data and created a basic portrait of the sector. Much of the data related to star positions and types rather than world UWPs and left many blank areas on the map.

The resurgent Korsumug Empire began large-scale raiding along the Korsumug Main during the 500s, including occasional forays into the Sector. Although there was little for them to ravage and despoil, the Jaibok are known to have taken captives from among the Ichachi, the Spatharo, and the Pumiai. The Empire continues raiding into the present day.

Estimates place the settlement of the worlds of the Haddox Cluster at sometime around the year 770. Similarly vague estimates places the founding of the Haddox Association to around the year 800. The settlement of worlds within the cluster appears to have ceased by around the year 1000, leaving relatively prime worlds such as Thuverhi as unpopulated wildernesses.

During the early 800s a reclusive religious group from the Spinward Marches with a few thousand adherents chose to depart the Imperium, citing "persecution" as its reason for leaving. The faithful assembled a small flotilla of starships carrying everything they felt they needed and set out to spinward. They disappeared travelling between Beyond Sector and the Vanguard Reaches. Although their fate remains officially unknown there are stories indicating that they ultimately settled a few worlds along the coreward edge of Astron sector. This group may be responsible for the "Obunemias Signal".

From 995 to 1065 the Imperial Second Survey was conducted. Astron Sector was included in this grand work and a much more detailed picture of the region was built up, though a great deal still remains unknown. Almost all of the data was gathered via remote observation and from careful collation of scattered records, though a few brave scout personnel operating out of Pautho in Theta Borealis Sector, undertook perilous long-range survey missions to fill in gaps in the information.

The Trooles Confederation, a relatively young state lying on the coreward edge of Theta Borealis Sector, came into being in order to counter increasing Jaibok aggression against its member worlds. Its navy patrols the coreward end of the Korsumug Main and a dedicated force – the Astron Frontier Patrol – dispatches flotillas to hunt down rogue Jaibok within Vilian Subsector and further beyond.

Major Historical Events Timeline: 1105

Old Spacer's Tales

First Call at Zila D J Barr The Traveller Adventure.png

Old Spacer's Tales are rumors, tall tales, hearsay, and gossip that may be heard about Astron Sector.

  • Often they are "friend of a friend" stories with little basis in reality, though some may contain a kernel of truth.
  • Such rumors are usually heard far from the sector, within inhabited areas.

1. Terrible Disease.
The atmospheres (or surface materials) of many worlds in the sector supposedly harbor a virulent disease. It is a microorganism that can be inhaled or ingested (depending on the version of the story being told), and was spread from world to world by some long forgotten plague-bearer as they traversed the sector. It can survive extremely hostile conditions and lies dormant until awakened by the presence of a potential host. The disease is able to closely mimic the host organism's own biological composition and processes, making it almost impossible to treat. It causes the victim to erupt in unsightly sores and lesions and waste away, ultimately leading to death as a result of massive systemic organ failure. There is only one known cure.

  • A particular plant, if properly refined, can provide a medicinal cure. It only grows on one particular (unnamed, of course) garden world and must be harvested at the correct time of the local year.
  • Individuals exhibiting symptoms associated with the disease may trigger a panic in a population aware of the story.
  • This persistent rumor may have helped discourage settlement within the sector.

2. Reclusive Communities
A dispersed religious group of Imperial origin inhabit distant parts of Astron sector. They fled persecution centuries ago and travelled far to spinward, or so the tales have it, and now live in isolated hidden communities along its coreward edge, among the rifts and voids of the Hudson Expanse. They are awaiting an event known as the Great Awakening.

  • They are described as being heavily armed and very distrustful of strangers.
  • The group appear to be the originators of the Obunemias Signal

Refugees have fled the Jaibok-infested sectors to rimward. Some may have made a fresh start within the pristine wildernesses of Astron sector.

  • Such communities are likely to be largely self-sufficient.
  • Refugees may lack important supplies or vital equipment.
  • They may be reluctant to reveal their presence for fear of attracting the attention of the Jaibok.

3. Hudson's Horde
Eniri Hudson was a citizen of the Rule of Man who explored the coreward regions of the sector nearly three millennia ago, visiting many worlds and collecting the natural treasures and strange artifacts that he discovered. His vast trove of precious metals, rare gemstones, and valuable natural resources is said to be hidden on an unnamed world somewhere on the Outer Loop, the great ring of systems surrounding the Hudson Expanse.

  • Cryptic clues to its precise location are supposedly hidden within Hudson's extensive journals and notes.
  • The Hudson Papers are kept by the AAB as part of the historical Imperial First Survey archives.
  • Optimistic treasure-hunters occasionally set off in search of the horde. They rarely return, and those that do are always empty-handed.

4. Swordies
Individuals are acting in an official but clandestine capacity, quietly gathering intel and scouring data archives in the ports and communities of the region. Their equipment is strange: odd designs not like the standard gear you get out this Far Along, and they use an unusual non-Riftian alphabet too. For certain they're Sword-Worlders! Sure, they'd pass as citizens of some other random minor polity to most folks but they have little telltales, specific habits and giveaways and turns of phrase that belie their true origins to those who know.

  • The Swordies appear to be performing a privately sponsored astrographic survey somewhere within Astron Sector.
  • They're a very long way from home.

5. Hidden Jaibok
Rumor has it that the Jaibok, or rather the Imperial Korsumug Navy under the guidance of Jansa intelligence officers, have established a secret base somewhere within Astron Sector. It is supposedly a repair and resupply facility for raiders just off of the Korsumug Main, an intelligence-gathering facility operated by Jansa agents and looking rimward, or a jumping off point for a massive invasion into the coreward edge of the Trooles Confederation.

6. Uncharted Anomaly.
Somewhere, deep within the sector, is a previously uncharted space-time anomaly. All the best versions of the story describe it as a "Jump Deep" region that warps jump physics and increases the amount of time that a vessel spends within jumpspace.

  • It is said to dramatically increase the amount of fuel that the vessel uses during its jump.
  • The stories have it that not all vessels exit jump safely. Those vessels that run out of fuel within its effect empty into a vast ship graveyard, containing dead vessels from many different regions and eras.
    • How knowledge of the ship graveyard got back to inhabited worlds is not explained.

Worlds, Systems & Sectors (Political Astrography)

Chart Astron Sector Regional Basic.png

Note that this section relates to pre-Second Survey data and is awaiting an AAB Interal Records update.

A simple map showing areas of importance within the sector.

Chart Astron Sector Economy Basic.png
(Chart sourced from Traveller Map)

Sector Summary: 1105

The Astron sector has 269 worlds with an estimated population of 3.084 billion, a per capita income of Cr7500, and a total economy of BCr23,000. There is 1 High Population World (Hi), 3 Low Population Worlds (Lo), and 251 Barren Worlds.

Driving the economy are 5 Agricultural Worlds (Ag), 2 Preagricultural Worlds (Pa), 4 Pre-high Population Worlds (Ph), 4 Preindustrial Worlds (Pi) worlds, 1 Pre-rich World (Pr), and 4 Rich World (Ri).

The average technology level is 4-5 (with most either at 0 or 1, or at 7 or more). The highest technology level is 10 at Jileso.

The Astron sector contains 400 individual stellar objects and multiple identified planets; these are grouped into 141 monostellar systems, 116 binary systems, 10 trinary systems, and 2 quaternary systems. The stellar objects consist of 9 class III giant stars, 9 class IV subgiant stars, 338 class V main sequence stars, 5 class VI subdwarf stars, 14 class D white dwarf stellar remnants, and 25 class BD brown dwarf objects. 222 of the 269 systems (82%) have native gas giants.

There are 7 Asteroid Belts (As), 34 Desert Worlds (De), 8 Fluid Worlds (Fl) 7 Garden Worlds (Ga), 31 Hell Worlds (He) 13 Ice Worlds (Ic), 1 Ocean World (Oc). 42 Poor Worlds (Po), 52 Satellite Worlds, 46 Twilight Zone Worlds, 23 Vacuum Worlds (Va), and 11 Water Worlds (Wa).

11 identified sophont populations in Astron Sector


Polities: 1105

Non-Aligned, Unclaimed Systems: 1105

The vast majority of the sector is made up of Non-aligned, Unclaimed systems.

  • They are denoted by the Allegiance code NaXX
  • There are 247 unclaimed systems, representing approximately 91.8% of the worlds in the sector.

Haddox Association Systems: 1105

The Haddox Association, lying within Vantor Subsector and Haddox Subsector, is the only extant polity within the sector.

  • It uses the Allegiance code HaAs
  • It occupies the worlds of the Haddox Cluster.
  • Its prime world is Haddox.
  • It governs 12 systems, representing approximately 4.4% of the worlds in the sector.

Non-Aligned, Sophont Dominated Systems: 1105

A few systems within the sector are controlled by native sophont species and are designated as Non-aligned, Sophont Dominated.

  • They are denoted by the Allegiance code NaSo
  • There are 9 sophont-dominated systems, representing approximately 3.4% of the worlds in the sector.

Non-Aligned, Human Dominated Systems: 1105

One system within the sector (Ingo) is designated as Non-aligned, Human Dominated.

  • It is denoted by the Allegiance code NaHu
  • It represents approximately 0.4% of the worlds in the sector.

Capital: 1105

Politics & Diplomacy (Interstellar Relations)

There are few political interests within Astron Sector. The Trooles Confederation sends naval vessels to patrol parts of its far rimward subsectors in order to eradicate rogue Jaibok. Occasionally Jaibok raiders of the Imperial Korsumug Navy slip inside its borders, intent on gaining glory, resources, and captives. A few hardy pioneers and settlers push out into the wilderness, keen to explore new worlds and exploit their natural treasures. Very rarely, Zhodani scouts or trade missions wander down from coreward, seeking to expand that states influence and make a handsome profit.

Military Forces: 1105

The Trooles Confederation, a polity of Theta Borealis Sector, sends its navy to patrol systems lying in the rimward parts of the sector.

Far-flung Jaibok raiders, elements of the Imperial Korsumug Navy, occasionally venture into the very rimward parts of the sector.

Trooles Fleet Counter 1.png Fleet Counter 0.png

Trooles Confederation ships and Korsumug forces occasionally clash within Stane, Vilian, and Surgian subsectors.

Trooles Confederation Navy operations within the region.

Trooles Confederation Navy Operations.png

Subsector Listing: 1105

Chart Reference Subsectors within a Sector.png

An overview of the economic and political situation within each subsector:

Name Settlement & Economics Politics
Subsector A: Yrgonomi Subsector Primarily wilderness, isolated sophonts.
Subsector B: Ratatta Subsector Primarily wilderness, isolated sophonts. Rumors of Imperial human settlers.
Subsector C: Obunemias Subsector Deep wilderness. Rumors of Imperial human settlers.
Subsector D Gembolia Subsector Primarily wilderness, isolated sophonts. Occasional Zhodani traders.
Subsector E: Klantor Subsector Deep wilderness.
Subsector F: Plutting Subsector Primarily wilderness, isolated sophonts.
Subsector G: Vantor Subsector Lightly populated frontier, regular trade and commerce. Partly under Haddox Association control. Occasional Zhodani traders.
Subsector H: Haddox Subsector Lightly populated frontier, regular trade and commerce. Partly under Haddox Association control. Occasional Zhodani traders.
Subsector I: Ingo Subsector Primarily wilderness, isolated sophonts. Remnants of the Wuaye civilization.
Subsector J: Fiqorino Subsector Deep wilderness.
Subsector K: Vyfura Subsector Deep wilderness.
Subsector L: Blahonga Subsector Deep wilderness.
Subsector M: Stane Subsector Wilderness frontier, isolated sophonts. Refugees, occasional wayward Jaibok raiders.
Subsector N: Vilian Subsector Wilderness frontier, isolated sophonts. TCN Patrols, Jaibok raiders, refugees, pioneers and explorers.
Subsector O: Surgian Subsector Wilderness frontier, isolated sophonts. TCN Patrols, refugees, pioneers and explorers.
Subsector P: Fundibul Subsector Wilderness frontier. Occasional pioneers and explorers.

References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.